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Response to: I feel lost Posted July 26th, 2006 in General

:At 7/26/06 03:49 PM, Jossos wrote:

There'll be 5000000 remarks about you being emo.

Emo
Edn your life? Get a noose and a stall and do your thang

<3
Response to: My uncle has cancer. Posted July 26th, 2006 in General

Lolzor, how sad your life must be if you need to tell us ^^. FOAD, join your uncle in heaven.

owned?
Response to: Gallery Posted July 26th, 2006 in Game Development

There's an amazing program called frontpage.

it isn't really amazing its shite, but meh.</sarcasm>
Response to: Music help... Posted July 25th, 2006 in Game Development

Look down kirk, he created a topic about this a few minutes ago ^^ L2CHECK FORUMS.

P.s love you really.

Response to: How do you make a fadeaway effect? Posted July 25th, 2006 in Game Development

Convert your item to a movie clip and frame 1 = 100% alpha

frame 20 = 0% alpha, And create a motion tween.

Hope it helps ^^.

Response to: Music help... Posted July 25th, 2006 in Game Development

I hate to backseat a mod an all, but can you put a temporary ban on him untill he reads the rules?

Response to: Cartoon films Posted July 25th, 2006 in Game Development

Yes you can , but it would require MASS tracing which isn't fun...trust me.

Response to: Should I submit this??? Posted July 25th, 2006 in Game Development

on the other hand NO, stuff like this is actualy proven to dumb the person watching it for the period that they do. Why waste time.

I'd like to stress again it is Cyberworld blam points are nothing.

Response to: Should I submit this??? Posted July 25th, 2006 in Game Development

No you shouldnt?

Response to: beggining of animation... thoughts? Posted June 21st, 2006 in Game Development

Meh, the knife looks traced, and the way it is "colour mixing" also gives that effect -.- The body is kinda shabby and dosen't land the way it should. backgrounds seems abit 1 solid colour ¬¬.

Aint it strange im the only one giving critisism.

Deleting Flash? Posted June 14th, 2006 in Game Development

Hey i was just wondering if there has been any updates to the ng system where as we can delete our own flashes, if not what would be the best way to get this done. I guess i'm supposed to email wade but i dont really wanna email him, as he had his emo rant before.

TyiA darkaxl,

Frontpage Reviews :\ Posted June 13th, 2006 in General

Why are all the reviews saying to type stuff into out browser, surely an i.p block is should be put on these people?

OMG I FOUND THE FULL VERSION OF THIS GAME!! June 13, 2006

Reviewed by: JakeHolmes Overall Score: 9
OMG I FOUND THE FULL VERSION OF THIS GAME!!

THIS IS THE VERSION OF THIS AWESOME GAME THE AUTHOR DOESNT WANT U TO KNOW ABOUT

IT HASNT BEEN RELEASED TO THE PUBLIC YET SO ENJOY IT!!

TO DOWNLOAD IT TYPE THIS INTO YOUR BROWSER game5.1.vg

IT HAS BEEN HIGHLY COMPRESSED SO EVEN DIAL UP USERS CAN PLAY THIS GAME WITHOUT WAITING FOREVER

YOU CAN EVEN PLAY THIS GAME OFFLINE!!

Response to: ++Anime Collab++ Posted May 25th, 2006 in Game Development

At 5/24/06 10:25 AM, BigGunsEntertainment wrote:
I also thought Astropuff did a great job for his part, clearly the fbf was perfect and smooth.

I have to second that, astro's was by far the best "personal opinion". It was the most gripping the most fast paced it had everything....althought i would like to the backgrounds improve :\ i dont think the gradients worked to there full effect.

Response to: Fog As Posted April 19th, 2006 in Game Development

img224.imageshack.us/my.php?image=dragon24
0mo.swf

Fog As Posted April 19th, 2006 in Game Development

// Constants
nbrFogLayers = 3;
rraFogSpeed = [100, 100, 100];
rraFogAlpha = [100, 75, 50];
//
fncFogMove = function (nbrFogLayer) {
rfcClip = _root["mvcFogLyr"+nbrFogLayer];
// trace("rfcClip: "+rfcClip);
if (rfcClip._x+rraFogSpeed[nbrFogLayer]/10>=0
) {
// if (this._x+this.nbrFogSpeed>=0) {
rfcClip._x = rfcClip.mvcFog0._width*-1;
} else {
rfcClip._x += rraFogSpeed[nbrFogLayer]/10;
// this._x += this.nbrFogSpeed;
}
};
//
for (icrLayer=0; icrLayer<nbrFogLayers; icrLayer++) {
// Create clip to hold fog clips -- one for each fog layer.
rfcFog = this.createEmptyMovieClip("mvcFogLyr"+icrL
ayer, icrLayer);
// Store layer number in fog layer clip.
rfcFog.nbrID = icrLayer;
// Create and position fog clips in this movieclip.
for (icrFog=0; icrFog<3; icrFog++) {
rfcClip = rfcFog.attachMovie("mvcFogMaster", "mvcFog"+icrFog, icrFog);
rfcClip.nbrID = icrFog;
rfcClip._x = icrFog*rfcClip._width;
rfcClip.mvcFogImg._rotation = 180*icrLayer;
}
rfcFog._alpha = rraFogAlpha[icrLayer];
// rfcFog.nbrFogSpeed = rraFogSpeed[icrLayer];
rfcFog._x = mvcFog0._width*-1;
rfcFog.itvFogMove = setInterval(fncFogMove, rraFogSpeed[icrLayer], icrLayer);
}

-----PROBLEM-----

The fog seems to loop constantly, but on my animation -http://img224.images..age=dragon240mo.swf
-
When it reaches the ground background i need the fog to dissapear. I wouldn't mind but its got its own layer and 1 frame, the frame isn't running on its just 1 frame. If somebody could help that'd be appreciated.

Is there a code to stop that code - Counter Reverse - ¬_¬ if you understood that your a legend

thanks in advance darkaxl.

Response to: Newground Artist showcase thread Posted April 16th, 2006 in Game Development

Pure secks <3

Response to: Flash Regs Posted April 16th, 2006 in Game Development

By intresting you mean ^^"

Response to: The voices in lock animations. Posted April 16th, 2006 in Game Development

At 4/16/06 04:52 PM, YAMCLOCK wrote:
This iz liek t3h best m4n

Lol Yam your an expetion the only Clock i like :(

Response to: a zip SFX Posted April 16th, 2006 in Game Development

www.flashkit.com
www.sounddogs.com <--not Sure

Response to: text area in flash Posted April 16th, 2006 in Game Development

Make the Text box Dynamic>?

Response to: Soundboards Posted April 16th, 2006 in Game Development

Wow you know my name

Hides boner.
Response to: The voices in lock animations. Posted April 16th, 2006 in Game Development

None of the glock/clock/lock crew's flashes are good. They get through because of mass voting from people at there site.

Response to: Soundboards Posted April 16th, 2006 in Game Development

Mixture of Movieclips and Actionscript. It aint really that hard..LEARN!

Response to: Score Help! Posted April 16th, 2006 in Game Development

Searchbar+As:Main = Salvation?

Response to: Flash Regs Posted April 16th, 2006 in Game Development

Inglor put a post ban on me....i post to much ¬_¬

Response to: Flash Regs Posted April 16th, 2006 in Game Development

Yea, down for me aswell and im the top poster....by alot XD i talk to much =P

Response to: Actionscript Help! Posted April 16th, 2006 in Game Development

Welsh You really shouldn't help them out. It there if they look -.-

Response to: Newground Artist showcase thread Posted April 16th, 2006 in Game Development

I love your style =P its soo out there.

Response to: Actionscript Help! Posted April 16th, 2006 in Game Development

AS:MAIN

Response to: As Help: Onkeydown, Key.addlistener Posted April 16th, 2006 in Game Development

AS:MAIN