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Author Search Results: 'CrustySheet'

We found 532 matches.


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Viewing 91-120 of 532 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91318

91.

None

Topic: So here's my problem...

Posted: 12/10/08 09:49 PM

Forum: Flash

At 12/10/08 09:45 PM, Namkrow wrote:
At 12/10/08 09:40 PM, Torrunt wrote: Well did you change the CORRECT and WRONG to the frame number you wanted?
WRONG should be replaced with 2 and gotoAndStop(CORRECT); should be replaced with nextFrame;
My Instance names are posted above, I do know a bit about Action Scripting, not that much of a noob.

well ignoring the people helping wont work


92.

None

Topic: First flash game (in development)

Posted: 12/10/08 09:44 PM

Forum: Flash

At 12/10/08 09:38 PM, Jucom wrote: I am taking over a game my friend (Ruxxy) is making and I was wondering how I can LOWER a variable.

I am designing a ammo system, so the player presses down and the ammo goes down (simple, really)

I tried ammo - 1;, I tried ammo--;, I even tried ammo -= 1;. All of which dont lower the ammo at all.

So is there something I am doing wrong or should I just keep trying?

dpeends where the variable is it might have to be

_root.ammo --
or case sensetive Ammo AMMO ammo are all different


93.

None

Topic: So here's my problem...

Posted: 12/10/08 09:39 PM

Forum: Flash

if(_root.password.text == "password" || _root.password.text == "Password") {
gotoAndStop("correct");
} else {
gotoAndStop("wrong");
}
}

In this code, the condition checks to see if password equals 'password' or 'Password' (for case sensitivity, there is probably an easier way to do this).

yeah i beleive its

string.toLowerCase

it always makes it lowercase


94.

None

Topic: So here's my problem...

Posted: 12/10/08 09:36 PM

Forum: Flash

I am using this Action Script:
on (release) { if (password eq "yourpassword") { gotoAndStop(CORRECT); } else { gotoAndStop(WRONG); } }

I am using this tutorial:
http://www.newgrounds.com/portal/view/24 5117
This is how I have the frames set up:
Main>Wrong Answer> Question 1> Question 2> Question 3> Question 4> Question 5> Question 6> Question 7> Question 8> Question 9> Question 10> Congrats Page

Any help or suggestions would be greatly appreciated.

-Namkrow
on (release) { 
trace(password);
if (password == "yourpassword") { 
  gotoAndStop(CORRECT); 
} else { 
    gotoAndStop(WRONG); 
  } 
}

try that does it say undefined?


95.

None

Topic: Quicky

Posted: 12/10/08 09:05 PM

Forum: Flash

onClipEvent(load){
if (awesome ? NextFrame(): stop())
}

96.

None

Topic: AS help

Posted: 12/08/08 09:47 PM

Forum: Flash

At 12/8/08 08:43 PM, FazzleMan wrote:
on(release){
  if(_root.answer=="no"){ 
    gotoAndStop(56);
  }else{
    _root.answer=="wrong";
  }

97.

None

Topic: Scene Creator Help

Posted: 12/04/08 10:51 PM

Forum: Flash

At 12/4/08 09:41 PM, bigboo2315 wrote: Could somebody tell me how to add a "flipping sprites" option to my scene creator? The scene creator is on my profile and it has a flipping button but... oh well just go test it and you'll understand.

umm they are flipping


98.

None

Topic: Need help! Urgent!! Please look!

Posted: 12/04/08 10:47 PM

Forum: Flash

onClipEvent(enterFrame){
if(_root["hello"+depth].hitTest(this.pla y er)){
score--;
}
}


99.

None

Topic: Christmas Collaboration Flash!

Posted: 12/04/08 10:09 PM

Forum: Flash

i dont get it whos in the fridge?


100.

None

Topic: Ninja!!

Posted: 12/04/08 09:39 PM

Forum: Flash

hey guys se we are working on a game and i have this idea for moves

do you think the ninja should Stab then swipe from head to foot then do a fiqure 8 attack all in a combo if you press the key at the right time OR make each move a different key?

im also thinking each kill you get some ninja power when the meter's full you can unleash a spinning tornado attack where you cant be hurt but takes out all enemies on screen and lasts for 5 secs

so far only got
left right Arrows MOVE
Space JUMP
hold Shift and move to SNEAK

http://toonstomp.com/ninja.html


101.

None

Topic: Help! looking for dif flash program

Posted: 12/03/08 10:41 PM

Forum: Flash

At 12/3/08 10:28 PM, altanonymous wrote: Hi everyone, im new, just ventureing into flash. ive downloaded the installer for the free 30 day trial of flash CSX, but for some reason, i cant seem to install it. it installs everything BUT the CSX program itself. it keeps saying it fails that part.

theres a CSX now??

i knew of cs4 and cs3 but didnt know of CSX


102.

None

Topic: How do i make a multiplayer game?

Posted: 12/03/08 09:18 PM

Forum: Flash

goto the Smart Fox Server webage and read all the documentations there it shows you how to do a chat then one with an avatar and so on


103.

None

Topic: Fps...as2?

Posted: 12/03/08 09:17 PM

Forum: Flash

At 12/3/08 09:12 PM, BeefyBoy12 wrote: How would I make a variable show the framerate of my game/movie? Using AS2.0?
_root.createEmptyMovieClip("movFrameRate",100); 
   _root.movFrameRate.onEnterFrame = function() { 
     this.t = getTimer(); 
     this.frameRate = Math.round(1000 / (this.t - this.o)); 
     trace(this.frameRate); 
     this.o = this.t; 
   }

104.

None

Topic: $1500??

Posted: 12/03/08 09:08 AM

Forum: Flash

At 12/3/08 07:55 AM, crayzrocker wrote: Check your pm.

I can help you.

uh huh im sure you can

and what the hell is that in your sig?? that cannot be legal?!?!?


105.

None

Topic: Background Artist?

Posted: 12/03/08 08:42 AM

Forum: Flash

im not sure if i should post this here or the art thread, but a couple of us are making a game and i just remember how crap at art i am and was wondering if there are any artists preferably more of a cartoon style (so it will fit the game) that would be willing to do so art for the background of our sidescroller

cheers


106.

None

Topic: WOO!! i should turn pc off

Posted: 12/03/08 04:25 AM

Forum: General


107.

None

Topic: AS3-to-swf?

Posted: 12/02/08 11:00 PM

Forum: Flash

At 12/2/08 10:57 PM, mofongo9 wrote: I don't have Flex Builder or w/e, just Flash CS3. I wrote a code in an external .as file--how do I run it on the stage? What code do I put in the .fla to use the Main function of my external .as file?

include "myscript.as"


108.

None

Topic: collision detection help

Posted: 12/02/08 10:29 PM

Forum: Flash

At 12/2/08 09:54 PM, Bum-Secks wrote:
At 12/2/08 09:49 PM, ssjskipp wrote: Is _root.bullet the consistent name of the bullet? or is it the name of a source bullet being duplicated?
it's the instance name of a movieclip that is inside of the crosshair movieclip. so i guess _root isn't a good idea D=

well due to that


onClipEvent (enterFrame) {
if (this.hitTest (_root.bullet)) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
  if (this.hitTest (_root.crosshair..bullet)) {
    this.gotoAndStop(2);
  }
}

109.

None

Topic: Actionscript 2.0 Point Calculator?

Posted: 12/02/08 07:50 PM

Forum: Flash

At 12/2/08 07:46 PM, LenardNotLenny wrote:

do a hittest and textbox.text += 10;
well, i know that, but I don't know how to write the function.
if(_root.bullet.hitTest(_root.enemy)){
_root.textbox.text +=10;
}

110.

None

Topic: Actionscript 2.0 Point Calculator?

Posted: 12/02/08 09:12 AM

Forum: Flash

At 12/2/08 08:54 AM, LenardNotLenny wrote: How do you make it so when you have a text box, and you shoot an enemy, a certain amount of points are added to the text box? I can't figure it out... it keeps screwing everything up.

Can anyone help?

Here's what I have so far: Link

do a hittest and textbox.text += 10;


111.

None

Topic: stopallsounds()

Posted: 12/02/08 01:57 AM

Forum: Flash

At 12/2/08 12:55 AM, Gustavos wrote:
At 12/1/08 01:53 AM, crapatflash wrote: stopAllSounds() is correct. If you want to play the sounds after the frame with the actions in it, you need to either out the sound in a later frame,
What do you mean?

or if they are imported with actionscript, you need to tell flash to play them again.
soundName.start()
Do that for all the sounds? What do you mean by imported with actionscript?

he means importand linkage with actionscript

you dont have to have something on the stage to use it for actionscript you can pull stuff from the library

you can even draw in actionscript


112.

None

Topic: Action Script Help!

Posted: 12/02/08 12:37 AM

Forum: Flash


this works too but it does not have the actions for the RollOut
just do the same but with RollOut instead

and fix the frame #

didnt put one in cos he may not want a roll out :P


113.

None

Topic: Action Script Help!

Posted: 12/02/08 12:10 AM

Forum: Flash

put this on the main timeline
and stop to play if you want it to continue playing

mc1.onRollOver = function(){

mc1.gotoAndStop(2);
mc2.gotoAndStop(2);

}

114.

None

Topic: Minigame collab

Posted: 12/01/08 10:23 PM

Forum: Flash

At 12/1/08 10:16 PM, IceWave-Z wrote:
hehe i was just making him paranoid :P

but now the fla's available for people to steal HAHA!!
lol crusty the clown! I WAS CHECKING THE PORTAL EVERY 2 MINUTES TO CHECK FOR IT AND BLOW THE WHISTLE! lol

HAHAHA thats hilarious :)

i'll wait till your offline :P


115.

None

Topic: adobe AIR

Posted: 12/01/08 10:05 PM

Forum: Flash

uhh you didnt make a shortcut on desktop??

probably c:\programfiles\adobe


116.

None

Topic: Help???:Non-Stick Anis

Posted: 12/01/08 09:53 PM

Forum: Flash

At 12/1/08 09:46 PM, Ichi-Kats26 wrote: i was wonderin if anyone was pretty good at making non-stick flash animations....im not exactly good at it and was wondering if someone could help or be a tutor. Ill take all the help i can get. Thanks

Lol i thought it was a topic about an anus that doesnt stick :P

www.newgrounds.com/flash

have you tried there? some good stuff there


117.

None

Topic: Minigame collab

Posted: 12/01/08 09:02 PM

Forum: Flash

At 12/1/08 08:04 PM, Goat-Man wrote:
At 12/1/08 07:27 PM, IceWave-Z wrote: what? whaddayamean stolen?
I think he thought I just stole your game.
But whatever.
sorry for making you wait

http://spamtheweb.com/ul/upload/011208/6 3459_Aerial_defence.fla

hehe i was just making him paranoid :P

but now the fla's available for people to steal HAHA!!


119.

None

Topic: Wierd Problem that needs fixing...

Posted: 12/01/08 07:28 PM

Forum: Flash

when you click on the character MC where is the + make sure it is at his feet on the bottom of the character


120.

None

Topic: Observation On Most Bgs Of Cartoons

Posted: 12/01/08 07:25 PM

Forum: Flash

well especially older cartoons what happens is one person wil do the background and then the animator come across and puts his animated cells on top of the background where of course he has used a different color

normally its 2 people one doing the artwork and one animating :)

ive noticed this alot


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Viewing 91-120 of 532 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91318