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Author Search Results: 'bladeofluigi'

We found 461 matches.


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Viewing 1-30 of 461 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91216

1.

None

Topic: Frontier As? (as3 Question)

Posted: 11/01/09 04:40 PM

Forum: Flash

Alright, thanks man!

Anyone got a link to a tut that can teach me to make a scrollbar component?


2.

None

Topic: Frontier As? (as3 Question)

Posted: 11/01/09 04:24 PM

Forum: Flash

Can you guys walk me through it? I'm new to AS3, long time fan of AS2.


3.

Shouting

Topic: Frontier As? (as3 Question)

Posted: 11/01/09 03:30 PM

Forum: Flash

If you don't understand what I'm saying here and still want to help me:

How do you do something like this: have a dynamic text that says things like

"9:00 A theif broke into the caravan
and stole a dagger. He got away"
"8:00------------------------------>"
"7:00------------------------------>"
"They find nothing and thank
you for your time"
"6:00Some patrol officers ask
to see what's in your cargo."

Also, the scroller to the right will only appear when at least texts appear, and will change to look smaller so that it can scale to the amount of texts that appear

So final question how would I set up an event to happen and cause a new text to appear, and make an old text scale Y+5?


4.

None

Topic: Reperation for Slavery?

Posted: 09/30/09 10:39 PM

Forum: General

only 1.4% of all whites in the country condoned slavery at its peak. Why should I need to pay a white tax?


5.

None

Topic: Reperation for Slavery?

Posted: 09/30/09 09:49 PM

Forum: General

At 9/30/09 08:29 PM, Bloodspade wrote: well whats your opinion on this? should whites who migrated to america after 1900 have to pay restitution for slavery? is there any prescedence of this happening? And is this just a money grab from african americans whose very idea that we should do this stems from intense racism. Also is political correctness making Racism flourish?

That had to be the biggest full of shit idea I have ever heard.

The descendants of white people have nothing to do with racial slavery that took place a long time ago.
As a white man, I already see social issues (like this) all over that disgust me.
The fact that you seem almost agreeable to it pains me.

It wasn't just white people that condoned slavery. It was also tribes in Africa whom sold slaves. Would you go to a tribal part of africa and demand restitution?


6.

Crying

Topic: Prank calls are illegal in CA

Posted: 09/22/09 03:55 AM

Forum: General

I am sad to say this.

http://law.onecle.com/california/penal/6 53m.html

I looked for every loophole in the book. You cannot make or receive calls with intent to annoy or harass. Not only that, but here's an example: if you use an Arnold Schwarzenegger soundboard (with detective john kimbell) you can be charged with

-impersonating a police officer
-misdemeanor
-harassment

:(
Once again free speech takes a slap in the face.


7.

None

Topic: Paranoid/Reasonab le conspiracy thr

Posted: 09/15/09 06:25 AM

Forum: General

When you use the "sky" feature on google earth, you can see every star in the sky.

HOWEVER when I searched "planet x" they did not say "error no results try typing in a zipcode." Instead, the camera did not move or show me anything.

When you search

-6.01931°
-91.5903°

(the estimated location of planet x)
there's a big black square, an obvious cut out. But why? What are they hiding?

Everyone says that planet will appear as a big cross before threatening us with destruction.
How? I've only read many volcanic eruptions caused by its gravity+tsunamis.

Here's a picture of googles cut out spot in the galaxy. Check it out yourself if you don't believe me.

Paranoid/Reasonab le conspiracy thr


8.

None

Topic: Duped Mc Hittest Detection

Posted: 08/24/09 04:31 AM

Forum: Flash

At 8/24/09 04:16 AM, the1manwiththeplan wrote: This is how to create a hittest with duped mc movieclips.

Hope it Helps XD

Ah! thanks I'm sure that'll work!


9.

None

Topic: Stopping all other sounds

Posted: 08/24/09 03:55 AM

Forum: Flash

At 8/24/09 03:44 AM, cantbefaded wrote: How do I make it so that when I press button #3 for example.. the sounds from all the other buttons :stop playing and only button 3 plays?

make the sound start at the released (frame 4) part of the button
on(press){
stopAllSounds();
}


10.

None

Topic: Duped Mc Hittest Detection

Posted: 08/24/09 03:41 AM

Forum: Flash

I want the eyesight to be able to tell that there are multiple movieclips named interest.

if(this.eyesight.hitTest(interest)){
i=0
while(i<1){
this.gotoAndPlay(3)
i++}
}
else{
play()
}

That's the script, but since there are multiple spots of interest, it only checks to see one and thats all. How would I make it able to do that for multiple points of interest?
Also, is there something wrong with my while code?


11.

None

Topic: How do I make a simple button?[as3]

Posted: 08/21/09 04:11 AM

Forum: Flash

made a completely different project with the code and such and it works well. Why not there, in the origional pj? I don't know... Thank you very much NG guys.


12.

None

Topic: How do I make a simple button?[as3]

Posted: 08/21/09 04:00 AM

Forum: Flash

trace("works")
test.addEventListener(MouseEvent.CLICK, test_click);

function test_click(e:MouseEvent) {
	trace("Test has been clicked!");
}
stop();

0 errors
Output says works and thats it.

Maybe it needs to loop or something? Is it the stop() that's bothering it?


13.

None

Topic: How do I make a simple button?[as3]

Posted: 08/21/09 03:32 AM

Forum: Flash

Hmm... I guess so.. Let me draw you a map of what my flash looks like...

frame 4
layer 1

test.addEventListener(MouseEvent.MOUSE_D OWN, test_click);

function test_click(e:MouseEvent) {
trace("Test has been clicked!");
}
stop();

frame 4 layer 2

button with the instance name of (Copy and pasted so you know it's right)=test

Something wrong here? I know I prolly messed up, cause I'm new to 3.0
Help is always appreciated!


14.

None

Topic: How do I make a simple button?[as3]

Posted: 08/21/09 03:09 AM

Forum: Flash

At 8/21/09 03:06 AM, FlashtooREV wrote:
It doesn't turn into a hand, you can click it though.

I checked the output. Nothing...


15.

None

Topic: How do I make a simple button?[as3]

Posted: 08/21/09 02:50 AM

Forum: Flash

At 8/21/09 02:36 AM, thedayturns wrote: function test_click(e:MouseEvent){
trace("Test has been clicked!");
}

Didn't work... In fact, my cursor doesn't even seem to suggest that there is a button beneath it... Thanks for trying though..


16.

None

Topic: the hardest part in flash?

Posted: 08/21/09 02:30 AM

Forum: Flash

The beginning of the middle.

You realize your flash will take even longer than expected, and you don't want to strain yourself working, so you put it off until everyone realizes it's dead.


17.

Mad as Hell

Topic: How do I make a simple button?[as3]

Posted: 08/21/09 02:28 AM

Forum: Flash

I'm so frustrated! I spent hours trying to figure out how to make a button!

In AS2, it was simply
on(release){
do this}

THAT WAS IT! Simple, but effective! All of the online help seems to suggest I might need to spend forty minutes telling each button that it is a button and when you are clicked, you have to do this stuff.

Please help me NG, I just want to know how to make a button easy.


18.

Crying

Topic: Scripting a cam to follow [as3]

Posted: 08/20/09 07:47 PM

Forum: Flash

cam.x += (player.x-cam.x)/2
cam.y += (player.y-cam.y)/2

It WORKS, but it has problems...
I put it on two frames looping, but the cam seems all jittery and annoying. Is there a more convenient script?


19.

None

Topic: psychic flash games

Posted: 08/19/09 08:20 AM

Forum: Flash

At 8/19/09 08:17 AM, HonterGames wrote: The answer will always come out as 9 if you do it right. It like saying
You don't need to really script anything

You're right..

I wasn't thinking of it mathematically...


20.

None

Topic: psychic flash games

Posted: 08/19/09 08:06 AM

Forum: Flash

At first, the game kept giving me inaccurate results. Until I paid perfect attention to the directions.

of the 11 times I tested it, 9 came out correctly.

It's possible this was coincidence, but I'd be surprised if that were true. Before you flame me to death, READ THE INSTRUCTIONS.

You take a 2 digit number add the two digits as individual numbers, then subtract them to your beginning number.

Let's say your number is 11. 1+1=2 11-2=9
look at the symbol next to 9 and focus on it as you click the button. For some reason, it came out surprisingly accurate.

http://noolmusic.com/free_games/psychic/
psychic_-_flash_game_swf.shtml

Also, how would one go about scripting something like this...?


21.

None

Topic: not able to attach actionsto button

Posted: 08/05/09 04:03 PM

Forum: Flash

I you're too lazy to read whats going on heres a video.
http://img190.imageshack.us/i/vid0064.mp 4/

Its probably too small to read, but wats going on?

I can't attach actionscript to movieclips/buttons... why?


22.

Crying

Topic: probably nub question: Random text?

Posted: 08/05/09 02:05 PM

Forum: Flash

At 8/5/09 01:47 PM, gammaglob wrote: var names:Array = ["Patrick","James","Edward"];
var randomName:String = names[Math.floor(Math.random()*names.len gth)];

It's basically the same in as2, just remove the :Array and :String.

I fiddled around with it and it wont work... hmm... the code has no errors (except that easily fixable length part) the instance name is the new var, right? Var part of properties died.

I got AS 3 two days ago

23.

None

Topic: probably nub question: Random text?

Posted: 08/05/09 01:31 PM

Forum: Flash

At 8/5/09 01:29 PM, CraneShot wrote: you could probably put an array of all the names u want then add that instead of putting random 1 random 2. etc. and a bunch of if else statements.

I've tried

random( "Patrick", "Jeremy")

But it did not work. And while the above may seem easy it becomes messy and makes me >:(.


24.

None

Topic: probably nub question: Random text?

Posted: 08/05/09 01:14 PM

Forum: Flash

I know it's possible by doing something like this

//this is a scanner on an infinite loop
if(_root.name==1){
_root.name="Jeremy"
}
else if(_root.name==2){
_root.name="Patrick"
}
//and a bunch of other random names

and then on some random name gen you script

_root.name=random(2)

But is there an easier, quicker way to do this?


25.

None

Topic: Duplicate drag and drop

Posted: 07/29/09 03:33 PM

Forum: Flash

At 7/29/09 03:02 PM, FlashtooREV wrote:
At 7/29/09 02:51 PM, bladeofluigi wrote: I assume "rock"+_root.getNextHighestDepth() is the instance name of the new movie clip,
Correct.
and then some other stuff

Hmm... I'll play around with that and see if I can get it to work... Thanks for the AS lesson!


26.

None

Topic: Duplicate drag and drop

Posted: 07/29/09 02:51 PM

Forum: Flash

At 7/29/09 02:30 PM, FlashtooREV wrote: You could just use an attachMovie.

I understood everypart of that code except this. Whenever I receive code I make sure I understand it so I can fool around with it.

rockMC = attachMovie("rock", "rock_"+_root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:_root._xmouse, _y:_root._ymouse})

I assume "rock"+_root.getNextHighestDepth() is the instance name of the new movie clip, "rock" is the movieclip from the library, I'm not sure what the next highest depth is... {_x:_root._xmouse, _y:_root._ymouse}) is the location for the next duped movieclip, correct? Or did I mess up?


27.

None

Topic: Duplicate drag and drop

Posted: 07/29/09 02:24 PM

Forum: Flash

At 7/29/09 02:19 PM, IoIwut wrote: go learn

What's the point of this forum if every answer is just go to the AS main?
I went there, but I was left confused.

Here, this is my gravity AS for the Script on the rock.

onClipEvent (load) {
	grav = 0;
}
onClipEvent (enterFrame) {
	grav += 1;
	_y += grav;
	if (this.hitTest(_root.ground)) {
		if (grav>=25) {
			this.gotoAndPlay(2);
			this.grav = 0;
		} else {
			this.grav = -1;
		}
	}
}

This forum is for people who need individual help. Please don't brush off my question.


28.

None

Topic: Duplicate drag and drop

Posted: 07/29/09 01:36 PM

Forum: Flash

OK, I'm coming up with a game where you click a button like a rock, and your cursor becomes the rock. when you click again, that rock falls. I need it to continuously duplicate, however. I need it to fall every time I click with that cursor of the rock... How would I do this?


29.

None

Topic: Firefox not able to install plugins

Posted: 07/27/09 03:56 AM

Forum: General

What happened to Bueno.com ?
It's telling me to download mozilla downloader, but it doesn't work.

It says "Firefox could not install the file at

http://bueno.com/Buenovidai.xpi

because: Unexpected installation error
Review the Error Console log for more details.
-203"

What can I do to solve this? Thanks in advance.


30.

None

Topic: Pause an image of something

Posted: 07/24/09 10:24 AM

Forum: Flash

At 7/24/09 10:10 AM, Tmav wrote: Just printscreen what you want then paste it into photoshop or something and crop it then save it and import it into flash.

No, no, no... That's not what HE used (see link above). I want to make flash understand the screenshot, kinda.. not my own cpu.


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<< < > >>

Viewing 1-30 of 461 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91216