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Response to: So many stolen work lately... Posted January 30th, 2006 in Game Development

At 1/30/06 04:27 PM, spawn28 wrote: well im not going to tell you the details of how to steal it, but its pretty simply... the hint for actualy having the .swf's on your computer is 'temporary internet files' thats all im saying cuase i dont want noobs stealing flash left and right.

Lol you basicly just told him, Never the less it good to know e.g when you want to play the games offline.

But jacking someones work isn't nice

(
Response to: swf to iPod Conversion Posted January 30th, 2006 in Game Development

Well first, your talking about "iLlEgAl" Downloading using limewire, so straight away your off to a good start

Sarcasm

Granted your intentions maybe good but the rules state that talk of "piracy" is not aloud so go ask somewhere else or keep it quiet ^_^.

Response to: So many stolen work lately... Posted January 30th, 2006 in Game Development

At 1/30/06 04:22 PM, British_Moose wrote:
At 1/30/06 04:11 PM, Ani-x wrote: well at least the little theifes are leavin korean and japanese flashes alone for now......
ZOMG! HIDE THE ASIAN FLASH!

^o^

how do people steal anyway? not because i want to, just have no idea how one would go about it :\

Basicly they decompile and put made by :username: , Or they save it using Ie and Post it as one of there own, just shows a sign of desperation when fucking n00beh's like that who cant do flash feel the need to hitch a ride on the popularity of someone elses work.

Guess it'll never end tho, stupid fag's.

Emo phase.... ^_^
Response to: Mmorpg ( Minor Multiplayer Rpg)site Posted January 30th, 2006 in Game Development

well, javascript would be the natural code to use, but i remeber "DBGTN" and that wasnt all that great, why do people think they can make a MMORPG from scratch its hard work.

getting servers
coding
graphics

And noone wants to help so please just leave the topic as it is.

Response to: Rate my Kirby Posted January 29th, 2006 in Game Development

this topic wouldnt still be going on if it wasn't for cherries kirby. Just leave it noone cares anymore xD.

Response to: AS help plz!! Posted January 29th, 2006 in Game Development

your soo wrong xD.

Atomic sponges Platformer

still uses the same basis as a side scroller e.g the wall collision.

good luck c(n_n)\\//

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

another example i need feedback on?.

Roundhouse kick

Can people actualy see any kicks going on in this or dosent it look all that great.

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

At 1/28/06 02:21 PM, Neolight wrote:
oh don't even be worried about the irregularities that you think will happen. No one draws each frame perfectly, and for a mistake to show up as your movie is gliding through those frames, its going to have to be quite an obvious mistake. If you really wanted to get into the nitty gritty of fbf I suggest Shun's stuff, as well as reall anime. You'll probably find that its less daunting a task than you thought.

Yea i got over that now, and im spitting out some sweet fbf's, i am having trouble on the clothes and hair but i guess thats natural when your new to somthing.

i guess ill just keep practicing

Response to: I am experienced with drawing so... Posted January 28th, 2006 in Game Development

yea, if your planning to do fbf a tablet is "way" easier than the mouse.

Just feel more freedom when using a tablet.

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

i do that anyway. thus my first attempt wasn't extremely bad because i had abit of knowledge of what fbf was about.

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

At 1/28/06 12:04 PM, different wrote: Nice :-)

Did you also do your signature? That's really good.

yeah i did do my sig using photoshop.

UPDATE
Majorsecks<3

erm... dont realy know what it is, atleast i know i can do it now :D.

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

yea i am :D just testing the skeleton method ill re-post when i go over it.

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

Im done :D, i know it aint super secks or anythin but for my first time im kinda happy

Firstfbf

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

no sorry googum, that wasnt aimed at no body what i ment was looking for more experiance animators than me lol at anime. sorry if you thought otherwise.

ONTOPIC: Shun You're a legend i just did a quick fbf and im pretty proud ill show u in 10 mins max.

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

Pointless post, but i dont think anyone ever will :\

Moonlight in my eyes was an awsome peice of flash work and the animation was smooth. Granted maybe you could do better but i havent saw any attempts so far.

*nudge*

<3
Response to: Anime?>.. Posted January 28th, 2006 in Game Development

Thanks for the help shun, your starting to become my fav artist on ng :D, but i dont think you could ever pass Grandfaloon :o

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

xD guess its just me then, i guess ill just have to put a hell of a lot of practise in.

oh yea, last question, when doing running or fast paced sequences do you "try" and keep the same quality, e.g eyes smoothness, or just make it rough because it wont be shown slowly?

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

Nice tut, but i still dont see how?

Granted the frame is easy to draw to show body movement but when adding clothes and such how to keep them the same size and shape and things like that,

thats the only thing i can realy grasp at... thanks anyway shun :D

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

Practice.

Nice reply im looking for tips from "much more" experianced animators than myself, the tutorials on anime dont go all that deep apart from drawing the figures which i am able to do.

Im looking for animating tips e.g Drawing Frames in skelenton format then going over after the animation is smooth enough. e.g adding clothes hair and so on.

Dark,

Response to: Anime?>.. Posted January 28th, 2006 in Game Development

Oh yea, and Neolight xD awsome anime animator.

Anime?>.. Posted January 28th, 2006 in Game Development

I've always been good at drawing characters in the anime style, but when it comes to animating that a diffferent story.

I was just wondering if people like (Shun) and any other "anime animators" have any tips on what to do and where to do it.

Thanks in advance Darkaxl,

Response to: Simon Pegg ^_^... Posted January 16th, 2006 in General

Agreed, spaced will always > Big Train.

Wouldnt be the same without mike lol, the out takes made a little bit of wee come out : x

Simon pegg+nick frost = Legends

Oh and the M.Impossible thing he's "ment" to be, his sidekick, mayB wrong but....yea simon pegg, fan 4 eva

ya get me blud
Response to: sum1 help a lvl 9 noob? Posted January 16th, 2006 in Game Development

Lol, Kirk you're a riot....but dont be so mean =(

<3
Simon Pegg ^_^... Posted January 16th, 2006 in General

....is a legend,

Is it just me or is he not getting enough credit, for an actor and comedy writer.

Check here

I mean check that and try not to laugh, he wrote that Scene with Jessica and i crack up everytime i see it.

The dude is a legend and i feel that because he isnt as well known as other "hollywood celebs"(dosent make them any better) people aren't picking up on his comedy enough.

For people who wanna check him out,

~Stand up
~Spaced series 1,2
~Shaun of the dead(his most well known role)

Dunno why this post was created just wanted to share out some love =)

Response to: I'm a noob *shouts dammit again* Posted January 9th, 2006 in Game Development

lol, what a tool, Timmy get me my tools.

Advance wars sfx?? Posted January 8th, 2006 in Game Development

any ideas where i can find some,

been searching for a while and all that appears is "Star wars" ¬_¬.

Thanks in advance darkaxl.

Response to: check out my site Posted January 6th, 2006 in Game Development

Joo Hotlinkin noobeh, Stealing bandwith + stealing games to the same extent.....

secks all the way
Response to: I need feedback Posted January 6th, 2006 in Game Development

You aint gonna get no more.

UNLESS : you add a foookin pre-loader, its best to get into the rythm of that sooner that later, or ultimate blammage coming your way.

Cars... Posted December 31st, 2005 in Game Development

I know this is a realy weird request...

Using flash could someone draw me a car of a crystler GT I cant trace bitmap because my computer crashes while tracing extremly detailed items.

You "WILL" get full credit and will be named in the flash, if this is possible either email me at

>Teh.kavanator@gmail.com

Or ad me on MSN MESSANGER using the same account.

Thanks in advance, Dark

Response to: What do you think? Posted December 30th, 2005 in Game Development

Dude, ease up on the straightness... look at yourself in the mirror You dont have arms that are vertical or horizontal You have lumps and bumps everywhere Muscles and such,

Work on that.