Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
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Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsCan you give me some recent examples of your work Fion?
I decided to pick up a short game again which I gave up because I needed a really good action scripter but seemed all the good ones where busy.
Well here it is Harry Menn: The Shave Game
I need someone who can show me good examples of his/her work.
The game is not a big project but it still requires a really good action scripter do make it feel good.
A game sprite of marty.
Watch The animated version and walk cycle here
Little sketch I made during school
Time to update this thread.
Here's a logo I did for Arenafox.com
At 10/3/09 03:48 PM, ArenaFox wrote: Yeah, thats what I'm thinking about doing.
I guess if anyones interested in showing me a rough sketch of the logo, its a fox with armor (seriously, whats more awesome than that?).
Here's a quik rough sketch I made just now from the top of my head.
At 10/3/09 03:30 PM, ArenaFox wrote: Sorry.
No offense, but the quality of your work doesn't really match the quality I'm looking for.
I'm interested.
PM me about it with the details and everything and I'll see what I can do tonight/tomorrow
how many bumps can a man put down before you can call him a man?
(BUMP)
Still looking for someone.
and again bump
Give Vexagon a break, he did not say something terrible or something.
I am gonna learn action script later on but not at this time and for these games because these games are way to complex for a start.
You don´t have to get all offensive on him.
I´m looking for an action scripter who can program difficult things.
At the moment I have two games in the make without a action scripter.
One is a game in which you shave a guy who´s hair is growing faster and faster, and the other is a rythym based defence game with some advanced physics in the weapon you use.
Both require quite some experience with scripting so I need to see some good examples of whay you can do.
Here is are examples of the two games:
Rythym based defence game
Harry Menn: Shave Game
If you don´t think you can script it don´t bother.
Hey I'm looking for a recording program to record seperate instruments.
I'm using audacity right now but I'm getting really annoyed by the small amount of lag when you record something. It makes it really hard to let all the instruments sync.
What program has little to none lag when recording?
At 4/11/09 04:00 PM, Ponz wrote: i've said it before i'll say it again. i love your fucking style
Thank you very much.
I've found a coder for it now so J1mp thank you for pointing him towards me :)
I'm working on the spiritual sequel to my other game Run Soldier Run!
This game is called Run Johnny Run! and plays like the previous one but is faster paced and adds a whole new game element to it.
This time instead of just dodging things by moving with the arrows you also control a helicopter by which you can shoot enemy's.
There will also be bosses this time which you have to destroy by using your helicopter bullets or jump on the missile he fires and send it back to him.
Here is an example of the Graphics
I'm still working on the graphics so they might get better.
I'm looking for an advanced action scripter to work with me on a platformer/dodge game.
The game relies mostly on the smoothness of the platform engine and the flowing graphics that go with it so I want someone who can bring some smooth movements.
You play as Bob while you run and dodge enemy's who are attacking you.
You are in a room which can rotate 360 degrees so the whole level is like an obstacle.
You got to dodge the projectiles of enemy's or let them destroy each other by running,wall jumping etc.
The game level will change after a few amounts of time but it will always rotatable.
Here is an example of the graphics:
The game shouldnt be too big and I think the graphics will take maximum 2/3 weeks to make.
Oh I just found proof that he steals them.
When you zoom in in the Interactive skeleton and press the question mark you can see that it was originally made by Andries Oderdaal for vectorlounge 2001.
I suspect someone from stealing flashes but I have no evidence to back it up so maybe one of you has.
I'm talking about This guy.
He has submitted 2 flashes now.
One of them has top almost professional like graphics/animation and the other has master action scripting.
The Interactive Skeleton game is called something different in the game and the Christmas Flash is from 2006.
The way he describes the flashes and all the details that seem weird make me suspect him but I have no evidence.
Very awesome!
These are the kind of backgrounds I like to see more in flash.
Keep em' coming
At 12/23/08 02:24 PM, Lorkas wrote: Well, your style isn't new or original. But oh well, I don't want to be a combo breaker so I guess it's okay.
Umm ok.
Most people say my style is quite original and you say its not original so can you explain why?
I really like to know so I can work on it.
Its a real life samurai kyoo.
Maybe I'll turn myself into more of my characters but this one was easy because I based samurai kyoo a bit on myeself
Line Runner 2 arcade mode screen.
Its not high quality because the JPEG was to big to upload
Moar Character Design.
Pugs are fun
Can someone tell me why I won;t get any reply from sponsors when I ask them to sponsor this game:
The Space Game
I don't get it I made some games which I concider bad now and got them sponsored within a week.
And now I have a game which is pretty good in my own opinion and I'm looking for months and can't find any sponsor for it.
I think we asked over 10 sponsors now and its been 2 months or something and so far we only got 2 reply's which was a no.
QUIK GAME INSTRUCTIONS:
Defend your planet from the kamikaze space animals
Click and hold to shoot the animals.
You die when an animal hits you or when your planet is at 0%
Very fast character design sketch
A girl in my class has this purple coat So I decided to put it on and go joke.
Don't rate my bad photoshop skills I´m drawer not a shopper :P