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Audio Syncing problems Posted February 14th, 2007 in Game Development

Hey there guys. I've begun working on a flash recently, and the beginning has a song in which a certain point needs to sync up exactly with a part in the flash. I've been changing the amount of frames around in multiple scenes to change the length of the movie so that it lines up, however the length of the movie always seems to fluctuate, even when published. Some times the audio will be perfect, and some times it will be way off - especially if I try to preview in HTML.

I've noticed how people create music video flash movies, and how their sound usually syncs up perfectly, even when graphically intense (such as my movie). I was wondering if it was an audio optimization problem, but I don't want to lose the fidelity of the song I have playing. Any suggestions would be greatly appreciated, as I've had problems with audio in the past, and just ignored it.

-Also, here's a picture of a scene in the movie, just to show you that I'm not fucking around, trying to make something that's going to be blammed in 5 seconds.

Audio Syncing problems

Response to: New Site Layout Posted July 2nd, 2003 in NG News

That's awsome. I've been waiting for Keeblur 2 for years. I can't wait to see it. Stamper's the man, and I had thought he had given up flash. I'm very happy to hear this.