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Author Search Results: 'CHINESEMANZOMG'

We found 79 matches.


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Viewing 1-30 of 79 matches. 1 | 2 | 3

1.

None

Topic: History spoilers

Posted: 07/19/09 08:49 AM

Forum: General

McCain Wins election!


2.

None

Topic: couple flash ideas

Posted: 07/19/09 08:44 AM

Forum: Flash

At 7/19/09 08:28 AM, liless480 wrote: i think they would be funny if someone wants to lend an ear all i want is a bit of credit for the idea if u happen to use my ideas pm me if your interested :)

Oh yeah, I'm going to use your idea and I'm not going to give any credit. Ha.


3.

None

Topic: hitTests -- WTF

Posted: 07/18/09 11:03 AM

Forum: Flash

At 7/18/09 10:59 AM, Archon68 wrote: Thanks guys... hitTests are messed up IMO.

No, you just don't know how to use them.


4.

None

Topic: This can't exist. No...please no.

Posted: 07/13/09 05:39 AM

Forum: Video Games

I don't get it, It's a fan fic, what's so wrong with that?


5.

None

Topic: Is there a place for 3D animation?

Posted: 07/13/09 04:49 AM

Forum: Flash

Most 3D animations tend to be pretty big, which is why they may not be very common. And most good 3D animators would be publishing their work in a bigger medium. So if you manage to make a good animation, and make it less than 10 mb, I don't see why it wouldn't hit the front page and way more.


6.

None

Topic: Girls don't put out

Posted: 07/13/09 04:30 AM

Forum: General

At 7/13/09 04:14 AM, g0t wrote: This is an old ass joke and everyone that hasn't heard it by now is a moron. Even then, you might as well google it.

Apparently, not everyone has no life with nothing better to do that sit all day reading jokes and going 4chan like you.

retard.

7.

None

Topic: what is better?

Posted: 07/08/09 09:04 AM

Forum: Flash

At 7/8/09 08:37 AM, Verocious wrote: It depends on how experienced you are.. My honest opinion is emcees

That's just the easier method for noobs. Coding on MC's is a bad habit and is very messy. All your code should be on frames, as AS3 forces you to do. There is no advantage whatsoever to coding on MC's. So there.


8.

None

Topic: The Flash 'Reg' Lounge

Posted: 07/05/09 08:55 AM

Forum: Flash

At 7/5/09 08:53 AM, Jimp wrote: Check this shit out :)

WOW! That's in a magazine or something? What magazine is this?


9.

None

Topic: background artist for this movie?

Posted: 07/05/09 08:18 AM

Forum: Flash

At 7/5/09 06:30 AM, n-nnnn wrote: im am currently doing a movie, NINJA NAN!
and im shite at drawing backgrounds, if your interested il add you on msn and talk from there as i dont want to give anythingawa much.
here is something i whipped up quickly.
LINk

It looks pretty good. I can't wait to see this finished. But I think you should practice your own backgrounds for now.


10.

None

Topic: Need an artist (Not Po3)

Posted: 07/05/09 06:22 AM

Forum: Flash

At 7/5/09 06:14 AM, MarioFlashMovies wrote:
At 7/5/09 06:03 AM, UnknownFury wrote: If you want a serious artist then you're going to have to show some decent programming examples.
Decent Programming Example. Look at the games :P

Where? All I see are quiz's and crappy tutorials...


11.

None

Topic: Need an artist (Not Po3)

Posted: 07/05/09 05:22 AM

Forum: Flash

Can you program all that?


12.

None

Topic: Faggot-Federation and Kitty Krew

Posted: 07/03/09 02:14 PM

Forum: General

You're a fucking idiot. Whenever they see a thread about them they piss themselves from happiness and do 10 more spam flashes. Ignore them, they're just attention whores.


13.

None

Topic: How To Get The Newgrounds.com Intro

Posted: 07/03/09 01:54 PM

Forum: Flash

At 7/3/09 01:50 PM, salted-tator-tot wrote: Do you mean this?

.........ZOMG?

Now everyone has it.............and that sucks.


14.

None

Topic: That's...not normal...

Posted: 07/03/09 12:58 PM

Forum: General

I bet you find gravity weird.


15.

None

Topic: [AS2] Overhead hitTesting?

Posted: 06/29/09 02:38 PM

Forum: Flash

At 6/29/09 11:32 AM, Archon68 wrote: I'm not a fucking moron.

Really? It's looking pretty convincing.

When I look at your code again, I just realized you're not using shapeFlag hitTest. Which is the ideal way for this situation.

D-Sun and Saza's code work perfectly, you have the problem here.


16.

None

Topic: [AS2] Overhead hitTesting?

Posted: 06/29/09 09:28 AM

Forum: Flash

At 6/29/09 09:16 AM, D-SuN wrote: onClipEvent (enterFrame) {
while (_root.ground.hitTest(_x, _y + 20, true)) {
_y --;
}
while (_root.ground.hitTest(_x - 20, _y, true)) {
_x ++;
}
while (_root.ground.hitTest(_x + 20, _y, true)) {
_x --;
}
while (_root.ground.hitTest(_x, _y-20, true)) {
_y ++;
}
}

Fixed.


17.

None

Topic: [AS2] Overhead hitTesting?

Posted: 06/29/09 09:17 AM

Forum: Flash

So the problem is that he gets stuck in the walls right? That's what I understood from the code. You're telling him that once he touches the walls, he just can't move.

What I do is to have the player move at a constant speed. And once he touches the left wall for example, he is pushed the same speed he is moving to the right.

You catch my drift?

Let me know if this helped.


18.

Happy

Topic: Slope Problem.

Posted: 06/28/09 05:43 PM

Forum: Flash

Wow thanks, this was just what I needed. Who would've known scrolling would need this much...focus.
If I run into anything else I'll be sure to post it here.

Once again, thanks for the help!


19.

None

Topic: Slope Problem.

Posted: 06/28/09 05:12 PM

Forum: Flash

Thanks for replying Woadraiders,

I'm afraid I got lost in your code. Basically what you do is that you get the current position of the object, then every time it moves you get that movement...then you tell the player to....what?

Sorry if I seem like a noob.


20.

None

Topic: Slope Problem.

Posted: 06/28/09 04:54 PM

Forum: Flash

So I have my platformer good and nice and all, I want to add slopes. I did by having a while loop push the player up when he is touching the ground. This works. However I want the player to remain in the center of the screen and for the ground to move. When I put ground++ instead of player-- the ground is pushed down until the bounding box of it, which is pretty high up....

So is there a better way of doing slopes or a better way of scrolling the camera?


21.

None

Topic: Arabic Commercials ( Rofl )

Posted: 06/28/09 08:19 AM

Forum: General

That's not arabic fool


22.

None

Topic: Rounding numbers?

Posted: 06/28/09 07:57 AM

Forum: Flash

At 6/28/09 07:54 AM, 51lver wrote:
At 6/28/09 06:18 AM, CHINESEMANZOMG wrote: How do I round a number to the nearest hundred. So that if I get 413, it will round to 400. If it's 90 it will round to 100 and so on.
How would I do this?
var Value:Number = 475;//initial value
var nValue:Number = Value/100;//the value divided by 100(as you want it to the nearest 100)
var rValue:Number = Math.round(nValue);//round this divided value
var newVal:Number = 100*rValue;//multiply it by 100 again
trace(newVal)//here is your rounded value to the nearest 100

if you want to change it to round to the nearest 10 or 50 or 1000 just change every 100 to the corresponding value

Well I found this code to be much simpler:

var X:Number = 492;
X = Math.round(X/100);
X *= 100
trace(X);

Thanks GustTheAsGuy


23.

None

Topic: Rounding numbers?

Posted: 06/28/09 07:17 AM

Forum: Flash

Shouldn't Math.round(); do this?

It doesn't work for some reason. It returns the same value.


24.

None

Topic: I Have a Foot Fetish

Posted: 06/28/09 07:05 AM

Forum: General

At 6/28/09 07:04 AM, Jonners wrote: At least your not as bad as This Guy.

That guy happens to be a very smart and intelligent man who is also an excellent debater.


25.

None

Topic: I Have a Foot Fetish

Posted: 06/28/09 07:00 AM

Forum: General

If you have a foot fetish, elle b of metart has the best feet around. google her.


26.

None

Topic: Rounding numbers?

Posted: 06/28/09 06:18 AM

Forum: Flash

How do I round a number to the nearest hundred. So that if I get 413, it will round to 400. If it's 90 it will round to 100 and so on.

How would I do this?


27.

None

Topic: Platformer Camera problem

Posted: 06/27/09 08:48 AM

Forum: Flash

Normally when I make a platformer I make the ground move instead of the player. However I decided to add slopes. I did that by having a while loop that pushes the player upward whenever he is touching the ground. This works. However now I want the player to remain in the center of the screen. Is there way to do this? Vcam makes it look really bad and choppy.


28.

None

Topic: Cut off times for Daily Awards?

Posted: 06/22/09 10:59 AM

Forum: Flash

Flash that had a high score and didn't win an awards gets carried over to the next day.


29.

None

Topic: all direction movement /w jumping

Posted: 06/22/09 10:28 AM

Forum: Flash

At 6/22/09 10:24 AM, jotendo wrote: if (_y>=y_start) {
_y = y_start;

There's your problem right there. You told him that once jumping is over, he goes back to his original Y position. And that original y position is set at the very beginning and doesn't change.


30.

None

Topic: Restarting by pressing a letter

Posted: 06/22/09 10:14 AM

Forum: Flash

At 6/22/09 10:08 AM, NewGrounds-Lover wrote: if(Key.isDown(82)){
gotoAndPlay(1)
}

Fixed


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Viewing 1-30 of 79 matches. 1 | 2 | 3