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Author Search Results: 'blah569'

We found 2,697 matches.


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Viewing 1-30 of 2,697 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94990

1.

None

Topic: Where is your browser god now?

Posted: 11/22/09 12:56 PM

Forum: General

Google Chrome uses Apple's WebKit rendering engine anyway. Very fast response time is understandable with a very lightweight interface.


2.

None

Topic: Curving Table borders?

Posted: 11/22/09 04:09 AM

Forum: Programming

At 11/22/09 03:20 AM, DeviantSpaceMan wrote: I've finally begun development on my website, but before I continue any further I'd like to know how to curve the corners on tables. I've seen this done lots of times on many different websites, but can't find how they've done it in the source code.

Below is what I've got so far, so using css/html how would I go about curving the corners on the table containing the image?

The property to curve borders on images is not available in all browsers just yet. You can use one image with whitespace separating each corner, middle, then the last corner, or three different images. Example:

body_l, body_m, body_r

body_l being the left border, m being the content between, and body_r being the final right border. However, for just a static image, that's not really necessary. You can just round the corners in the application that created the image.

Hopefully that helped a little bit and might be able to point you into the right direction. Good luck!


3.

None

Topic: Check out my useless script

Posted: 11/21/09 10:05 PM

Forum: Programming

Ah, pretty fun to create minor content like that.


4.

None

Topic: Roatation fucks with creation. GML

Posted: 11/21/09 06:04 PM

Forum: Programming

At 11/21/09 05:15 PM, geterkikzkid wrote: Also, is there a way to make to register a second point in a sprite to work with?

The GMC forums could probably help you out. Most of us in the programming forum do not use GameMaker.


5.

None

Topic: How do computers ''communicate''?

Posted: 11/18/09 09:35 PM

Forum: General

Communicate over a network or through a serial com port? Typically, the OS is able to read sectors from the logical media (HDD), storing the collected data in memory. Over a network, we can try to connect to a service or port, sending the data. The service is able to understand the data and make use from the signal.

might not make too much sense, I'm a little tired.

6.

None

Topic: Rip Kitty Krew Collab

Posted: 11/18/09 09:26 PM

Forum: Flash

The same time frame as the return collab?


7.

None

Topic: Use usb controller in flash

Posted: 11/12/09 09:08 AM

Forum: Programming

At 11/12/09 09:06 AM, blah569 wrote: If you're not too familar with C++, you might find Ruby with Gosu a little easier. If you're still wanting to

Ahh sorry, didn't mean to post that in this thread.


8.

None

Topic: Physics Engine C/c++ Program?

Posted: 11/12/09 09:07 AM

Forum: Programming

If you're not too familar with C++, you might find Ruby with Gosu a little easier. If you're still wanting to use C++, you can use Gosu provides an interface for C++ as well.

However, if you don't want to use Gosu, you could probably just use SDL for detecting input and OpenGL / GLUT for writing to the display buffer.

lol, accidentally posted this in a different thread.

9.

None

Topic: Use usb controller in flash

Posted: 11/12/09 09:06 AM

Forum: Programming

If you're not too familar with C++, you might find Ruby with Gosu a little easier. If you're still wanting to use C++, you can use Gosu provides an interface for C++ as well.

However, if you don't want to use Gosu, you could probably just use SDL for detecting input and OpenGL / GLUT for writing to the graphic buffer.


10.

None

Topic: Use usb controller in flash

Posted: 11/12/09 08:59 AM

Forum: Programming

You could probably make a simple application that Flash communicates to using a BinarySocket to return back data. That's probably how the Make Controller works.


11.

None

Topic: txt file script (php)

Posted: 11/11/09 07:25 PM

Forum: Programming

At 11/11/09 12:57 PM, mayoarm11 wrote: sorry for the double post.

This seems to work partially, and I don't know what I'm doing wrong.

Once I upload the .swf and .php files into my directory, the file is automatically created. Also, after I delete the .txt file in my directory, and run the .swf file in my browser, it doesn't create the .txt file.

thanks in advance :)

Are you using the AS2 piece or the AS3 piece? I've found a few mistakes that I've made, but AS version are you using?


12.

None

Topic: txt file script (php)

Posted: 11/10/09 08:23 PM

Forum: Programming

Here is a method for achieving the concept in AS3 (you might want to package the lines in a custom method however):

var req:URLRequest = new URLRequest("http://www.mysite.com/hey/myfile.php");
var loader:URLLoader = new URLLoader();
loader.dataFormat = URLLoaderDataFormat.VARIABLES;
request.data = "?name=myname.txt&body=" + myStringVar;
//not sure about the above line, should work however
request.method = URLRequestMethod.GET;
loader.addEventListener(Event.COMPLETE, loadGood);
loader.addEventListener(IOErrorEvent.IO_ERROR, loadBad);
loader.load(request);

function loadGood(evt:Event):void
{
     trace("Sent successfully!");
}

function loadBad(evt:IOErrorEvent):void
{
     trace("Error occurred");
}

If you're using AS2:

var sendData = new LoadVars();
sendData.name = "myfile.txt";
sendData.body = myStringVar;
sendData.sendAndLoad("http://www.mysite.com/hey/myfile.php", sendData, "GET")
sendData.onLoad = function (suc)
{
     if (suc == true)
     {
          trace("Sent!");
     }
     else
     {
          trace("Failed");
}

Then, in your PHP file:

<?php
function clean($str)
{
	$str = htmlspecialchars($str);
	
	return $str;
}

function check_ext($file)
{
	$bit = explode(".", $file);
	
	return $bit[sizeof($bit) - 1];
}

$name = clean($_GET['name']);
$body = clean($_GET['body']);

$cname = trim($name);

if (!empty($cname))
{
	if (check_ext($name) != ".txt")
	{
		$theFile = $name . ".txt";
	}
	else
	{
		$theFile = $name;
	}
	$fp = fopen($theFile, 'w');
	fwrite($fp, $body);
	fclose($fp);
}
?>

The above should work hopefully, I'm a little tired so I might have made a few mistakes. Good luck though!


13.

None

Topic: moving with the arrow keys?

Posted: 11/08/09 12:49 AM

Forum: Programming

What language are you using? If you're using AS2 or AS3, then repost your question in the Flash Forum.

Good luck!


14.

None

Topic: Rack Servers? Why?

Posted: 11/07/09 09:15 PM

Forum: Programming

Most personal ISPs have very limited bandwidth allocation as well. You can buy a few computers and setup your favorite flavor of Linux, SSH into it, setup Apache, PHP, and PHP modules (including MySQL) - then you're set.


15.

None

Topic: "1037: Packages cannot be nested"

Posted: 11/07/09 03:10 PM

Forum: Flash

If you're on Winblows, I recommend getting FlashDevelop for writing AS, it's a lot nicer than the Flash IDE. It even autoimports required classes if it detects a class missing.

On flash, set the document class to "in the properties panel" to "MainClass." Create a new AS file in the same directory as the (*.fla) / (*.swf), name the file "MainClass.as" and append to this to the file:

package
{
     import flash.display.MovieClip;

     public class MainClass extends MovieClip
     {
          public function MainClass():void
          {
               trace("It's working!");
          }
     }
}

package acts as the directory structure in relation to the fla / swf. the method "MainClass" works as a constructor for the "MainClass."

Hopefully that helped you out!


16.

None

Topic: GameDesContest-$1 0000 to the winne

Posted: 11/07/09 12:20 AM

Forum: Flash

Seems pretty interesting, but not quite as large as the MaxGames contest?


17.

None

Topic: Screencaps of upcomming projects?(2

Posted: 11/04/09 07:27 PM

Forum: Programming

At 11/3/09 01:05 PM, RageOfOrder wrote: I've been working on an IRC bot in Perl for months (Since January?)
I guess IRC bots don't really stack up against an operating system as a project, but oh well.

It needs some optimization still, but the featureset is pretty nice.
- Plenty of hard-coded commands directed at channel management, etc
- Command aliases (Multiple names for any command)
- Custom Commands (Build your own commands with custom args, using any of the hard coded commands)
-> Required arguments
-> Optional arguments
-> Defaults for unspecified optional args
- Last.FM nowplaying information
- Random FML grabber
- Stats tracking
- Custom timer system
- Points/Awards system
- Use of several variables ($noun, $adjective, $chan, $nick, etc) useable in all commands
- Dictionary system for items and for users
- 4 types of automated spam detection
- Two regex filter commands (Nick and Text filters)
- Regex supported for all appropriate commands (Kick, Ban, etc)
- Automated channel ban management (Set a default and maximum ban time for your channel, automatically expired by the bot)
- Everything is configurable on IRC by the channel owner, specific to that channel
- More :)

Full Size

Woah, looks really nice! How much time have you put into creating the bot throughout the months?

My OS / Kernel is still very basic and primitive, I've been working on it loads though. It's pretty fast to respond and load everything, then presenting the user with the shell interface. I'm working on a simple installer to look for available media, format the media (working with ext3 at the moment), and write to the media.

I've been getting way ahead of myself in what I'm working on. I've started working on a 'language' that users can use to create applications, which is coming along pretty well at the moment. It's pretty functional and preforms pretty well. I made a simulator that generates windows based from the code in Linux and Windows, so that I'm able to test the system.

That's getting pretty ahead of myself, because I probably will not even had a form of a graphical user interface anytime soon, and the language manages the GUI (App windows, components, etc). The idea though motivates me to keep working on the OS to hopefully implement that in the future.


18.

None

Topic: Is ubuntu worth it?

Posted: 11/04/09 08:40 AM

Forum: Programming

I never really liked Ubuntu until 9.10, I preferred Sabayon or another flavor. I really prefer using Linux over Windows as it's a lot better for me to do programming in (primarily with NASM and C / C++). It's a lot cleaner, much more smooth, and much more of an enjoyable experience, but that depends on what you're wanting to do.


19.

None

Topic: Not Sure If This Goes Here Opensuse

Posted: 11/02/09 09:58 PM

Forum: Programming

You can get gparted and clear the partition assuming that OpenSUSE is partitioned on the drive.


20.

None

Topic: Screencaps of upcomming projects?(2

Posted: 10/31/09 06:03 PM

Forum: Programming

At 10/31/09 04:52 PM, Jon-86 wrote:
At 10/31/09 04:27 PM, blah569 wrote: shows the entire desktop instead of just the emulation window.
Push-up bras are the worst :P

Tell us a bit about what your doing. A screenshot is one thing but it would be good to know how you got to where you are now I suppose.

hahaha, actually the desktop was random, but only from a few different wallpapers. I just didn't want to take a screenshot of a solid colour.

The file structure looks like this:

/boot/grub/
/main/feliz.bin
/apps/
/conf/
/prof/admin
/prof/tim
/prof/%USER%/Documents
/prof/%USER%/Desktop

etc

I'm working on a system to where applications can only talk to their current directory. In their application directory. They can have user settings, app settings, and anything else that the application needs. Example structure:

/apps/heyworld/main.fele - the main source file for the app (not binary) and extension will probably change later
/apps/heyworld/HeyWorld.fela - the application binary (to distribute apps to other people)
/apps/settings.feli - settings file similar to XML that app can read depending on user or global settings.

Applications are unable to talk to other apps or listen to other apps or files that are outside of their app directory. I think this might really help with execution of permanent malicious code. However, if app developers want their applications to be able to talk to their other apps, they can get a developer key that they can use in all of their apps when sending / receiving requests.

All applications will be able to read any file outside of their directory, but they will not be able to write files outside of /apps/%APPNAME%/

in the "Image 2" screenshot, here is the source for test2/main.fele

lib_fetch(CONST_SH);
echo ("Hey user!  I'm a simple application that counts to 10...");
for ($i = 0; $i < 10; $i++)
{
    echol($i);
}

Really simple and useless example at the moment. Cleans application cache at the end of the file.

At 10/31/09 05:04 PM, kiwi-kiwi wrote:
That's very cool, what type of kernel architecture are you using, microkernel, monolithic ?

Also sorry for the late response, didn't see your question, yes it's XNA and also thanks for the compliment, I hardcoded all the animations. Took me a while, but I'm satisfied with the result

Ah thanks! At the moment the structure / architecture I'm going for is microkernel. Very nice on the project that you're working on though, looks very smooth and clean.


21.

None

Topic: Screencaps of upcomming projects?(2

Posted: 10/31/09 04:27 PM

Forum: Programming

A small operating system that I've been working on now. The kernel is pretty fast to respond and is pretty smooth at the moment. A few screenshots:

Image 1
Image 2
Image 3

Image 4 - shows the entire desktop instead of just the emulation window.

Pretty basic at the moment, but I really like how it works.

Screencaps of upcomming projects?(2


22.

None

Topic: Installed Linux, want to program.

Posted: 10/31/09 04:45 AM

Forum: Programming

At 10/31/09 04:39 AM, blah569 wrote: creates an (*.iso) with grub installed that loads binary the

lol, just read over my post.

- creates an (*.iso), then moving grub to /boot/grub/ with menu.lst


23.

None

Topic: Installed Linux, want to program.

Posted: 10/31/09 04:39 AM

Forum: Programming

I never really cared for Ubuntu, but I really like 9.10. It's very fast, very stable, and very smooth. Runs very well. Very quick boot time, and my applications respond very quickly. Able to compile, link, and index objects in my projects in under seconds.

I have a shell script that compiles out several (*.c) files into (*.o), makes two binaries from (*.s) and (*.asm), links all of the files together, and creates an (*.iso) with grub installed that loads binary the kernel from /main/kernel.bin ~~sec. Very fast to make my kernel binary, and then very fast to test in qemu / vbox.

I prefer using Linux for doing any programming, but that depends on what you're wanting to create. If you're familar with .NET, you can use Mono / Mono Develop, it even has a RAD for building interfaces.


24.

None

Topic: Macintosh and python

Posted: 10/29/09 10:47 AM

Forum: Programming

Haha sarcasm is pretty fun, and I never really got into Python too much, the syntax was unappealing in my opinion. Ruby has a similar syntax, but I prefer Ruby over Python.


25.

None

Topic: If your brain was a computer ?

Posted: 10/28/09 08:22 AM

Forum: General

At 10/28/09 08:20 AM, MwnciHead wrote: it looks like the process "life.exe" has encountered an error and needs to close. would you like to send an error report?

Why would you install Winblows onto your brain?


26.

None

Topic: 15 y/o raped while others watch

Posted: 10/27/09 09:49 PM

Forum: General

At 10/27/09 07:58 PM, MrPercie wrote: Wow americans are pussy's.

Well, a few people walking by actually joined in.


27.

None

Topic: Question About Bug Fixes In General

Posted: 10/27/09 09:46 PM

Forum: Flash

Assuming that the game is downloaded, you could have a current version number on a server somewhere, and have your game read out the current version number. If the server is not down, check if current version > game version (game version being a piece of data containing the version number that the user is using).

If found, replace the necessary files.

Hopefully that helped out some!


28.

None

Topic: Why does everybody hate macs?

Posted: 10/25/09 04:29 PM

Forum: General

I really don't like Windows. I only like using OSX 10.5 to 10.6, and I also like XCode, it's probably still the best option to develop iPhone / iPod touch apps even after Flash CS5 will be released. The software equivalent for everything I've tried on a Mac is much more pretty than the same software on Windows.

However, I prefer using any flavor of Linux more than Windows or Mac, and I have a few Macs, as well as a few PCs running Windows.


29.

None

Topic: Play My Great Flash Game Demo!

Posted: 10/25/09 03:16 AM

Forum: Flash

At 10/25/09 02:50 AM, YoinK wrote: how do you shoot??????? it's good... but I want to be able to shoot.

Are you using a unix based system? I'm unable to shoot as well.


30.

None

Topic: What can you do...

Posted: 10/25/09 02:58 AM

Forum: Programming

At 10/25/09 02:03 AM, TheWolfe wrote: All I know is a week's worth of Java. I'm just curious about the future.

Java != Javascript, but you probably knew that?


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Viewing 1-30 of 2,697 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94990