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Response to: Wide Layout Update 2 Posted May 28th, 2009 in NG News

Wow, these updates are coming along quickly!
The new design is actually starting to grow on me a bit.
I think I chamged my mind about it, wide layout is a change for the better.

Response to: Wide Layout Update 1 Posted May 28th, 2009 in NG News

The new wide layout is OK, but I'll stick to the classic, thanks. The main reason I don't like this new look is because of the "You might also enjoy" panel being right next to the flash. This seems too distracting and may cause viewers to click away from your flash before voting or reviewing the work...so thumbs down on that one. It would be more beneficial for the Author info to go next to the flash instead, that's just my opinion...
But other than that everything else seems to work fine with this design.

Response to: Wonder Muffin: The Epic Comic! Posted June 2nd, 2008 in Art

more nonsense today.
Read it!

Wonder Muffin: The Epic Comic!

Response to: Wonder Muffin: The Epic Comic! Posted May 31st, 2008 in Art

At 5/31/08 12:33 PM, SpencerMann wrote: You lose.

Anyway, the comic is funny and well drawn for the most part. Try to make it more obvious that the pancake is a girl. Unless...it's a gay pancake. In which case, whatever floats your boat, dude.
At 5/31/08 12:41 PM, destructin wrote: Yeah, most probably that brown ball, or what ever it is, is gay.

The toast isn't.

Pancakes are neither male or female...although this pancake is confused... really. Im confused actually.

Response to: Wonder Muffin: The Epic Comic! Posted May 31st, 2008 in Art

At 5/31/08 12:08 PM, crystalpencil wrote: something i did a month ago. It's about absolutely nothing in particular blah blah blah blah blah

BIGGER:
Click here to read

Wonder Muffin: The Epic Comic! Posted May 31st, 2008 in Art

something i did a month ago. It's about absolutely nothing in particular blah blah blah blah blah

Wonder Muffin: The Epic Comic!

flash-camera effect? Posted August 30th, 2005 in Game Development

Im a noob when it comes to action script. I know nothing...
recently I came across this action script in the tutorial section "The Big Fat Tutorial"
for making a functional film camera but ran into errors when I tried to use it. I have Flash mx2004 pro and I enter the script exactly the same as the tutorial into the action frame window.which is this
***********************
function camControl():Void {
parentColor.setTransform(camColor.getTrans
form());
var scaleX:Number = sX/this._width;
var scaleY:Number = sY/this._height;
_parent._x = cX-(this._x*scaleX);
_parent._y = cY-(this._y*scaleY);
_parent._xscale = 100*scaleX;
_parent._yscale = 100*scaleY;
}
function resetStage():Void {
var resetTrans:Object = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0};
parentColor.setTransform(resetTrans);
_parent._xscale = 100;
_parent._yscale = 100;
_parent._x = 0;
_parent._y = 0;
}
// make frame invisible
this._visible = false;
// Capture stage parameters
var oldMode:String = Stage.scaleMode;
Stage.scaleMode = "exactFit";
var cX:Number = Stage.width/2;
var cY:Number = Stage.height/2;
var sX:Number = Stage.width;
var sY:Number = Stage.height;
Stage.scaleMode = oldMode;
// create color instances for color
// transforms (if any).
var camColor:Color = new Color(this);
var parentColor:Color = new Color(_parent);
// Make the stage move so that the
// v-cam is centered on the
// viewport every frame
this.onEnterFrame = camControl;
// Make an explicit call to the camControl
// function to make sure it also runs on the
// first frame.
camControl();
// If the v-cam is ever removed (unloaded)
// the stage, return the stage to the default
// settings.
this.onUnload = resetStage;
************
ok, then I got this output error>
**********************************
**Error** Symbol=camframe, layer=actionscript, frame=1:Line 1: '{' expected
function camControl():Void {

**Error** Symbol=camframe, layer=actionscript, frame=1:Line 9: Unexpected '}' encountered
}

Total ActionScript Errors: 2 Reported Errors: 2

******************************
I think I managed to fix one of them by changing { to '{'
but I still have another error....
whats going on, I dont understand can someone help me...anyone?