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Response to: New Collections! Posted July 19th, 2001 in NG News

Disorderly? BOO YAH! I've been dreaming of seeing that since it first appeared in the ALPHAs. Speaking of which, are you NG guys ever gonna clean that thing up? I mean, alot of that stuffs up now. It's difficult to tell what's new and what's ancient.

Response to: plezze help Posted May 11th, 2001 in Game Development

Simple: It IS 3D. THose are models made in some 3D program (like MAX or Maya) and exported to FLASH.

Response to: 3d? Posted May 10th, 2001 in Game Development

You can also get a plug-in for 3D studio called "illustrate!" but I can't recommend it. Either it's unreliable, or the version I have is shit.

Response to: Random frames Posted May 7th, 2001 in Game Development

No, I mean like as in this scenario:

I have a movie clip divided into three scetions. The first section starts on frame 6, the next on frame 11 and the last on frame 16. Is there a way to get flash to choose randomly between only those frames (6,11,16)and not the frames in between(1-5,7-10,12-15)?

Random frames Posted May 7th, 2001 in Game Development

Is there any way to get a movie clip to randomly jump between frames (say randomly play frame 6, 11, or 16 for example)?

Response to: Where to find..... Posted May 6th, 2001 in Game Development

I do believe I said "clearly and easily". There just doesn't seem to be any middle ground between "Here's how to make a button" and "Here's how to make a complete RTS online in Flash". What about books? Any good books on this shit?

Where to find..... Posted May 4th, 2001 in Game Development

I figured since no one's responding to my other post, why don't I just simplify things. Where can I find really good tutorials for flash that explain action script clearly and easily?

Response to: Boxing Posted May 3rd, 2001 in Game Development

My understanding of flash syntax isn't good, so when I try to script things and they don't work, I have no idea why. The enemy animation has three parts to it: a block, a neutral and an attack. What's holding me up is how do I get it to jump randomly between those three scenes, so I can have a sort of cheezy AI?

Boxing Posted May 3rd, 2001 in Game Development

I need help with a fighting game. I figure the engine will end up being similar to the "beat puffy" game but the code I'm wrangling just isn't working out. Can anyone help?