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Response to: Something for NG's 20th anniversary Posted 4 days ago in Collaboration

At 1/28/15 12:33 PM, SolidElectro wrote:
At 1/27/15 07:34 AM, Whirlguy wrote:
shoutout to everyone who worked on CTSG projects in the past
I'm up for anything of this sort.

Ditto!

Response to: Official Ssb Wiiu/3ds Thread! Posted April 10th, 2014 in Video Games

Two reasons to buy it.

Official Ssb Wiiu/3ds Thread!

Response to: Such fans, much hidden. Posted March 20th, 2014 in General

You just lost a fan

Response to: pro pedophilia article? Posted March 14th, 2014 in General

Fuck you faggot

Response to: Store - One More Day on 3/13 Posted March 12th, 2014 in General

Can I use my unused store credit available to purchase the supporter status?

Response to: Collab: Ng Xmas Worm (work Thread) Posted December 13th, 2013 in Art

At 12/13/13 12:53 PM, Troisnyx wrote:
At 12/13/13 11:10 AM, Decky wrote:
At 12/13/13 08:03 AM, LegolaSS wrote: Tost has been updating the link he posted about 10 days ago, Link here
Ooooww it's coming together.
It certainly is!

Does anyone else see that grey one pixel wide line between my and Tapersteve's pic? I saw it before, but I thought it was just a side-effect of copying his pic from the thread.

Response to: Women drivers Posted December 13th, 2013 in General

Those fucking female drivers always not being nearly as deadly as male drivers! When will they learn!?!?!

Women drivers

Response to: Teen kills 4n'DUI, gets 10yrs prob. Posted December 13th, 2013 in General

It was their fault for being in front of his car. The should've known better.

Response to: My Miiverse Art Posted December 12th, 2013 in Art

Cool stuff. Is there only black and white available in it? And a drawing tool?

Response to: What are you giving this xmas Posted December 11th, 2013 in General

I'm giving packets of these to my dad because he likes to burn stuff.

and they're cheap
Response to: zephyo's art ▁ ▂ ▃ ▄ ▅ ▆ ▇ ▉ ▊ ▋ █ Posted December 10th, 2013 in Art

She seems so happy to shoot me.

Response to: Collab: Ng Xmas Worm (work Thread) Posted December 9th, 2013 in Art

DUMPING GROUNDS

Here's my part finished. I hope it blends in smoothly.

Collab: Ng Xmas Worm (work Thread)

Response to: Collab: Ng Xmas Worm (work Thread) Posted December 6th, 2013 in Art

Holy hell, it's 4AM, it's the independence day, i'm drunk, i need to sleep, but I have to draw this

Response to: Collab: Ng Xmas Worm (work Thread) Posted December 4th, 2013 in Art

At 12/4/13 10:40 PM, Catoblepas wrote: Here's mine with both edges. Will be completed by friday :) I hope didn't cause no troble

That previous one had a bug on the edge.

Collab: Ng Xmas Worm (work Thread)

Response to: Collab: Ng Xmas Worm (work Thread) Posted December 4th, 2013 in Art

Here's mine with both edges. Will be completed by friday :) I hope didn't cause no troble

Collab: Ng Xmas Worm (work Thread)

Response to: Collab: Ng Xmas Worm (work Thread) Posted December 2nd, 2013 in Art

At 12/1/13 08:15 AM, TurkeyOnAStick wrote:
I haven't had word about progress from @Catoblepas, @Kembry, @Schweetz or @ZombieMonkey ... but from past experience with most of these guys, I'm confident they'll deliver.

If I tag you guys in this post, give a little nudge to say that you're alive and that you have something that will be ready.

My pic'll be ready today. I have suffered from diarrhea and anal leakage these past weeks, which has slowed my work down. :)

Response to: Your anime crush Posted November 26th, 2013 in General

Hanku-kun

Your anime crush

Response to: NG X-mas Card Exchange 2013 Posted November 19th, 2013 in General

I'll participate

Response to: Censorship Posted November 18th, 2013 in NG News

The game wasn't that bad. Actually I think he handled it quite tactfully, much better than many other artists could. It was stylish, the mood was haunting(as it should when it's about such a serious matter) and the message is pretty strong if you play it through.

Response to: Collab: Ng Xmas Worm (sign-ups) Posted November 14th, 2013 in Art

I want to join the colab

Response to: I cant cosplay shit Posted October 29th, 2013 in General

At 10/29/13 02:03 PM, tatsumaru7 wrote: Im not white, so I guess I'm going to put on a mask or something?

If that's really you in your profile pic, you're one handsome mofucka who can be anyone he wants!

Response to: KPOP Posted October 29th, 2013 in General

all this music makes me want to danc

KPOP

Response to: Oldboy (2013) Trailer Posted October 25th, 2013 in General

You can almost guess the twist ending just by looking at this trailer. The original was better at this.

Response to: Rate user icon and profile image Posted October 23rd, 2013 in General

At 10/23/13 05:37 AM, Cyberdevil wrote: Icon: 5/10
Profile: 5/10

Cute and happy! Minus points applied for bad karma ^.

Icon 8/10
Profile: 4/10

Plus points for the Doom guy in god mode. Also blending it in the star thing behind it. Profile pic is some censored stuff? On a cool font, but there's nothing else really going on in there. Everything blends nicely to the bg, tho. I'd say insert more colour.

Response to: - N A T A 13 - Open Round! Posted April 27th, 2013 in Animation

At 4/27/13 11:33 AM, golfinho wrote: i lost?! >:C Shit !!!
i cant finish my part?!

No, because of faggotryness

Response to: - N A T A 13 - Open Round! Posted April 25th, 2013 in Animation

I hate myself and want to die. My entry is slightly on the unfinished side of things because I am a fuck. Well anyways.

http://www.newgrounds.com/dump/item/2bc877160388b4b8995e59f1 31d34b66

fug

Response to: - N A T A 13 - Open Round! Posted April 25th, 2013 in Animation

Howmuchtime?

Response to: increasing percentage by button Posted April 24th, 2013 in Game Development

At 4/23/13 08:51 PM, MintPaw wrote: I'm just going to write this off the top of my head as I'm at work right now and don't really have a way to test it.
Give the buttons the names spoPlus_btn and spuMinus_btn while giving the textbox the name spo_txt. All of the following text goes on the frame, not any object.

var spo:Number = 0;
spoPlus.onRelease = addSpo;
spoPlus.onRelease = subtractSpo;

function addSpo():Void
{
if (spo < 0 && spo > .5) spo += .1
else if (spo < .5 && spo > 2) spo += .2
else if (spo < 2) spo += 1;

finalizeSpo();
}

function subtractSpo():Void
{
if (spo < 0 && spo > .5) spo -= .1
else if (spo < .5 && spo > 2) spo -= .2
else if (spo < 2) spo -= 1;

finalizeSpo();
}

function finalizeSpo():Void
{
if (spo > 100) spo = 100;
if (spo < 0) spo = 0;
spo_txt.text = String(spo) + "%";
}

This method isn't really meant to be copy/pasted 3 times to make it work for all the buttons, I'd really find a programmer to do this for you as it looks like you have a pretty complex game there and are going to run into a tonne of problems very quickly.

A continent of thank yous for you. :) This really helps in an overwhelming hurry and stress. This thing that I'm supposed to do here is to show is how this one demo menu is supposed to be working. If this works ( thanks to you ) someone else will do the rest. Like someone else did it all this far. I mean you. Thank you.


Can someone help a complete actionscript noobfaget? I'm supposed to code this plus button to increase the value of the dynamic text. And the minus button to decreased it.

The variable of the text is spo
The frame with the text has the following code: spo = spo.text;
The plus button currently has this code:
on(release){
function() {
spo.text = spo + "250";}
}

The 250 is just for test. spo is supposed to be limited to values 0 - 100.

Also, with one button press, the value has to increase by 0.1 while it's between 0 - 0.5, by 0.2 while it's between 0.5 - 2 and by 1 while between 2 - 100

I'd appreciate any help.

Thanks.

:3

increasing percentage by button

Response to: - N A T A 13 - Open Round! Posted April 19th, 2013 in Animation

At 4/18/13 05:47 PM, golfinho wrote: oh no! i yet not started!
i need to do some stupid university lesson.

I'll kiss you if you finish yours!