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Response to: Defense game help? Posted May 26th, 2007 in Game Development

Anyone?

Response to: Power of Love Collab Posted May 26th, 2007 in Game Development

Fuckin love that song. Too most 80's pop is crap.

Defense game help? Posted May 26th, 2007 in Game Development

Listen, I'm fairly new at flash. I've been doing it on and off for about a year and never really accomplished much. I'm quite good an animating, just too lazy to work at something for 6 months, and I know some very basic AS. My question is this: Can someone refer me to a decent defense game tutorial, or at least give me some pointers on how to make one? I plan on making a "Storm the House" style game, but with different weapons, including splash damage weapons, arcing-trajectory weapons, and weapons with 'recoil' deviation. I know that's a lot to ask, but if anyone can help I'd greatly appreciate it.

Response to: post your nationality! Posted September 28th, 2006 in General

USA all the way! Except I'm German by blood. Heil Deutschland!

Response to: This World Sucks Major Ass! Posted September 28th, 2006 in General

Uhh... quit complaining. If we're all gonna die anyways, go do something. Go outside. Get laid. Jump off a cliff. Just quit whining about it. Who cares about all the problems in the world? If I get anthrax, you know what I'll do? I'll die. But until then, I really don't give a crap. I have better things to do than complain about the world. I just enjoy it. Try it sometime, it's fun.

Response to: Completely Random Collab Posted September 28th, 2006 in Game Development

don't care. What's the deadline?

Response to: I did this in 10 minuets Posted September 28th, 2006 in Game Development

Yeah, it's nothing special. Quite the contrary. Practice, practice, practice.

Response to: The Screenwriter Is In! Posted September 28th, 2006 in Game Development

By the way, I realized that Wcat only posts "hire me" shit while you're here. Go away again. :D

Response to: The Screenwriter Is In! Posted September 28th, 2006 in Game Development

At 9/27/06 06:22 PM, CHIKUNHED wrote: It might be difficult to get a hold of MJ these days for voice acting, he's off in Saudi Arabia, ahem, "womanizing". But where there's a will there's a way. You grab the crowbar, I'll grab the KY and we'll scour the orphanages until we get him!

Then we'll have to get an animator... How about that "Badlands" weirdo?

Uhh, I can do an MJ, Sorta. I'd need a day or two to get the voice down, then I'd be set.

Response to: Completely Random Collab Posted September 28th, 2006 in Game Development

Hell, I'm in.

Response to: Help with second person shooting Posted September 28th, 2006 in Game Development

1st person: I
3rd person: He/She
2nd person: You

Response to: Sniper game Posted September 23rd, 2006 in Game Development

Never mind.
Thanks for the help, guys.
I didn;t refresh my window, so I accidentally posted that last message.

Response to: Sniper game Posted September 23rd, 2006 in Game Development

How do I make the cursor into a crosshairs, too?

Sniper game Posted September 23rd, 2006 in Game Development

How do you make, say, one dude walking down the street and when you shoot him he dies? I'm hoping to make an assassin game (A good one) and I'd like for someone to give me a hand with the AS here. Thanks.

Response to: Tell me what you think. Posted September 23rd, 2006 in Game Development

This should be followed up by the sequel "How to Tie a Noose"

Response to: 'oops!' Collab Posted September 4th, 2006 in Game Development

Got the background set. Animating chars now.

Response to: Sound FX Posted September 4th, 2006 in Game Development

Click the sound keyframe, then go to properties, custom, and move the squares around.

Response to: The Doodle Collab Posted September 4th, 2006 in Game Development

Mines quick, only 8 seconds. Is that cool?

Response to: I need voice actors. Posted September 4th, 2006 in Game Development

I'll do it.

Response to: The Doodle Collab Posted September 4th, 2006 in Game Development

never mind

Response to: The Doodle Collab Posted September 4th, 2006 in Game Development

I need the paper and I don't have MSN.

Response to: collab for steve irwin Posted September 4th, 2006 in Game Development

yeah, I suggested this earlier, but I don't have the BA so I can't host... And blamboy, you say you're 21, but you have a picture of a 13-year-old. And your favorite flash, out of all the stuff on NG... is a dress-up. I have zero respect for you.

Response to: AS platformer Posted September 4th, 2006 in Game Development

Forget it... this is fucked up. My AS has been glitchy for quite some time.... Something'll work, then it spontaneously won't... that kind of thing.

AS platformer Posted September 4th, 2006 in Game Development

My guy ALWAYS falls through the fucking floor, like it's not even there! What am I doing wrong!

Response to: Newground Artist showcase thread Posted September 4th, 2006 in Game Development

At 9/4/06 08:54 AM, Sgt_Mac wrote:
I guess the Colt King Cobras(?) handle is too small

The name you were looking for is Python, I think, and the revolver is actually a Raging Bull, by Taurus. It's got a small handle like that.

Response to: As: Following/shooting At Mouse Posted September 4th, 2006 in Game Development

And how do I make it automatic?

Response to: As: Following/shooting At Mouse Posted September 4th, 2006 in Game Development

What if I wanted to make a walking dude that holds said turret?

Response to: i want to be in a flash movie!!! Posted September 4th, 2006 in Game Development

If your impersonations probably suck if you don't have stage experience... do you?

Response to: Steve Irwin Tribute Posted September 4th, 2006 in Game Development

We should make an irwin collab. I was gonna suggest this earlier, but my PC crashed.

Response to: Decent Writer - I Have Experience Posted September 4th, 2006 in Game Development

At 9/4/06 06:03 AM, No-oneSpecial wrote: So basically you're an amateur?

That is what I said, yes.