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Author Search Results: 'boomoto'

We found 9 matches.


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Viewing 1-9 of 9 matches.

1.

None

Topic: Need help with as3

Posted: 04/27/08 01:48 PM

Forum: Flash

nvm i figured a way to to trick the hittest as3 is fucked


2.

None

Topic: Need help with as3

Posted: 04/27/08 01:26 PM

Forum: Flash

ok i need help i have say an instance named enemy on the stage, and i want it so when the shot hits the enemy i want the enmy to go to x =900 however i have yet to figure this out i have tried

if (this.hitTestObject(enemy)) {
enemy.x +=900;
near the bottom but, all this does is when the mouse clicks the enemy goes away
please help!!!

// imports the events ie- ENTER_FRAME ect * means all of them
var xd:Number;
var yd:Number;
var radAngle:Number;
var size:int = 1;
// size of the shot
var shotSpeed:int = 20;
// defines some variables

function mcFunction(event:Event):void {
// you will notice that there is no longer _xmouse, it is now mouseX
// _x also changed to x (same with y)
// Void is now a lowercase void
xd = test.x-stage.mouseX;
yd = test.y-stage.mouseY;
// finds the x and y difference of the sprite and the mouse
radAngle = Math.atan2(yd, xd);
// finds the angle in radians (flash works in radians not degrees)

// uses PI because radians work with PI (not the tasty kind either)
}

stage.addEventListener(Event.ENTER_FRAME , mcFunction);

function shootShot(event:MouseEvent):void {
var shot:Sprite = new Sprite();
with (shot.graphics) {
lineStyle(1, 0x000000, 1);
moveTo(-size/2,-size);
lineTo(size/2,-size);
lineTo(size/2,size);
lineTo(-size/2,size);
lineTo(-size/2,-size);
}
addChild(shot);
// draws and attaches
shot.x=test.x;
shot.y=test.y;
shot.rotation = int(radAngle*360/(Math.PI*2)-90);
// sets the shot x,y, and rotation to the triangles
shot.addEventListener(Event.ENTER_FRAME, moveShot);
// adds and enterFrame to the shot, to move it
}
function moveShot(event:Event) {
with (event.target) {
// with the object that called the event
x+= shotSpeed*Math.sin(rotation*(Math.PI/180 ));
y-= shotSpeed*Math.cos(rotation*(Math.PI/180 ));

/*seeee here no worky:(
if (this.hitTestObject(enemy)) {
enemy.x +=900;

}
*/

// moves the shot depending on its rotation, uses build in math sin and cos functions
// remember that flash works in radians
if (x>=550||x<=0||y>=400||y<=0) {
// if the shot is out of the screen
event.target.removeEventListener(Event.E NTER_FRAME, moveShot);
this.removeChild(DisplayObject(event.tar get));
// removes the shot sprite and the enterFrame on it
}
}
}
stage.addEventListener(MouseEvent.MOUSE_
DOWN, shootShot);
// adds a mouseListener, when the mouse is pressed


3.

None

Topic: Building flash team

Posted: 03/24/07 11:09 AM

Forum: Flash

lol well, the only postive thing about your site is that its validated, and if your wondering yes my site does contain a few errors but i will fix that, but really you need to work on your webdesign, take a look at mine then yours www.boogames.ca


4.

None

Topic: Building flash team

Posted: 03/23/07 08:54 PM

Forum: Flash

man lmfao, I can learn and this is the whoel poitn of it, and yes i can code in php and mysql quite well, i have created secure login sytems with flash using a php file and a mysql database. Dont call me noob or w/e. And its not punishment, i just dont want to deal with you, peopel with your attitude. If you can code well in one langue you can learn other langues fast, there all closley realted php and action script have a lot in common. Take a look at www.boogames.ca, and tell me what you think of that, that is 100% done by me, that site even does well enough to cover the cost of my servers and domain names. Now seeing that you have a myspace over a website, shows me how noob you are.


5.

None

Topic: Can I sponsor your next game?

Posted: 03/23/07 11:30 AM

Forum: Flash

well i'm always lookign for sponsors for my work, right now i'm working on a zelda flash game i have posted up a demo on newgrounds, so its not released yet, and is still in the works so check it out


6.

None

Topic: Building flash team

Posted: 03/22/07 10:34 PM

Forum: Flash

man i made that 3 years ago was my second game ever lets see ur seocond game ever, but yeah i guess i could create an example of my current skill.... but the one thing i'm really good at it creating the saving and such automatic and user manually.... b/w dude i dont give a shit wut u think ppl wit ur attidute do not belong on my team.


7.

None

Topic: Building flash team

Posted: 03/22/07 09:10 PM

Forum: Flash

Alright this is going to try and answer all everyone questions. Firstly vent is ventrilo, it is liek teamspeak, your right you dont need it but its nice to have at times. And yes if you do help out i will give you access to my servers, however if your wondering there not dedicated servers, thirdly i'm 17 from canada, I am more into website design then flash, but i love to work in flash, and i'm still learning, so the batting average does not really matter, since i post soem of my first work here. Personally speaking i think my best work on here is the virtual tour of my high school i created, and the current demo of the game i'm working on is the zelda game. Now view thoses games then say somthing, I know there not like amazing but there not crap. As well its not just me right now, i have 2 other members before i posted this. And again the whole point of this team is for everyone to learn new things espesially me. Now if you want to join add me to msn or send me e-mail at boofool@hotmail.com If your interested in viewing soem of my website then visit www.boogames.ca and www.flashassault.com(still being built) and one of my other members site at www.studiox.ca So were not some 11 years olds tryign to scam u all.


8.

None

Topic: Building flash team

Posted: 03/21/07 11:48 AM

Forum: Flash

Hey i'm building a flash team, I want it to grow and be very large, so that we can undertake big projects, right now where working on a zelda flash game the engine is almost done, however anyone who has played zelda knows how long and big these games are, so we need more help with that, after this game is done looking into creating soem great mutiplayer games, maybe a gta style game??? We have lots of resoucres we have a vent and a server, with multiple websites. My xfire is cissboo and msn is boofool@hotmail.com, please all help is welcomed


9.

None

Topic: Which software use to create Flash

Posted: 01/24/07 06:57 PM

Forum: Flash

At 1/24/07 06:48 PM, Drevgon wrote:
At 1/24/07 06:34 PM, DACOtheMASTER wrote: ´Hello to all, I saw that this website have awesome flasher creators, and I wanna know which software you use or prefer? I actually have Adobe Macromedia Flash 8 but I will wanna know another more that uses the people XD greetings to all and continue making flash ^^
I will wanna know another more that uses the people? Totally lost you there but i think i no what your asking. You can t use much more for flash animation than flash if your after more grapical pieces then use photoshop as well

Drevgon

True enough use flash to code everything but you dont need to get your gfx from in it, sometimes doign so though is good, i liek flash style, but if you want to try and create your own style there lost of ways, liek clays, still shots, 3d max or fireworks/photoshop/paint w/e you get your images is totaly up to then all you have to do is but it togther in flash, so if you see somthign almost realsitc probally not created in flash but rather put togther into flash


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Viewing 1-9 of 9 matches.