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Response to: Finally. Finally!! Posted September 26th, 2010 in General

I have always had my own room, I guess I take it for granted.

Response to: I dare you to... Posted September 26th, 2010 in Game Development

At 9/25/10 10:17 PM, ObeseDude wrote: By not testing it you mean never compiling it? Thats kinda interesting, would have to be a pretty simple game though.

Well you would have to compile at least once.

Response to: Is it better to learn AS 3.0? Posted September 25th, 2010 in Game Development

At 9/25/10 07:57 AM, qwereeer wrote: I am used to using AS 2.0 instead of 3.0.

I tried to study AS 3.0, and I found myself having difficulties learning AS 3.0.

Why? You can always ask questions here if you are having any trouble with it

The reason why is because I can't name variables for dynamic texts.

It is easy to set it in your code.

dynamictxt.text = variable.toString()
I don't think it is necessary to learn it.

Although not totally necessary it does have much better performance and better coding practice in general.

What do you think?

I used to use AS2 then saw AS3 was faster and better so I learned it and haven't looked back since.

It might be useful if I learn it, but isn't it unnecessary?

AS2 is really outdated, I would recommend learning a language like AS3 or if you don't want to learn as3 there are alternatives like Haxe.

Response to: How old is your computer? Posted September 25th, 2010 in General

Only a few months old. I don't get a new computer that often though.

Response to: Space Shooter Games Coder Wanted! Posted September 25th, 2010 in Game Development

I could probably do this. I know it is hard to trust me as I have no submissions but I have an engine I made that is similar to this.
here
WASD to move Mouse to fire

Response to: vCam game issue Posted September 24th, 2010 in Game Development

The vCam works by moving the stage, anything you have added to the stage will move along with it.

Response to: What's wrong with my game? Posted September 22nd, 2010 in General

It has poor graphics and gets boring really fast.

Response to: Permanent under judgement flash ! Posted September 21st, 2010 in General

At 9/21/10 08:23 AM, Armour wrote: I assure you that this code is not as simple as you may think it is. You may decompile it if you wish, have a look at the insides but remember this. I give you no right to recycle any of the materials inside.

Or they could just get it from where you copied it.
http://www.flashsourcecode.com/ it's under Actionscript 3 Petri Dish

Response to: programmer needed for game sequel! Posted September 16th, 2010 in Game Development

I would do this, although I use AS3 if that's a problem.

Response to: Disable Right Click? Posted September 10th, 2010 in Game Development

You should really use Google for questions like this.
I did a quick search and got this code.

stage.showDefaultContextMenu = false;
Response to: Projectile question Posted September 10th, 2010 in Game Development

Where is the question? Why can't you do it for yourself? Nobody is going to write code for you.

Response to: Weird E-mail Posted September 9th, 2010 in General

It is a fake.
http://419.bittenus.com/lotteries/austra lianinternationallottery4.htm

Response to: Open A Banana Like A Monkey Posted September 9th, 2010 in General

In a lot of other countries it is normal to open bananas that way.

Response to: Medals Approval Posted September 9th, 2010 in Game Development

Have you tried messaging an admin about it?

Response to: Should Voting Be Compulsory Posted September 9th, 2010 in General

At 9/9/10 01:42 PM, WaterShake wrote: 1]Do you think voting be mandatory?

no

2] Do you think voting be considered a civic duty?

no

Response to: Let's make a quick game - Art done Posted September 9th, 2010 in Game Development

I am interested, PM me with details etc.

Response to: You've Got To Be Kidding Me!? Posted September 9th, 2010 in General

Shouldn't you be making icons?

Response to: Google instant..? Posted September 8th, 2010 in General

It seems pretty cool, but not useful for me, because I normally just use the Google toolbar.

Response to: It navs amazing? Posted September 8th, 2010 in General

It says "It Navs Amazing" for me as well.

Response to: Tracking 4 points on a movieclip Posted September 8th, 2010 in Game Development

At 9/8/10 12:01 PM, Fashoomp wrote:
At 9/8/10 11:59 AM, dekleinewolf wrote: Are topM etc. the name of the MovieClip and/or Class, or are they the names of the instances?
They are the instance names.

I just ran another trace on the instance's position, and its always returning a value of 0

It is because that is it's coordinates inside the movieclip, you can use the localToGlobal() method to convert them to stage coordinates.

var point:Point = new Point(movieclip.child.x,movieclip.child.y);
var point2:Point = localToGlobal(point);
//you can now reference the nested movieclips stage coordinates though point2
Response to: Tracking 4 points on a movieclip Posted September 8th, 2010 in Game Development

Look up localToGlobal().

Response to: Retarded Movie clip question Posted September 8th, 2010 in Game Development

You can do it like this.

character.head.gotoAndPlay(frame)
Response to: Best Userpage Header/Banner Posted September 8th, 2010 in General

Mine is terrible.

Response to: Flash submission more than 10MB Posted September 8th, 2010 in Game Development

You will need to talk to Tom if you want to submit something larger than 10MB.

Response to: Games and all Posted September 8th, 2010 in General

You use MS Paint too make games. This link should help you get started. Link

Response to: secureSWF broke my game! Posted September 7th, 2010 in Game Development

Have you tried lower protection options in secureSWF?. You might have to tell people that flash player 10 is mandatory to run your game.

Response to: Why pay so much to use creativity? Posted September 6th, 2010 in General

At 9/6/10 04:30 PM, MillsApparatus wrote:
At 9/6/10 04:26 PM, Callum123456 wrote: There are quite a few free alternatives.
My option is legal and cheap. Don't listen to this thief here, he'll only get you sued or imprisoned.

What?
I was meaning this.
http://www.adobe.com/devnet/flex/free/in dex.html

Response to: Why pay so much to use creativity? Posted September 6th, 2010 in General

There are quite a few free alternatives.

Response to: Shared Object contain MovieClip? Posted September 4th, 2010 in Game Development

At 9/4/10 12:48 PM, Nogostradamus wrote: Does arrays contain just a names of an objects or objects itself? how does it work?

Arrays just contain a reference to the object, not the actual object.

Response to: Code problem Posted September 4th, 2010 in Game Development

At 9/4/10 08:11 AM, Niallmcfc wrote:
At 9/4/10 07:40 AM, Zoete wrote: I'd like to help you, but i don't get the problem.
Basically I want to hyperlink in flash. No nonsense, when you click the button, the webpage opens.

You never explained what the problem with your code was.