Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsAt 12/11/09 12:27 PM, ForNoReason wrote:At 12/11/09 11:22 AM, Blounty wrote: PCHOOM!lol, nice, but please remember to post any art submissions here
http://www.newgrounds.com/bbs/topic/1125 086
will do, sorry bout that :P
PCHOOM!
Is there a thread for, voice acting help, tips and tricks and other things related to voice acting?
Or a group of some kind?
not people looking for voice acting or advertising there voice acting
thanks :D
Changing the auras would give a new feature to newgrounds, change it and if people dont like it you can always change it back.
Its better to have tried it and have it fail, than to not have tried it at all.
Thanks, I was looking to the left where all the info was
I get this thing that covers 3 quarters of the screen with white, If i let it load for just a bit longer before clicking play, it works fine though
How do I favourite something out of the art portal? I cannot find it.
Hey I love it, Can I use it as my DP if I say you made it? :D
Draw solid snake looking out of a hole in a box
Can you draw 'Kenstar and Yusuke' from Girlchan in Paradise please
hehe greedy guy
Do flixesl games have to be 8-bit can they not be vector art?
People are getting more and more practice with flash every time they use it, Obviously flash animations and games are going to get better and better.
There is an invisible button in the shop, at the shop sign in the middle of the words.
typed from memory cant remember properly
Post your version of the 'Finish the cartoon' ad.
you know you want to!
At 12/2/09 04:27 PM, Argentin wrote: Some are lazy, some just don't have the skills to make it by themselves (such as programmers)
Good point, but this is when they should collaborate with artists, Artists need programmers too
At 12/2/09 07:09 AM, hdxmike wrote:I won't argue with you.The fuck ? i was complementing you , i genuinley like the idea and the illustration aint bad.
i try to be nice...
When he said that he wouldn't argue with you, he was taking the complement.
At 12/2/09 03:55 PM, Niallmcfc wrote: If there is anyone that wants to help her page is here: 3-C-C-3-N-7-R-1-C
Is this an alt you are trying to publicize, while trying to make people think it's not you?
Don't people like making there own stuff?
That feature does not work anymore.
The stuff you buy is shown here instead
Click to view.
i think this needs the whistle blown on it
will thsi work if i want the buttons to go to different places?
i have two buttons on my flash and if u click each 1 it will take you to a different part but i cant put two button codes on the same frame how would i make it so i could here is my code that i am using for one of the buttons and this seems to work fine until i add it again for my other button plz help
Good.addEventListener(MouseEvent.CLICK, buttonClick);
function buttonClick(event:MouseEvent):void{
gotoAndStop(3);
so i have this and there are 2 button 1 for good and one for evil but i cant put actionscript on the buttons so when you click it it will go to the frame i choose is there anyway i can do this in actionscript 3
http://spamtheweb.com/ul/upload/150109/7 4245_Madness_Grim_Trailer.php
how come i can not find anything like what any of you have said here is the code:
import flash.events.Event;
import flash.events.MouseEvent;
import flash.net.navigateToURL;
import flash.net.URLRequest;
import flash.system.Capabilities;
const AUTO_PLAY:Boolean = false;
const FRAME_RATE_ADJUST:Boolean = true;
const LOADER_FRAME_RATE:Number = 30;
var loadingComplete:Boolean;
var movieFrameRate:Number;
var initialized:Boolean = false;
function init():void
{
if(initialized)
return;
movieFrameRate = 0;
if(FRAME_RATE_ADJUST && stage)
{
movieFrameRate = stage.frameRate;
stage.frameRate = LOADER_FRAME_RATE;
}
initialized = true;
stop();
if(root && root is MovieClip)
MovieClip(root).stop();
loadingComplete = false;
ngButton.addEventListener(MouseEvent.CLICK, ngButtonClickHandler, false, 0, true);
addEventListener(Event.ENTER_FRAME, enterFrameHandler, false, 0, true);
if( meetsVersion([9,0,28,0]) )
addEventListener(Event.REMOVED_FROM_STAGE, cleanup, false, 0, true);
enterFrameHandler();
}
function meetsVersion(version:Array):Boolean
{
var playerVersion:Array = String(Capabilities.version.split(" ")[1]).split(",");
for(var i:uint=0; i<version.length; i++)
{
if(uint(playerVersion[i]) > version[i])
return true;
if(uint(playerVersion[i]) < version[i])
return false;
}
return true;
}
function enterFrameHandler(e:Event = null):void
{
if(!movieFrameRate && FRAME_RATE_ADJUST && stage)
{
movieFrameRate = stage.frameRate;
stage.frameRate = LOADER_FRAME_RATE;
}
if (!loadingComplete)
{
var loaded:Number = 0;
if(loaderInfo)
loaded = loaderInfo.bytesLoaded / loaderInfo.bytesTotal;
if(bar)
bar.scaleX = loaded;
if(loaded == 1)
{
loadingComplete = true;
if(AUTO_PLAY)
startMovie();
else
{
gotoAndPlay("loaded");
hank.gotoAndPlay("ready");
}
}
}
}
function ngButtonClickHandler(e:Event):void
{
navigateToURL(new URLRequest("http://www.newgrounds.com/collection/madness"), "_blank");
}
function cleanup(e:Event = null)
{
if(initialized)
{
ngButton.removeEventListener(MouseEvent.CLICK, ngButtonClickHandler);
removeEventListener(Event.ENTER_FRAME, enterFrameHandler);
if( meetsVersion([9,0,28,0]) )
removeEventListener(Event.REMOVED_FROM_STAGE, cleanup);
if(movieFrameRate)
{
stage.frameRate = movieFrameRate;
movieFrameRate = 0;
}
}
initialized = false;
}
function startMovie():void
{
cleanup();
if(root && root is MovieClip)
MovieClip(root).play();
// for advanced use, you can listen for this event using code
dispatchEvent(new Event(Event.COMPLETE));
}
init();