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Response to: Keyboard Event Posted 1 month ago in Game Development

Thank you for the replies.

Keyboard Event Posted 1 month ago in Game Development

Hello everyone,

Simple question , what code can i use so that when i press a button the gotoandplay action will be used?
For example , my animation stops at frame 1 using stop() , and to go to frame 2 i would have to press button "A".

I have looked up some codes and watched videos but when using them i keep getting errors. Most of them are probably out of date.

Thanks in advance.

Response to: Play/Stop Audio in flash Posted December 23rd, 2013 in Game Development

Thanks , it's solved now

i used this actions for my button now:

Play/Stop Audio in flash

Response to: Play/Stop Audio in flash Posted December 22nd, 2013 in Game Development

I need to find a way to stay on one frame but be able to switch between songs/audio
For that i need to use a button and a action , can anyone help me with that ?

Response to: Play/Stop Audio in flash Posted December 22nd, 2013 in Game Development

And for what i know the only way to do that is trough actionscript.
You're overcomplicating things. Let's get to the bottom of this.

The picture you added is something i can't do , I will upload my timeline

at 20th frame i used the action "stop" , and from there on an audio loops.
I have used way too many actions to put them all here but what i need now is to stop that looping audio at frame 20 , and start another one.
And there are no other ways but to use actions for that.
You can see at the bottom , there is the sound playing , after clicking one of the buttons that are on frame 20 you go on to frame 21 , on frame 21 the audio that plays stops and another one starts. But issue is on frame 20 here.

So again , i just need a action for a button that stops one audio and starts another one.

Play/Stop Audio in flash

Play/Stop Audio in flash Posted December 22nd, 2013 in Game Development

Hi , i have just recently started to work with flash and don't know much of the program yet. So i have this question here:

When the animation starts a music starts to play , and it keeps on repeating for a few times. The thing is that i made a button which is supposed to stop that music and play another one (also repeating for a few times) And for what i know the only way to do that is trough actionscript. I need a code for when i press the button that will stop one audio from playing and make another one start playing. Could anyone help me with that?

I have already looked at a few actions i could choose from but they didn't help , nor did i find any tutorials.
This is what i have so far:

button_20.addEventListener(MouseEvent.CLICK, fl_ClickToPlayStopSound_2);

var fl_SC_2:SoundChannel;

var fl_ToPlay_2:Boolean = true;

function fl_ClickToPlayStopSound_2(evt:MouseEvent):void
{
if(fl_ToPlay_2)
{
var s:Sound = new Sound(new URLRequest("(Jingle Bell Parody)"));
fl_SC_2 = s.play();
}
else
{
fl_SC_2.stop();
}
fl_ToPlay_2 = !fl_ToPlay_2;
}