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Author Search Results: 'chillyphilly'

We found 714 matches.


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Viewing 1-30 of 714 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91624

1.

Resigned

Topic: hows this animation look

Posted: 11/21/09 07:26 AM

Forum: Flash

I feel like you're scaring this kid...
You're basically telling him to fuck off, learn to draw and to not come back until he's made something amazing. Bit rough and I don't think that's the best advice.
As an artist, the best thing about this site is the feeling from submitting your creations and the feedback you get from all over the world, positive or negative. Stop being so critical to your own animations and submit them, you're totally missing out...
Anyway, everyone starts off with bad animations, and it's fun to look back and see how your skills have progressed.
It sounds to me like you're treating this site as your own portfolio and taking it all a bit too seriously. Loosen up a bit man lol... Newgrounds would be a very different place if everyone had that attitude.

I wouldn't be surprised if this thread died now. You probably killed this kid's motivation by telling him how bad he is (compared to you). Rather than telling this kid he's wasted hours on his animation, offer him ways to improve on what he's already done.

So how long till we get to see the world's greatest flash ever mike?

2.

None

Topic: hows this animation look

Posted: 11/18/09 10:26 PM

Forum: Flash

Back off and let this kid animate his ninja blob.

Don't chuck him into the deep end, he needs to learn how to animate with a style he's comfortable with.
Spend more time adding inbetweens to smooth the movements out and give the ninja some different poses to show he's alive, rather than cleaning up your art. You can always go back and refine the character after. It's a much easier way of animating than working with fully developed drawings.

Now onto the throw animation...
When you throw something, you don't usually stand still with both feet planted on the ground. Your whole body moves with an action like that.
Practice in front of a mirror by throwing a knife at a wall or something (lol). Watch how your body twists, leans and moves forward as you throw it. You usually step forward in the direction you're throwing it with your opposite leg and your non throwing arm swings backwards.
Once you've understood the action, sketch the main poses out in flash (can even be done as stick figures). Then add the movement in between, and go over it all on a layer above to refine the art and give him a body.
Thats one way of doing it.
Good luck kid.

Practice, practice, practice.

Also, who are you guys to tell him it's not worthy of a thread? Where's your gold aura???
He wants constructive critique and he wants to improve his skill and learn. He's not looking to whore out a random clip he made for praise. Last time I checked it this was a also a flash help forum.


3.

None

Topic: hows this animation look

Posted: 11/18/09 11:52 AM

Forum: Flash

40frames of fbf animation is pretty exciting when you're starting out :P

Keep going with it mate. I think you should spend a bit more time working on your art. Just clean it up a bit. Reducing the line thickness as mike said is a good start.
I don't think he necessarily needs to give the ninja bone joints and body parts. It's possible to show force and motion without them since the beauty of animation is the ability to visually express things that don't fully resemble real life. A ninja blob man might be what he's going for.

I think you should however give the ninja a bit of personality. Work a little bit on the ninja's face - show us what the ninja is feeling when he draws the shuriken. Is he angry? Scared? Determined?Or is he just some soulless being that takes out a weapon of death just because he feels like it?

Good start with the actual animation, but you might want to spend a little more time smoothing it out a bit.


4.

None

Topic: Graffiti Crew

Posted: 10/06/09 01:25 PM

Forum: Clubs & Crews

Randomly came across this thread/crew.
I have two brothers that were pretty into graffiti and street art. I was never good at lettering etc, but they were both pretty talented.

I helped one of them out with converting a piece my twin bro did into vector art in flash. I added the flash effects for him and sequenced everything so it could come alive almost.

[MOPS]

We did this aaaaaaaaaages ago but I thought you guys might be interested in checking it out.
Now that I look back on it, I think we may have gone a little overboard with the animation effects such as the dodgy blur effect which I think kind of ruins it, but I still think his design is pretty siiiiiick.

What do guys think?


5.

None

Topic: Customisable mouse sensitivity

Posted: 09/23/09 03:02 AM

Forum: Flash

I think what I'm after is impossible in flash.

I'm trying to achieve a setting which is found in most fps games these days.
I need the cursor mc to be dead on with the mouse coordinates so it can reach the edges of the stage.

So ultimately I need to be able to speed up or slow down the actual mouse settings ;o


6.

None

Topic: Customisable mouse sensitivity

Posted: 09/23/09 02:56 AM

Forum: Flash

At 9/23/09 01:48 AM, Jin wrote: var speed:Number = 1.5;

onEnterFrame = function() {
mcCursor._x = (speed * _xmouse) - (Stage.width * speed / 2);
mcCursor._y = (speed * _ymouse) - (Stage.height * speed / 2);
}

Okay, so while that does help with being able to alter the speeds, it doesn't seem practical.
My cursor starts off stage with this and if I drag my mouse off the stage to the bottom right corner the cursor mc stops and isn't even close to the edge. ( with a var speed of 0.3)


7.

None

Topic: Customisable mouse sensitivity

Posted: 09/23/09 01:45 AM

Forum: Flash

At 9/23/09 01:27 AM, Jin wrote: var speed:Number = 1.5;

function enterFrame(e:Event):void {
mcCursor.x = (speed * mouseX) - (stage.stageWidth * speed / 2);
mcCursor.y = (speed * mouseY) - (stage.stageHeight * speed / 2);
}

Cheers for the help Jin, but can this be converted into AS2?
Sorry I forgot to mention that part :(


8.

Resigned

Topic: Customisable mouse sensitivity

Posted: 09/23/09 01:20 AM

Forum: Flash

I was wondering if there's any way to be able to change the sensitivity of the mouse speed in a flash game.
I'm developing something that involves tracking a certain target with your cursor.
I know a lot of people would like to be able to customise their in-game sensitivity to lower or higher speeds than what they've already got, rather than having to change it via their windows sens.
I want to be able set the mouse speed for the x axis and y axis individually.

Is this possible!? :O


9.

None

Topic: SF Collab, Power of Three Teams

Posted: 05/20/09 06:22 AM

Forum: NG News

W-P-S, Tom and RedMongoose.

OHHH FUCK YES!


10.

Goofy

Topic: Re-Blocked in China

Posted: 04/02/09 10:49 PM

Forum: NG News

Hahahahahahah wooooooooooooooooooooooooow.


11.

None

Topic: Wacom 20: Rudy

Posted: 12/10/08 05:05 PM

Forum: NG News

Haha, well done Rudy, gratz man.


12.

None

Topic: Weekly Animator Flash-off. What now

Posted: 12/05/08 12:03 AM

Forum: Flash

At 12/4/08 12:23 PM, Luis wrote:
At 12/4/08 11:27 AM, MRat wrote: The little guy swinging around as the weight heaves him is really nice.
I liked it as well.. My only suggestion would be to make the struggle reflect on his face.. itd be great to really get a visual clue as to how much effort it tkes to hold up that iron snowball..

the proportions are lovely.

Ha thanks guys, usually my proportions are way off ;o
I had a go at giving the little guy some expression, as well as some sweating for added effect. Hopefully this gives it a little more feeling.
Gave it some colour too :D

Bam


13.

Resigned

Topic: Weekly Animator Flash-off. What now

Posted: 12/04/08 10:59 AM

Forum: Flash

Love these little weekly thingos, always fun trying to improve yourself with new challenges. A little disappointed i didn't catch this last week :( Ah well.

Here's my attempt at animating heavy shit.
Bam

Hrmmm...


14.

None

Topic: Wacom 6: Anigen

Posted: 11/28/08 01:19 AM

Forum: NG News

Haha gratz Anigen!

Lookin forward to seein some good shit from you soon.


15.

None

Topic: Skinning Cs3 Components (as2)

Posted: 11/18/08 07:00 AM

Forum: Flash

Man, no one wants to reply to this thread because of your sig...

Wait, fuck!

16.

None

Topic: Madness Day 2008 and MGS Winners!

Posted: 09/26/08 11:17 PM

Forum: NG News

Fuck yes!
Bar Brawl 2nd!
Awesome work Nogfish, Anigen and RedMongoose. I've watched this about 30 times since it past judgment, and it's just as awesome as the last time.
So much more interesting when you watch something that has a bit of style and uniqueness to it, just like MindChamber's submission. Instead of something that has so many tweens/symbols in it that it's hard to even call it an animation :|
Man I'm so glad you guys got something out of this.
YUS!


17.

None

Topic: Madness Day 2008 Preloader

Posted: 09/19/08 01:02 AM

Forum: NG News

Haha, awesome preloader.

Lookin good.


18.

Goofy

Topic: Show off your animating workspace!

Posted: 07/09/08 10:15 AM

Forum: Flash

Dual Monitors! :3

I scored myself that chair which I found sitting on the side of the road. May look pretty dodge, but fuck it's comfy ;D

Show off your animating workspace!


19.

None

Topic: Design me a music player! $$$

Posted: 07/07/08 01:36 AM

Forum: Flash

A sexy design eh? :p
[ Music Player ]

Forgot a screenie!

Design me a music player! $$$


20.

Winking

Topic: Design me a music player! $$$

Posted: 07/07/08 01:31 AM

Forum: Flash

A sexy design eh? :p

[ Music Player ]


21.

None

Topic: "Prayer" by Disturbed - Collab!

Posted: 06/30/08 10:54 AM

Forum: Flash

At 6/30/08 09:55 AM, NoperDoperTrooper wrote: I'm on a roll.

Part 26 WIP3

I know I don't have to submit WIP's so often, but it gives me peace of mind. so here.

Was just reading through the happenings of this collab so far, and was glad i saw that. Dude, that's pretty bad ass. Nice fucking work :P

Take a page from this guy, his part is actually interesting.

I was thinking of takin a part, but I'm workin on some other shiz!
So I'll leave you guys to it and I hope this turns out pretty well Short! ^^


22.

None

Topic: 10 Annoying Habits of Flash Artists

Posted: 06/19/08 12:30 PM

Forum: Flash

At 6/19/08 12:24 PM, knugen wrote:
Hehe, I didn't see your post before I made mine; the hint was that this could be made a collab ;)

Haha, it would have to be the best damn collab ever.
Absolutely perfect.

Otherwise, it wouldn't make sense! D:

23.

None

Topic: 10 Annoying Habits of Flash Artists

Posted: 06/19/08 12:22 PM

Forum: Flash

At 6/19/08 12:08 PM, knugen wrote: This kinda reminds me of that "101 signs that you make too much Flash"-thread I made last year. That ended up in this *hint* :)

hehe :p

But that was cool ;)


24.

None

Topic: 10 Annoying Habits of Flash Artists

Posted: 06/19/08 12:07 PM

Forum: Flash

Gotta agree with patu1 here.

There will always be shitty movies. Get the fuck over it.
This thread has no other purpose than providing a place to bitch and moan about pointless shit.

:/


25.

Winking

Topic: Animation Weekly #8 - Superpowers!

Posted: 06/19/08 02:21 AM

Forum: Flash

Hrmm, I know this got started like a while ago, but I'm gonna submit this anyway. It only took me a night so it's not as if I used more than a week to finish it.

Bam!

Hope you're still accepting them! :O

Posted in the SPW thread.

26.

None

Topic: The Flash 'Reg' Lounge

Posted: 06/14/08 06:20 AM

Forum: Flash

At 6/14/08 05:10 AM, Wolfears2 wrote: Noobs
People are submitting absolutely anything these days. Every day, You're guarenteed to see a file below 500kb. I even say a 5kb file a few days back. People are even submitting demos 5 minutes before the finished project is released, with the games sucking anyway. Flash noobs just seem to be so full of themselves these days.
(My flash in no way represents my current ability)

File size is pretty irrelevant with the quality of a flash man. I'd rather watch a ridiculously funny animated short that goes for like 10 seconds, then an average animation or game that takes 3 minutes to load. As I'm sure most of us do.
But, seriously, even if they are a little new to flash or are extremely excited to show the world their stuff that they feel the need to release a demo, let them. Pretty sure it doesn't really affect us, and it's what this site is all about man; everything, by everyone.
If it's spam...just ignore it :/
Remember, we were all flash noobs once, and back then, the things we made were awesome... Well, at least we thought they were :p


27.

Resigned

Topic: >> Summer '08 - Set Your Path <<

Posted: 06/06/08 12:43 AM

Forum: Flash

My uni semester has almost finished, giving me a 5-7 week break between semesters. I can't wait, I have some pretty big things planned. Especially a certain collaborative project with some awesome animators.

But over this break, I really want to try out some new styles and techniques in animation. Going to be trying out some more experimental frame by frame stuff. Hopefully it turns out to be a fun experience, I'm definitely hanging for it.

Guess I'll just see how things pan out.


28.

Winking

Topic: New Collab Rules

Posted: 05/22/08 09:26 PM

Forum: Flash

Thank you!
Now the flash forum will become awesome again!

I don't think any of the new rules are too harsh.
Showing you have commitment and can deal with your own shit, before managing others is must.

Well done modz.


29.

Winking

Topic: Happy Birthday BritishMoose

Posted: 05/08/08 10:38 PM

Forum: Flash

:O

Happy Birthday mate.
Haha, I was actually in the middle of drawing a moose with the British flag behind him, just for you...but i was too late :<

Thanks ReNaeNae! Mine was never gonna look as good as that anyway haha. :P

30.

None

Topic: Animation Challenge Week 7.

Posted: 04/15/08 08:41 AM

Forum: Flash

At 4/15/08 06:12 AM, LeafWorthy wrote: BOOM SHAKA LAKA!

Gangsta Bean Slam Dunk!

Man I love this sh**!! Thanx for the practice!
-Leaf

Woah dude that's pretty slick. Love the quick movements, angles and pro animation.
Now I really all I suggest is that you go over it, clean it up, colour it, add a background, and it could be even more fucking awesome. :P


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Viewing 1-30 of 714 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91624