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Author Search Results: 'Coaly'

We found 2,472 matches.


<< < > >>

Viewing 211-240 of 2,472 matches. 135 | 6 | 7 | 8 | 9 | 10 | 114783

211.

None

Topic: The Flash 'Reg' Lounge

Posted: 03/29/08 12:17 AM

Forum: Flash

At 3/28/08 05:26 PM, BoMToons wrote: I was just so proud of this I had to share:

cooooooooool, flash games can get around! Now I feel semi famous, except that our names aren't associated with it at all...but I can show it to people and they'll be mildly impressed for a few minutes!!!


212.

None

Topic: Pico Day Art Contest: Discussion

Posted: 03/28/08 01:03 AM

Forum: Art

At 3/27/08 09:48 PM, BoMToons wrote: Here's my sketch inked up with some grays to block out color tones:

Do I sense some sort of...gay undertone? I might be seeing something that's not there though...


213.

None

Topic: The Flash 'Reg' Lounge

Posted: 03/27/08 01:35 PM

Forum: Flash

At 3/27/08 07:13 AM, fuzz wrote: T-shirts
Apparently we cant wear "2 girls 1 cup ski team 2008" shirts :(

I kind of want to say you should argue about it, but they probably count it as obscene material...which makes sense to me... still, funny shirt.

funny thing is the teacher googled it to find out what it was

lol


214.

None

Topic: The Flash 'Reg' Lounge

Posted: 03/26/08 06:13 PM

Forum: Flash

At 3/26/08 06:00 PM, Luis wrote: Its fucking wed... everyones spring break is over and its back to the daily grind. stop complaining and entertain us if youre so bored!! maybe someone will return the favor

lmao, bad burrito today?


215.

None

Topic: Pico Day Art Contest: Discussion

Posted: 03/26/08 06:07 PM

Forum: Art

My first shot at pico, it was an experiment using photoshop to draw it, but tell me what you think and what I could work on in this one or in photoshop stuff I do in the future. The anatomy is meant to be loose and bendy, especially that right leg. I got a suggestion to define the gun more, so I'm going to have to look into how to draw guns... anyway it's a wip.

Pico Day Art Contest: Discussion


216.

None

Topic: The Flash 'Reg' Lounge

Posted: 03/26/08 04:14 PM

Forum: Flash

At 3/26/08 02:20 PM, HandsomeJake wrote: Character Model

It doesn't feel very planned out, it's super stiff, super flat, the proportions are odd, especially the head to the body and face on the head, the eyes and eyebrows are strange, maybe add some color or white eyes, and the mouth is just a weird line too, feels kinda thrown on...ah, wait, the skin is so light my lcd blended the whites in... anyway yea the face and head shape feels strange. Also the hands aren't hands, they'e balls...


217.

None

Topic: The Flash 'Reg' Lounge

Posted: 03/25/08 11:54 PM

Forum: Flash

At 3/25/08 04:58 PM, El-Presidente wrote: Also, the guy who made the VG Reg's Lounge was kind of stupid, because he said all you talk about is Video Games, being the point of the whole Forum, he hasn't been on Newgrounds too long, and how is there a reg's lounge if it's only been implemented for about a week...

Yea that douche made it the first day, and I posted in it the first day, telling them that it was retarded, because there are no regulars... oh wells...

Walk in the Wood

I saw that a little while ago, definitely one of my favorites from him, I'd say that and then pork in a close second...because pork is pretty sweet. I think he's just trying to expand with another animator....


218.

Goofy

Topic: The Flash 'Reg' Lounge

Posted: 03/25/08 02:18 AM

Forum: Flash

At 3/25/08 01:55 AM, Coaly wrote:
At 3/24/08 10:36 PM, Rudy wrote: Check out the Weekly Animation Contest here!
or make your own animation and ask your mom for 2 bucks!

Ok, now I have a guilty conscience, cause I didn't read the rules. One person gets money $Math.floor(animators/2)*4, oops. Carry on.


219.

None

Topic: The Flash 'Reg' Lounge

Posted: 03/25/08 01:55 AM

Forum: Flash

At 3/24/08 10:36 PM, Rudy wrote: Good at animating?

or not?

Want some cash?

or $2?

Check out the Weekly Animation Contest here!

or make your own animation and ask your mom for 2 bucks!

At 3/24/08 11:51 PM, BoMToons wrote:
At 3/24/08 11:19 PM, Meebs wrote: No, no, no.
A proper lesson on how to flip the bird can be located here.
That movie just proves my point.

Yea he's right, other fingers up to the first knuckle is the best way, unless you have mad fat fingers, then maybe you can pull off the solo finger. Or you can flip the bird to the conventional way of flipping the bird.


220.

None

Topic: Pico Day Art Contest: Discussion

Posted: 03/25/08 12:25 AM

Forum: Art

At 3/25/08 12:01 AM, Greenskullkid wrote:
At 3/24/08 11:48 PM, Coaly wrote:
At 3/24/08 11:28 PM, Greenskullkid wrote: Riight.. i'm talking about how pico actually looks.. how he is Suppose to and originally look.
check out the third post down on the first page of this thread...don't be so helpless.
that still doesnt answer my question penis puff.

Yes like reality monkey said, it does answer your question.

The pico at the top is the original pico, the others are artists interpretations of the characters and the bottom one was the accepted redesign back in the day. So suck dick and again, don't be so pathetically helpless. If you still need help (anticipating another sadly ignorant reply) check out the hundreds of pico movies and games, that'll give you an excellent idea of what he's supposed to and originally looked like.

Pico Day Art Contest: Discussion


221.

None

Topic: Pico Day Art Contest: Discussion

Posted: 03/24/08 11:48 PM

Forum: Art

At 3/24/08 11:28 PM, Greenskullkid wrote: Riight.. i'm talking about how pico actually looks.. how he is Suppose to and originally look.

check out the third post down on the first page of this thread...don't be so helpless.


222.

None

Topic: Coaly's art thread

Posted: 03/24/08 10:54 PM

Forum: Art

At 3/24/08 10:40 PM, Winned wrote: If you're gonna try playing with the features you should try watching some of the videos made by
Sycra.

Really nice link, thanks a lot, this guy is great.


223.

None

Topic: Coaly's art thread

Posted: 03/24/08 09:51 PM

Forum: Art

I was practicing faces by exaggerating different features, and this one made me laugh a little so I finished it.

Coaly's art thread


224.

None

Topic: I desecrated a famous artwork!

Posted: 03/24/08 08:35 PM

Forum: Art

At 3/24/08 07:37 PM, mranarchy wrote:
At 3/24/08 06:27 PM, Coaly wrote: Ok the bridge was a neato idea, but at the same time I think the crack can be sending an important message as it is. The alleged pretentiousness of the artist's 'meaning' aside, people need to be able to recognize the divides and the cracks different people face in society,
Yes-but that does'nt mean that you should focus on things like that-the world is full of problems-but they are shrinking all the time.

Out of sight out of mind. Perhaps problems are shrinking, but I think such an in your face reminder of cracks in society could help people keep an open mind when they're faced with the problems of our society in their lives.

Another thing is that while the realistic problem highlighted by the piece is true (but as I said-getting less and less all the time) It offers no obvious way to solve them-cue the bridge :D

Yea you're right about that, that's why I offered the compromising middle ground of them both having good meaning you can take away from them.

I'm just trying to be open minded about the symbolism of the crack in the floor, maybe trying to avoid the bandwagon polarization of the bridge is good the crack is bad, when they can both have relevant meaning.
Listen-If you're so determined to be pessimistic and look at the worst side of everything, you could point out that the bridge is tiny compared to the overall crack (but I'd like to see you get a 20-foot long bridge past the security guards)

Where's the pessimism? The crack offers a reminder of the major divides and issues that still exist, maybe keeping some of these things in mind will be good for people. Stop trying to argue with me, I'm not offering a conflicting view point, in no way am I saying that problems should be rammed into our heads, nor am I saying that we shouldn't concentrate on solutions. I'd say looking at the crack as an evil pointless reminder of world issues is pessimistic. Sorry if I don't look at the bridge as toppling the evil crack. The bridge is a good statement, but the crack can be a good statement to make as well.


225.

None

Topic: I desecrated a famous artwork!

Posted: 03/24/08 06:47 PM

Forum: Art

At 3/24/08 06:31 PM, MindChamber wrote:
At 3/24/08 06:27 PM, Coaly wrote: Ok the bridge was a neato idea, but at the same time I think the crack can be sending an important message as it is. I'm just trying to be open minded about the symbolism of the crack in the floor,
Its a freakin crack on the floor!

Well someone has to see it as more than a crack in the floor. You can read in to things if you want, or you can just leave it at face value. It doesn't hurt to try to take something away from it, despite the possible triviality or pretentiousness of it.

what happened to the days when works of art actually consisted of art, that required work.

I dunno I wasn't around then.

maybe trying to avoid the bandwagon polarization of the bridge is good the crack is bad, when they can both have relevant meaning.
Lol, disagreeing for the sake of doing so is dumb.

Agreeing for the sake of agreeing is worse. I'm not disagreeing to disagree, I'm disagreeing to offer another point of view, or maybe to spur some thought. I think devil's advocate is a good role, and being skeptical of opinions that are bounded out and latched onto by other people is kind of what I do. I'm offering a counter to the current train of approval and criticism, maybe someone will think outside of the box that most of the responses here have locked onto.


226.

None

Topic: Coaly's art thread

Posted: 03/24/08 06:34 PM

Forum: Art

At 2/21/08 12:36 AM, k0mat0se wrote: Your anatomy skills are progressing wonderfully.

Thanks I've been working on it ;]

At 2/21/08 01:56 PM, Hawkaron wrote: Wonderful stuff. I seriously like most of them.
At 2/21/08 06:42 PM, MRat wrote: I love everything in this thread. I love you.

Thanks, nice comments ftw

At 2/22/08 03:42 AM, Cyberdevil wrote: Haha, it looks like he's just sitting on the ground. :D
Regardless, great drawing, and so are all your other ones I've seen so far! Keep at it!

Yea you're right, I saw that too...I wasn't sure how to convey he was leaping through the air...put a tree behind him or something I dunno...

Anywho, new arts, momentary deviation from angst coaly. Maybe practice in character design? But more like just a silly drawing...

Coaly's art thread


227.

None

Topic: I desecrated a famous artwork!

Posted: 03/24/08 06:27 PM

Forum: Art

Ok the bridge was a neato idea, but at the same time I think the crack can be sending an important message as it is. The alleged pretentiousness of the artist's 'meaning' aside, people need to be able to recognize the divides and the cracks different people face in society, be it immigrants facing rejection or women being kept down in business or racial divides. Of course the end idea would be to bridge the gaps and divisions, but the first step is recognizing them. I'm just trying to be open minded about the symbolism of the crack in the floor, maybe trying to avoid the bandwagon polarization of the bridge is good the crack is bad, when they can both have relevant meaning.


228.

None

Topic: The Flash 'Reg' Lounge

Posted: 03/24/08 12:53 PM

Forum: Flash

At 3/24/08 11:53 AM, Paranoia wrote: To be fair, it is Buddhism, the world's most awesome organised religion. I didn't pay much attention in RE, but I think it mainly consists of shaving your head, mastering all forms of Kung Fu and getting shot by the Burmese millitary.

and it makes you bulletproof... or so I've heard


229.

None

Topic: Pico Day Art Contest: Discussion

Posted: 03/24/08 01:34 AM

Forum: Art

At 3/23/08 09:37 PM, JOHNNYVANITY wrote: ever think nene was such a fucking suicidal emo just because she wasn't a sexy man?

WELL SO DID I.

wait is that nene or luis?


230.

None

Topic: The Flash 'Reg' Lounge

Posted: 03/23/08 06:30 PM

Forum: Flash

At 3/23/08 06:02 PM, DougyTheFreshmaker wrote: is it still red because under "ordinary Sun circumstances" humans perceive it as being red?

Yes, it would be. A whole lot of talk going no where... I think you understand what I mean, the word red was created by humans, so to say that a red apple isn't red, when what's red is defined as red by humans, is ridiculous. It's just a silly argument or point to make. No matter what circumstances make the apple appear different colors, or not appear at all, it's still a red apple, simply because through our perceptions, in our natural world, the color that apple is said to have, is red.


231.

None

Topic: The Flash 'Reg' Lounge

Posted: 03/23/08 05:01 PM

Forum: Flash

At 3/23/08 04:42 PM, DougyTheFreshmaker wrote: Thus, the apple *looks* red, but in actuality, if anything can be said *for certain*, it is that a red apple is definitely not red.

That's a pretty silly conclusion. If your point is that since the red apple reflects red light, it isn't red, then you're thinking about why we call it red in the wrong way, the fact the it reflects that color of light back to us is the sole reason we call it that color....so if anything can be said for certain, it is that a red apple is definitely red, because the conditions for it being called a red apple are defined by humans.


232.

None

Topic: The Flash 'Reg' Lounge

Posted: 03/21/08 06:38 PM

Forum: Flash

At 3/21/08 05:42 PM, Deathcon7 wrote: Large Project

I've got an immense project based off of this engine: main_engine.

I think w should be jump, and you can make feed space or something, but it's aggravating when games use anything other than w or up for wasd or arrows to jump. Just a simple basic that can wreck a good game imo.


233.

None

Topic: I'm so sick of "styles."

Posted: 03/21/08 04:20 PM

Forum: Art

At 3/21/08 03:54 PM, Biznasco wrote: This debate over styles is just like abstract vs photorealism in the modern art world. On one side, you have artists who spend much more time on realistic art and then you have abstract art which takes significantly less time and for some reason, gets more praise.

Yea it's like that, except inverted, taking less time to be original and arting like everyone else gets less praise while taking more time to create something unique or technically impressive garners more praise.


234.

None

Topic: .:Video Games Regulars Lounge:.

Posted: 03/21/08 03:29 PM

Forum: Video Games

At 3/21/08 03:24 PM, Truth wrote:
At 3/21/08 03:04 PM, Coaly wrote: there are no regulars.
Everyone here today is one, including me.

And thus the truth lies, any way you look at it making a regulars lounge the first day of a forums creation is stupid, that's my only point, carry on.


235.

None

Topic: .:Video Games Regulars Lounge:.

Posted: 03/21/08 03:04 PM

Forum: Video Games

Why is there a regulars lounge, this shit is 2 seconds old, there are no regulars.


236.

None

Topic: Pico Day Art Contest: Discussion

Posted: 03/21/08 02:36 PM

Forum: Art

At 3/21/08 02:35 PM, RedHotPoker wrote: Well I went back to mine and did some pretty colouring. :D

Wadaya thunk?

I don't get it, he has no arms or legs and two bones sticking out of his back? maybe I'm missing something...


237.

None

Topic: I'm so sick of "styles."

Posted: 03/20/08 12:19 AM

Forum: Art

blah blah blah everyone who's not an idiot knows these things.

The face looks off kilter, and a little too square or flat, it doesn't seem to have the definition of a face, the contours and what not, also, the eye nose brow area seems to be too far to our right his left on the face. And looking at it some more it seems like the bottom half of his skull is tilted out of line with the top half. If any of that makes sense.


238.

None

Topic: Pico Day Art Contest: Discussion

Posted: 03/19/08 11:04 PM

Forum: Art

At 3/19/08 09:41 PM, MasterFury wrote: Anyone got any comments for my 2nd entry. (the egg style characters)
do you think i should do some more characters in that style?

Maybe instead of making the arms just thin black lines, make them thin but actual solids, like a noodle or something... so they have color.


239.

None

Topic: Pico Day Art Contest: Discussion

Posted: 03/19/08 07:02 PM

Forum: Art

At 3/19/08 06:56 PM, Occluded wrote: The nose does cut into the goggles. hmmm. Might have to make it more so.

It might be the relative lack of definition on the face, it looks like it doesn't fit with the rest of it, maybe darken up the contours.

The flecked grey bottom layer was supposed to look like a cloth. Does that work?

oh I guess that's why it looked like cloth...haha

The white armor looks kinda like plastic to me, now I'm being picky again maybe, but adding some edges to it might make it look thicker and more like armor, unless you were aiming at it being very thin.

And 30's pico is one of my favorites so far, it's well done and funny.


240.

None

Topic: Pico Day Art Contest: Discussion

Posted: 03/19/08 04:50 PM

Forum: Art

At 3/19/08 01:29 PM, Occluded wrote: Gonna make a background before I submit this. Any critiques? Advice is always appreciated.

What luis said about the white parts looking like they are still in sketch mode, and also the armor has a weird texture...looks like it could be some cloth material...or something. Also getting a little picky the way the nose is done with the helmet it makes the face look flat, maybe make the nose cover up a little bit of the face mask. Looks pretty cool as a whole though, nice work.


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