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Author Search Results: 'CrustySheet'

We found 532 matches.


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Viewing 211-240 of 532 matches. 135 | 6 | 7 | 8 | 9 | 10 | 111418

211.

None

Topic: stop one sound but let the other...

Posted: 11/23/08 09:14 PM

Forum: Flash

lol

http://tinyurl.com/5ncvwk


212.

None

Topic: stop one sound but let the other...

Posted: 11/23/08 09:11 PM

Forum: Flash

right here


213.

None

Topic: Starting game development in flash?

Posted: 11/23/08 08:41 PM

Forum: Flash

yes help for you is to go and actually look at them

the collabs help alot they explain it and they go from beginner to expert


214.

None

Topic: Need a coder for christmas game!

Posted: 11/23/08 08:26 PM

Forum: Flash

hehe xmas games sound cool
i should really get one of these done


215.

None

Topic: Help!!

Posted: 11/23/08 07:03 PM

Forum: Flash

sounds to me like you have the healthVar in the enterframe part

you dont want it in the enterframe make sure it is not in any enterframe otherwise it will reset it to 500 eveyr frame
put it as the very very very first line of the code


216.

None

Topic: Help!!

Posted: 11/23/08 06:55 PM

Forum: Flash

well then change the healthVar =10 to healthVar = 500


217.

None

Topic: Help!!

Posted: 11/23/08 06:49 PM

Forum: Flash

as am i
just put a textbox out there give an "INSTANCE" name of health not a variable name a Instance name of health and put that code on the frame on the maintimeline thats all i did and it works


218.

None

Topic: Help!!

Posted: 11/23/08 06:34 PM

Forum: Flash

then you have it set up wrong cos i tested it and they work no problem at all


219.

None

Topic: Help!!

Posted: 11/23/08 06:09 PM

Forum: Flash

ok then try this

healthVar = 10;
onClipEvent (enterFrame)
{
if (this.hitTest(_root.fish))
healthVar +=10;
_root.health.text =healthVar;}

220.

None

Topic: Help!!

Posted: 11/23/08 06:06 PM

Forum: Flash

healthVar is a new Variable which equels 10


221.

None

Topic: Starting game development in flash?

Posted: 11/23/08 05:59 PM

Forum: Flash

go back to the flash forums and try reading the title of the 7th stickie


222.

None

Topic: Help!!

Posted: 11/23/08 05:58 PM

Forum: Flash

it will work so obviously you done something wrong

have you made it a dynamic textbox?
if not do it and put in where it says Variable healthVar


223.

None

Topic: Help!!

Posted: 11/23/08 05:47 PM

Forum: Flash

healthVar = 10;
onClipEvent (enterFrame)
{
if (this.hitTest(_root.fish))

_root.health.text +=healthVar;}

when you add +10 to a string its like adding to a chat

if i say hi then add 10 its hi10


224.

None

Topic: how to?

Posted: 11/23/08 10:58 AM

Forum: Flash

take a breath relax and explain yourself more clearly

don't worry about trying to hold back information cos you think someones going to steal an idea or you dont want to give away details on what your working on

cos in reality if you dont give us enough information and you dont listen we can't help you

for example the guy above told you to make a game on the maddness combat

you started talking about doing art?? WTF?


225.

None

Topic: I need ideas

Posted: 11/23/08 10:56 AM

Forum: Flash

what the hell is this face shooting blue crap out of his mouth?
is this another NG's fad that gets remade over and over?


226.

None

Topic: how to?

Posted: 11/23/08 10:53 AM

Forum: Flash

At 11/23/08 10:50 AM, BloodSucker150 wrote:
At 11/23/08 10:49 AM, Pwnzorz123 wrote: Why not just base a game on the madness combat engine.
uhhh because i wan learn and do stuffs thet i made and not just drawing ...

man out of all the posts you have in here you really dont make sense sometimes


227.

None

Topic: On release movie clip question

Posted: 11/23/08 10:49 AM

Forum: Flash

put this on the frame of the maintimeline

zombie.onRelease = function() {
	this.gotoAndStop(2);
};

make sure where it says zombie it is the name of the zombie Movieclip


228.

None

Topic: AS3 Stop event and play button

Posted: 11/23/08 10:43 AM

Forum: Flash

this should help you out

http://tinyurl.com/6ngrg3


229.

None

Topic: Minigame collab

Posted: 11/23/08 10:21 AM

Forum: Flash


haha thanks

but im having some trouble with the code im trying to fix
or maybe its just me..

1. does it move as soon as you press the key or does it take 2 goes sometimes?
2. going down is not working properly :P

Sorry about that dude it was still logged into my Brothers username haha


230.

None

Topic: how to?

Posted: 11/23/08 08:18 AM

Forum: Flash

At 11/23/08 08:03 AM, BloodSucker150 wrote: how can i make something like madness interactive?
i tried to make it but this is the results-when mouse is hittesting the player the hand can follow after the mouse _x and _y so this is the results:
http://spamtheweb.com/ul/upload/3408/542 02_madness_infanity.php?lightbox
so can someone help me with fixing it or you think its ok so i dont need to fix it?

woah thats wierd as whats your code

for some reason you have something telling the gun to actually move to the mouse instead of just rotating


231.

None

Topic: Minigame collab

Posted: 11/23/08 08:15 AM

Forum: Flash

noyouwillhave to change the whole angle of him or try something like this

Minigame collab


232.

None

Topic: Minigame collab

Posted: 11/23/08 07:48 AM

Forum: Flash

no hes not quite facing the right way for one eye

the game electricity will shoot through the wires and you have to dodge it by peeing on different wires
and not get shocked by the time you run out of pee :)


233.

None

Topic: Minigame collab

Posted: 11/23/08 07:30 AM

Forum: Flash

oh and heres a quick preview of what ive done nothing much but yeah you get the point

http://spamtheweb.com/ul/upload/3408/810 11_pee.php


234.

None

Topic: Minigame collab

Posted: 11/23/08 07:27 AM

Forum: Flash

i hope your going to give him another eye


235.

None

Topic: Minigame collab

Posted: 11/23/08 02:53 AM

Forum: Flash

:) my games coming along quite well i must say :)

600x 600 is way to big so i had to make it widescreen :P haha


236.

None

Topic: LOL this has happened to me before

Posted: 11/22/08 12:08 PM

Forum: General

i was at a hotel and my mates wanted cigarettes at 2am so they forced me to go so i went got the smokies and on the way back there was $50 on the ground i looked and this bum was looking at me we both looked at the money he took one step i took i bend over grab money and sprint up the stairs into my hotel room :)


237.

None

Topic: LOL this has happened to me before

Posted: 11/22/08 12:02 PM

Forum: General

At 11/22/08 12:01 PM, Twilight95 wrote: When I find money I just stuff it in my pocket and walk away. If someone goes "HEY GET BACK HERE THAT'S MINE" I run like hell, they can't sue me anyway.

LOL


238.

None

Topic: LOL this has happened to me before

Posted: 11/22/08 11:56 AM

Forum: General

i feel like this when i find money :) i just seen this in the portal
who feels the same way


239.

None

Topic: I don't get it >.<

Posted: 11/22/08 11:49 AM

Forum: Flash

you need to learn ActionScript it is the built in scripting language withing flash

if you click on a frame and press F9 you will see the text editor pop up thats what they use :)

cheers


240.

None

Topic: as2: key help

Posted: 11/22/08 11:44 AM

Forum: Flash

ok so what im trying to do is make it so if a condition is met it plays the next frame but i dont want it to you can hold the key down

this is sort of working except its not always working with every key press

could someone help me out on this one? thanks

if (up && keyPressed == 0) {
		if (peeHeight == 0) {
			//standing
			keyPressed = 1;
			manPee.gotoAndStop(2);
			peeHeight = 1;
		} else if (peeHeight == 1) {
			// first wire
			keyPressed = 1;
			manPee.gotoAndStop(3);
			//second wire FRAME
			peeHeight = 2;
		} else if (peeHeight == 2) {
			//second wire
			keyPressed = 1;
			manPee.gotoAndStop(4);
			// third wire FRAME
			peeHeight = 3;
		}
	}  if (down && keyPressed == 0) {
		if (peeHeight == 3) {
			// top wire
			keyPressed = 1;
			manPee.gotoAndStop(4);
			peeHeight = 2;
		} else if (peeHeight == 2) {
			keyPressed = 1;
			manPee.gotoAndStop(3);
			peeHeight = 1;
		}else if (peeHeight == 1) {
			keyPressed = 1;
			manPee.gotoAndStop(2);
			peeHeight =0;
		}
	} else if (!up) {
		keyPressed = 0;
	}

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Viewing 211-240 of 532 matches. 135 | 6 | 7 | 8 | 9 | 10 | 111418