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Response to: Newgrounds Medals - Games and Tips Posted March 4th, 2011 in Where is / How to?

At 3/4/11 09:24 PM, EdyKel wrote:
At 3/4/11 08:14 PM, Canadian-Jeff wrote:
At 3/4/11 12:17 PM, DiMono wrote: So, I'm uh... I'm done.
Congrats.
How long did it take you?
I don't know about others, but it took me a couple of hours - without all the distraction I had when trying to play it.

Well, something similar may pop up on pico day...

I'm wondering, what's the "average" medal score for other games? i.e. What's a good medal count, or a good medal score?

Response to: Newgrounds Medals - Games and Tips Posted March 4th, 2011 in Where is / How to?

At 3/4/11 12:17 PM, DiMono wrote: So, I'm uh... I'm done.

Congrats.
How long did it take you?

Response to: Pico Day Game: Looking for artist Posted February 1st, 2011 in Collaboration

I'm having computer issues, I'll send it over asap.

Response to: Pico Day Game: Looking for artist Posted January 27th, 2011 in Collaboration

At 1/27/11 10:48 PM, LazyAss23 wrote: so whats new and what was your idea on pay?

Right now, I'm only worried about populating the game with characters. I think the rest of the game is pretty solid.

Also, you're the only contributor and thus the only payee but what I said earlier on still stands.

If it's easier, I can send you a .fla with the characters I need rather than just a text box.

Response to: Pico Day Game: Looking for artist Posted January 21st, 2011 in Collaboration

E-mail sent.

Response to: Pico Day Game: Looking for artist Posted January 19th, 2011 in Collaboration

At 1/19/11 11:12 PM, Canadian-Jeff wrote: Just to reiterate:

I'm only trying to get better quality images of the characters I already have. For example, in the attached image, mastermind is OK quality and I'm think that's acceptable, but the demon and cripple boy are pretty bad, and it's those ones that need a better image.

I have ~100 characters in the game now, I would like to have more and any help is appreciated.

If you don't have the list of characters I need, send me an e-mail.

I guess you can't really see the image, but the demon and cripple boy are noticably pixelated. (because I blew up the images in flash)

Response to: Pico Day Game: Looking for artist Posted January 19th, 2011 in Collaboration

Just to reiterate:

I'm only trying to get better quality images of the characters I already have. For example, in the attached image, mastermind is OK quality and I'm think that's acceptable, but the demon and cripple boy are pretty bad, and it's those ones that need a better image.

I have ~100 characters in the game now, I would like to have more and any help is appreciated.

If you don't have the list of characters I need, send me an e-mail.

Pico Day Game: Looking for artist

Response to: Pico Day Game: Looking for artist Posted January 19th, 2011 in Collaboration

At 1/19/11 08:43 AM, Icandraw wrote:
At 1/18/11 11:04 PM, Canadian-Jeff wrote:
At 1/18/11 10:14 PM, LazyAss23 wrote: hows it going?
Good.
can u say who's in ?

Anyone who has made an image... is in!

Response to: Pico Day Game: Looking for artist Posted January 18th, 2011 in Collaboration

At 1/18/11 10:14 PM, LazyAss23 wrote: hows it going?

Good.

Response to: Pico Day Game: Looking for artist Posted January 16th, 2011 in Collaboration

If you want to do it that way, sure.

But I expected you guys to send updates or something so there wouldn't be too much overlap. And well, if there are 2 good images, I could even cycle between the two.

Response to: Pico Day Game: Looking for artist Posted January 16th, 2011 in Collaboration

Just to let you guys know, I sent you all the same e-mail and I'm not really doing any coordinating so.... yeah.........................

Response to: Pico Day Game: Looking for artist Posted January 14th, 2011 in Collaboration

Hold on! I have a list of ng pokemon that are needed. The images should fill 640x480.

Also, I would put in hank and bitey, except for bitey it needs to be more clear who it is.

Response to: Pico Day Game: Looking for artist Posted January 13th, 2011 in Collaboration

I AM NOT UNRELIABLE!!!

Pico Day Game: Looking for artist

Pico Day Game: Looking for artist Posted January 10th, 2011 in Collaboration

The game: Name that Pokemon
but with NG characters!!!

I'm looking for an artist to give it that special Newgrounds look.

What's done: I have around 100 characters done


I'm looking for animators who are interested in creating the intro/outro of my madness day game.

You already have a madness animation already done? BAM. you're qualified.

Anyone interested?

Madness Day Game- seeking animators

Response to: Madness Day 2010 Rules & Prizes Posted August 27th, 2010 in NG News

If the game and movie category are combined, then there's no incentive (prize money) for me to make a game. A funny animation will always outscore a decent game.

I just wanted to point this out. Thoughts?

Response to: Madness Combat Crew Posted July 18th, 2010 in Clubs & Crews

Anybody interested in doing some art and populating some levels for an updated version of my game for madness day?

http://www.newgrounds.com/portal/view/40 0221

Robot Day artists? Posted May 22nd, 2010 in Game Development

Let's make a robot day game.

We'll put your robot graphics into my platform engine (Wrath of Anubis).

Interested?


I sure do, so let's make a game together!
Ideas?

Response to: What math level Posted February 3rd, 2009 in Game Development

Calculus and differential equations.

Programming is fun!

Response to: Looking for artist. Pic included Posted January 17th, 2009 in Game Development

I assumed pay was always given on a project like this.
I am looking for examples though.

Looking for artist. Pic included Posted January 17th, 2009 in Game Development

Design: dark, stylized
Gameplay: having the crowd mechanic should make for some interesting missions.

The attached screen shot was taken from a working swf.

Anyone interested? I'm looking for someone with a past projects completed.

Looking for artist. Pic included

Response to: Treasure Hunt 2008! Posted October 17th, 2008 in NG News

Response to: Artst Seeking As Programmer Posted January 27th, 2008 in Game Development

I can program. Just check out my profile games.
^^ and will if its a simple project

Response to: Duplicates... Posted January 22nd, 2008 in Game Development

how about you post the code thats giving you trouble.

Response to: Flash.swf on PSP? Posted January 22nd, 2008 in Game Development

its possible, however it doesnt perform as well as flash on your computer.

Try pspflashgaming.com

Response to: keep a movieclip always on top? Posted January 20th, 2008 in Game Development

At 1/20/08 03:20 PM, gsquare567 wrote: how do i make a movieclip always on top of other movieclips that are made using getNextHighestDepth()? other than swapping depths every time (lags a little i find)

Use
swapDepths(9999)
or something like that (may not be the right spelling)

Response to: action scripting game(s) Posted January 15th, 2008 in Game Development

easy answer- no

Response to: Looking for a part time job? $$$ Posted January 15th, 2008 in Game Development

Hi my name is Jeff, I am currently a first year engineering student.
Your job has interested me.

Aside from my games published on newgrounds, here is some WIPs:

RPG (arrows + X):
http://img151.imageshack.us/my.php?image =thebreakertj1.swf

Tank game (WSAD + mouse):
http://img165.imageshack.us/my.php?image =tankcommander2es0.swf

Response to: Animator/aser Seekers Thread Posted January 9th, 2008 in Game Development

Hi I'm Jeff.
-I'm an actionscripter, looking for some other people to work with (aser and animator)
-Skill Level- I'd say 8ish, I can do a lot of things with actionsscript but I'll admit that some of the stuff I do isn't that efficient. Right now, I've started making my own classes.
-Current Work- nothing at the moment

-Previous Work- Platformers
-Next project- Little Fighter 2 styled Dad n Me game.
-Flash Version 8,9 but in AS2

Example work (RPG I wanted to make but decided it would take to long):
Arrows to select, Z to confirm

http://img151.imageshack.us/my.php?image =thebreakertj1.swf