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Author Search Results: 'DarkMana'

We found 2,433 matches.


<< < > >>

Viewing 1-30 of 2,433 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94582

1.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/06/08 11:45 PM

Forum: Flash

At 10/6/08 11:32 PM, Duchednier wrote: and assembly is...what?

An extremely low-level programming language, architecture-specific (you had to program differently for different CPU architectures). It was widely used until higher-level, architecture-inspecific languages like C became widespread.


2.

Winking

Topic: The Flash 'Reg' Lounge

Posted: 10/06/08 10:57 PM

Forum: Flash

At 10/6/08 09:32 PM, Glaiel-Gamer wrote: learning assembly in school.

Building up your appreciation for higher-level languages. ;)


3.

None

Topic: Why is it inverted

Posted: 10/06/08 10:55 PM

Forum: Flash

At 10/6/08 10:43 PM, DawnOfDusk wrote: So, it's really just a lag issue that is prevented by leaving it at the default.

What?

I think it's that way because it makes more sense for non-mathematical purposes. You read top down, left to right, so (0,0) makes sense to be the start, right?


4.

None

Topic: WTF is with the "i" variable?

Posted: 10/06/08 10:51 PM

Forum: Flash

I always imagine 'i' used in loops to stand for 'interval' or 'iterator.'
It doesn't matter what you call your iterator, but 'i' seems to be most common.


5.

None

Topic: No ending...

Posted: 10/05/08 07:33 PM

Forum: Video Games

Oblivion may have no real ending, but when the lowliest of random forest encounters can still take chunks out of you at level 30+, it gets old fast. By the time I've gotten that far into an RPG I want to feel completely omnipotent.

Hopefully Fallout 3 will rectify this.


6.

None

Topic: as3 password/user login

Posted: 10/05/08 07:21 PM

Forum: Flash

If you set up a database and server-side login system, you can send the login data to a PHP script (or any other server-side technology of your choosing, o' course) and do all the checking in that script. Flash is insecure and should never access data such as user information.


7.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/05/08 07:14 PM

Forum: Flash

At 10/5/08 02:31 PM, Toast wrote: isn't that roughly the equivalent of 10^(100^101)?

closer to 10^(10^102).


8.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/04/08 03:33 PM

Forum: Flash

At 10/4/08 03:30 PM, Toast wrote: stuff about maths classes

I completely agree, and it frustrates me on a daily basis.


9.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/04/08 03:30 PM

Forum: Flash

At 10/4/08 03:06 PM, Glaiel-Gamer wrote: Quick! Someone calculate roughly the amount of possible configurations of all the particles in the universe if they are arranged in a straight line, one right after each other.

< (10^100)!

That's what big numbers are used for.

Well, 70! is 1.19785717 * 10^100, so there are over one googol ways to arrange 70 things in a sequence. That has real-life applications.


10.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/04/08 02:28 PM

Forum: Flash

At 10/4/08 02:17 PM, Depredation wrote: googles upon googles upon googles of atoms

Apparently, one googol is estimated to be greater than the number of particles in the universe...

I'm kind of disappointed. :P


11.

None

Topic: What the flash forums could use..

Posted: 10/03/08 06:44 PM

Forum: Flash

At 10/3/08 06:36 PM, liamAPL wrote: Problem with SUCCESSFUL, HIGH-QUALITY collabs is that you need to be dedicated, dedication is hard to find amongst a group of mostly teens..

Fixed.

We always have too many collabs going on. Is everyone's sarcasm detector broken or what?


12.

None

Topic: Angular Velocity Physics

Posted: 10/03/08 06:40 PM

Forum: Flash

You have to 'flip' the velocity vector over the collision normal. When the collision normal is exactly horizontal or vertical, you can simply reverse the appropriate x or y component of the vector. When you get into diagonal collision normals, you need to use trig.


13.

None

Topic: Pizza Cravings!

Posted: 10/02/08 10:21 PM

Forum: General

I wouldn't say I have a favourite pizza, but I most often order all meat. I did have one amazing perogie pizza at a little specialty place in town -- thin crust, topped with potato chunks, kielbasa, onion, and mozzarella & feta cheese.


14.

Happy

Topic: Blog layout/design critique, please

Posted: 10/02/08 10:12 PM

Forum: Programming

At 10/2/08 03:15 AM, White-Rhyno wrote: You've gone for this soft, dark colour scheme, but that red just screams out at me. If you look below, all I've done is changed the colour from aa0000 to 660000, and I think it looks more constant with your design.

I've changed it to #770000 now. Thanks for the suggestion, it does look more consistent.

At 10/2/08 08:09 PM, ZiggyZack99 wrote: Some links don't work, but nice in any case....

None of the links work, it's all static data.

Cheers. :)


15.

Happy

Topic: The Flash 'Reg' Lounge

Posted: 10/02/08 12:13 AM

Forum: Flash

RE: Web Design

Thank you, Luis, for your great feedback. I took it to heart and it does look better. :)
Though I haven't parted with my serifs (sans-serif just doesn't look right), I did un-bold it.


16.

Happy

Topic: Blog layout/design critique, please

Posted: 10/01/08 11:17 PM

Forum: Programming

At 10/1/08 10:46 PM, theDtTvB wrote: Just make an image that include both normal state and hover state.
Then use background-position property.

Brilliant, I never thought of that.


17.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/01/08 10:32 PM

Forum: Flash

At 10/1/08 10:25 PM, Alpharius120 wrote: I like how it looks, but what language is that? I did find it kinda funny being able to go through and read all the headers/sub-headers and nothing else.

"Lorem ipsum" ... placeholder text. Random latin words generated to look like they have a proper grammatical structure.


18.

Happy

Topic: The Flash 'Reg' Lounge

Posted: 10/01/08 10:22 PM

Forum: Flash

RE: Halloween Projects

I might be working on a point-and-click puzzle/adventure game with a friend doing the art. We plan on making it as atmospheric as possible and with puzzles that make sense to some degree (considering the paranormal factor). If all goes to plan, it's going to be creepy as sin.
Might not make the Oct. 31 deadline, but I don't really care. I just want to finish something.

RE: Web Design

I posted a link to my work-in-progress blog layout a while ago and didn't get any responses. :(
I've changed it quite a bit since then and I'd love some constructive criticism / feedback. :)


19.

Elated

Topic: Blog layout/design critique, please

Posted: 10/01/08 09:22 PM

Forum: Programming

At 10/1/08 09:11 PM, DanielZ wrote: You could go into complex javascript preload scripts... but the CSS method seems a lot better.

Yes, I want to avoid JavaScript for this.

The design is good and simple. I like the contrasting colors and that it's practically image free. +1 internets for being XHTML Strict compliant.

Thanks ever so much for your feedback. :)

ego++;


20.

Happy

Topic: Blog layout/design critique, please

Posted: 10/01/08 09:02 PM

Forum: Programming

I've been working on this blog recently and could use some constructive criticism (Ryan Hofer is me, btw).

All the text is currently static placeholder data, I've only been working on the design so far.

Oh, a question:
I need to preload two :hover images. I'm currently doing this with a div#PRELOAD { display: none; } at the bottom of the document. Is there a better way to accomplish this?


21.

None

Topic: Ensemble Studios canned!!

Posted: 09/28/08 12:21 AM

Forum: Video Games

At 9/27/08 10:10 PM, RiuTenshin wrote: Not over Microsoft. He may have power in wealth but he has no control over Microsoft anymore.

He may have stepped out of the CEO's office, but he's still 'working' there on his own terms. I'm pretty sure they're not just going to pull a Wayne Industries and ignore him.


22.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/27/08 11:05 PM

Forum: Flash

I've been working on this blog design/layout for the last week or so. I'd like some criticism (layout, colour scheme, structure, et cetera). Right now all the data is static placeholder text and none of the links to individual posts will work -- just working on design for now.

100% hand-coded, valid XHTML & CSS in Notepad++.

Puh-leeeaaase?


23.

None

Topic: You Know You're a Shitty Coder WHEN

Posted: 09/26/08 11:25 PM

Forum: Flash

You know you're a shitty coder when you're too wrapped up with posting something witty in the "You know you're a shitty coder WHEN" thread to realize that it's over two years old.


24.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/25/08 10:37 PM

Forum: Flash

So I got my brilliant new Samsung 2053BW 20" widescreen monitor the other day -- but it's got a dark spot in the lower left corner.

I've filed a RMA with NCIX (where I bought it) and it looks like I'm going to get a complete replacement with free shipping, both ways. Shipping insurance is worth every penny. :)


25.

Elated

Topic: Adobe Creative Suite 4!!!

Posted: 09/24/08 10:15 PM

Forum: Flash

At 9/24/08 10:12 PM, liaaaam wrote: If they do I will give you my account + set fire to my laptop. Why the hell not.

You do know Luis is a mod, right?


26.

None

Topic: Cutting hurts less than my emotions

Posted: 09/24/08 08:23 PM

Forum: General

"Whoa," you really tripped over yourself right out of the gate.


27.

None

Topic: Your thoughts on the Human Race?

Posted: 09/24/08 08:21 PM

Forum: General

At 9/24/08 08:16 PM, PrawDuhJee wrote: You guys are really dense. Read the title and the post. Think about it a little.

It's really a compliment.


28.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/24/08 08:10 PM

Forum: Flash

At 9/24/08 08:06 PM, mexifry895 wrote: Oh.
Well I feel like a douchebag now.
Sorry.

:D


29.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/24/08 08:05 PM

Forum: Flash

At 9/24/08 07:59 PM, mexifry895 wrote: I hate to be mean, but you are seriously that non-atheletic?

It's learning style. A low score in "physical" just means I don't learn effectively through actions, I suppose.

Also, yes.


30.

None

Topic: The Flash 'Reg' Lounge

Posted: 09/24/08 07:54 PM

Forum: Flash

RE: IQ Tests

Last scores I remember are 139 on the Tickle.com classic IQ test, and 144 on the Facebook one (timed).

Oh, and I think this came out pretty accurate:

The Flash 'Reg' Lounge


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Viewing 1-30 of 2,433 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94582