The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsAt 10/1/10 02:22 PM, Prometheus13 wrote: because its easier to learn and the advanced features of AS3 is for "advanced" programmers
It's actually much easier to learn as3 as it makes much more sense, also nothing about as3 is particularly advanced.
Oh hai Chrissie Chau
http://media.aplus.by/index.php?newsid=1 73137
It could be cancer, I will need pictures to be sure though.
Are you using AS2 or AS3?
Keep it to one thread please, Have you tried contacting the mochi support team?
movieclip.visible = false
At 9/30/10 04:27 PM, tremble wrote: I'm an artist/animator. I'm not trying to learn to program like a champ. I want to make a demo so I can show off my animation. Then collab with a programmer on a real game.
You don't need to create a working game to show off your animation. If you are looking for a programmer just show a .swf full of purely of the animations.
I don't know if this was a typing error, but your code should use == not = otherwise both conditions are set to true and will cancel each other out.
function checkDirection() {
if (_root.Facing==1) {
this._x += xvel;
} else if (_root.Facing==2) {
this._x -= xvel;
}
}
At 9/29/10 10:28 AM, glavca wrote:At 9/29/10 10:22 AM, ThomSip wrote: How the hell do you make a game without library symbols?+ totaly agree??!
how do you communicatie with the objects....
(damn dubble post stuff, now I have to wait a minute :S)
By Creating a movieclip dynamically then using the drawing api.
AS3|AS2
One of my friends used to stink so I would spray him with fabreeze before allowing him to enter my house.
At 9/28/10 03:02 PM, glavca wrote: so where we put the code? lol?!
You read the code and adapt it for your own projects.
At 9/28/10 02:48 PM, GreenAlienAnimations wrote:At 9/28/10 07:18 AM, annanas wrote: Allright guys, if you could provide some examples of your coding work that would be great. Spots are still open though, I'l take the best I can find.meh
I know more, but that's just movement.
I'm pretty sure he meant a working .swf rather than randomly posting code.
I just got a full time job, this allows me to stereotype all a websites users as unemployed.
At 9/28/10 01:10 PM, Glarryg wrote: For some reason, I can't dump it onto NG right now, but I've got it on MediaFire:
http://www.mediafire.com/file/kc7mtbtiib g4sc5/Practice3a.fla
I checked the layers, and none of them are hidden, but thanks for the suggestion.
Glarryg
If you mean the "animation by" text box you can just delete it in the library and it won't show up.
I've always found Cricket extremely boring.
At 9/28/10 10:23 AM, FantasyJam wrote:At 9/28/10 10:18 AM, Callum123456 wrote:It actually depends on what you use to make the swf. Flash 5 can generate a 0.2kb swf, while Flash 6 (MX) can only go as low as 0.4kb, and Flash 8, I think that's 0.5kb, but I'm not sure. Flash CS3 can create a swf that's only 0.4kb, but it depends on the publish settings. I'm not sure what size a blank swf is from FlashDevelop, either, but they all differ slightly.At 9/28/10 10:15 AM, glavca wrote: lol are u guys mad? An empty swf is minimum 40 Kb lol how am I supose to make a 10Kb game?An empty .swf is 0.5 KB. It's actually quite easy, and there have been three examples already in this thread.
0.5 was off the top of my head. The point I was trying to make is that it's not even close to 40KB. Besides the only version you mentioned that's relevant is CS3 considering this is in as3.
At 9/28/10 10:15 AM, glavca wrote: lol are u guys mad? An empty swf is minimum 40 Kb lol how am I supose to make a 10Kb game?
An empty .swf is 0.5 KB. It's actually quite easy, and there have been three examples already in this thread.
Sorry I presumed you were using as3. Here is an as2 version of the link http://docs.brajeshwar.com/as2/flash/dis play/BitmapData.html
With an understanding ofBitmapData you should be able to understand the code yourself.
Are you using as2 or as3.
if(event.keyCode = 23)
{
//bla
}
That doesn't work.
That wouldn't work because you need to use == not =.
http://www.newgrounds.com/dump/item/f35b 174762d444d6ee1812ceb2ab0503
Here is my entry from the old thread with a few modifications to make it run at 60fps.
While customer response doesn't equal yes Me pester customer.
When is it ever set to anything other than "Action Box"? I will need to see the rest of the code as I don't think the problem is with the bit you gave.
You will need flash. If you have any more questions about it you can ask in the flash forum.
One computer I had, would do it for every single video, but it works with every other computer I have used. So I'm guessing it's a problem your side not with youtube.
Yes, you can use the mochiads leaderboard without using there ads.
It was easier than I expected, here is my (crap) entry it is only 2.1KB and runs at 30fps.
http://www.newgrounds.com/dump/item/f35b 174762d444d6ee1812ceb2ab0503
This seems really impractical to me, the games would look terrible. Have you made anything that small?