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Response to: Need animator for 3 sec. animation! Posted April 25th, 2010 in Animation

Sorry i read your dimension wrong, I can animate to that specs

Response to: Need animator for 3 sec. animation! Posted April 25th, 2010 in Animation

I can probably do it.
Im guessing in the 3 secs you want the bang, Expansion and then current state of the universe.

i probably wont do it to your specs though, because If i just give you the FLA, it doesn't need to be (you can resize vectors freely vs trying to animate vectors of that size)

I only have Flash 8 though, So that may become a problem if you export as AVI. but well see.

let me know

Response to: Overcoming Animators Block Posted April 24th, 2010 in Animation

music helps, so does just random sketching.
Parters also to fall back on for help, motivation or to do some of the task you dread

Response to: Need animator for 3 sec. animation! Posted April 24th, 2010 in Animation

24,25 or 30 FPS?

Response to: Cheaters are easy to spot(bf/gf) Posted April 23rd, 2010 in General

At 4/23/10 04:08 PM, o0-0o wrote:
At 4/23/10 03:49 PM, MoriChax wrote: Cheating can also occur when a relationship is crap and they look for something new.
From what I've seen most people cheat so they can get out of a relationship.

From what i seen most people cheat because they think they wont get caught.

Response to: Downloading embedded videos Posted April 23rd, 2010 in General

FireFox-Extension-Download Helper.
Saves as a FLV, so you will either need convert it or use a FLV player.

Response to: What's with Teens and Anime? Posted April 23rd, 2010 in General

People who rant and rave about hatting ppl who draw anime usually cant draw it them self.
So its allot of self hating and projected anger.

Remember kids, When you point you have have three fingers pointing back at you.

Its not the fact its Manga or Anime, Some ppl just cant draw period. and dont seem to want to get better.
Response to: General advice on animating... Posted April 22nd, 2010 in Animation

depends,
What kind of tablet do you have?
If its a wacom or such you should be fine, Thats when practice practice practice comes into play.

I would not say tweeing is a step into flash because really you are just delaying FBF, Plus you could develop bad habits, And those are worse then not knowing at all.

as far ass smoothness goes, It just comes with time, Plus setting the pen and brush smoothness helps allot in flash.

if you want get used to the tablet you should just sit and draw with it, in time it becomes second nature.

Response to: General advice on animating... Posted April 22nd, 2010 in Animation

To start, You can try doing FBF, but it sounds to me like you want to do symbol animations, Which is fine.
To do this you can either put em all on layers and then tween or manually move the parts, like you said, But that can get confusing.
You can also make Symbols, and inside those have the layers. its all in how you want to do it.
As for your second issue.
You dont have to close the joints with black lines.
You can simply use the color of the skin or what ever to give the illusion that its not connected with a dark line.

If you want, Johnny Utah posted a FLA of his epic beardman, You can take a look at it for some examples or ideas on symbol animation

Probably best rule of thumb is to do the faces on there own, Then add the eyes and such.
Basically break down what will move and what will not.
But what will move on top of what does not. That way you can swap out what ever you need to be.

If you have a tablet I would suggest get use to it and start doing FBF, it may seem like a task at first, but in the end you will get a better result and have allot more control over your animations.

Response to: slow moving clouds Posted April 22nd, 2010 in Animation

At 4/22/10 09:41 AM, DLuftStudios wrote: i want to animate slow moving puffy white clouds in the background of my animation. how do you suggest i do this?

Easiest was is a simple tween. Although I Find very long slow tweens lag like hell.
You can go for a more realistic approach by making the clouds into symbols on there own layer or nested in a clip and slowly, manually move them across the animation.
Pros of doing this you can modify it some as it moves along.
cons, It takes a wile and can still kinda lag.

A more professional way of doing it is having the sky on its own layer and slowly moving it on different layers and planes.
Kinda like 2 or 3 images slowly going along in the background.

Response to: Fears Posted April 22nd, 2010 in General

Im afraid Bill Cosby will die before they get a chance to make Leonard part 7

Response to: PM spam from "dating" sites. Posted April 22nd, 2010 in General

Most been deleted by now, But here is a older one that hasn't been caught yet.
From: Katharine43
Sent: 11/18/09 01:21
Subject: hi, what's up?
< Newer Older >
Reply to Message Delete Message Add Sender to Contacts Block Sender

hi there,

i waz goin' round this site, & i discovered your lil' site. U give me the impression that you're a fairly cool person, but I'm sort of new at how things work here, and dont really know where to go. Shouldn't they have some sort of chatting program here? Well, I hate sending msgs to ppl, & sometimes never receiving an answer! Well, if you want to chatting with me, you can catch me over at box-of-date.org?id=3590&profile=sandra23 03 , my name over there is sandra2303.

So, ya, hope to see you. I'm always lookin' to meet more ppl.
Shanice Henderson

http://katharine43.newgrounds.com/

Response to: Canadian Humor Posted April 22nd, 2010 in General

what blows my mind is how the best comedians come from Canada but your average Canadian has no sense of humor at all.

Response to: "the Boston Baked ...what Now?" Posted April 22nd, 2010 in Art

The Boston baked...Brick.

He has been going after the Green Monster again

"the Boston Baked ...what Now?"

Response to: Bitmap Surfaces? Posted April 22nd, 2010 in Animation

At 4/22/10 12:49 AM, ohguck wrote: I noticed a lot of good animators such as David Firth have really interesting textures in their flashes. When I zoomed in on some of these surfaces I realized they were pixelated, and looked like bitmaps. Does anyone know the best way to get this effect?

They usually either draw them in flash or photoshop and save em as PNG.
If done in flash you export the image as a PNG.

The reason this is usually done is to make the animation run smoother.
To many vectors can lag up the CPU and cause slow downs or frame skipping.
Also you can do this for the reason that Photoshop or other programs allow more use of drawling tools and effects.

As for the PNG format, It works better then JPEG or GIF.

Also if you are using Flash 8 or above you can use the runtime bitmap caching.
This will basically turn your symbols to bitmaps inside of flash.

Response to: Watch Flash Movies Frame By Frame Posted April 22nd, 2010 in Animation

try recording it off your screen by using a capture program (fraps, cam studio, manycam, Camstasia)
Then go into a media editing program and view each frame

Response to: Help Bbakumatsuna Posted April 21st, 2010 in Animation

you will probably get a better response out of the Where is/How to forum

The animation forum is generally for animation specific questions.

Response to: Flash problem. Posted April 21st, 2010 in Animation

First try putting the music on its own layer.
then set the sound to "stream" located in the properties at the bottom.

That should keep it in sync.
If that doesn't do it, Try setting your audio export to speech at the highest setting.
You can do this by going into file>publish settings>mp3 stream then click set.
(note you may need to adjust the levels in the edit properties if it is cracking)

If you have multiple layers of sound you may also want to go to file>export movie>wav.
then name your wav file.
Next delete all your sound layers and import the wav you exported,
This will put all your sounds into 1 wave and force the flash player to play a sound on every frame, even if it is silince. This is a good trick to keeping the sound in sync with the player.

Response to: Animation and Audio trouble Posted April 19th, 2010 in Animation

At 4/18/10 02:47 PM, ClassicWiseguy wrote:
At 4/17/10 01:23 AM, Ani-x wrote: make sure your music is set to stream in the properties.
also put your audio on its own layer, that way you can see it as you animate.

FBF is best way to go, You could try nesting mouth symbols or movement, but it wont look as good as fbf
How do you nest mouth movement?

You draw a bunch of mouths in the key shapes of vowels "A, E, I,O,U"
you then make each one a symbol.
when you draw your characters you simply leave the mouths out and place one of the symbols on top of the art layer.
when trying to sync it with the voice acting you add a keyframe and swap the symbols out.
if you want to get fancy you can even draw mouths and jaws for each character in different directions.

Its a technique some use, but it doesn't look as good as just FBF

Response to: Animation and Audio trouble Posted April 17th, 2010 in Animation

try exporting your movie as a WAV,
This will put all your sound layers into one wav.
then delete all your sound layers and just import the wav you exported.

this manually forces the flash player to play each frame with a sound, even if its silence.
It helps keep sync with the animation.

If you do this and its still lagging it could be because there is to much going on in the flash.
You can try limiting the memory by making highly detailed parts, or things with allot of vectors into PNG and adding them

also can try changing your settings.
Go to publish settings and set all the stream sounds to speech at the highs hrz.
This may cause some cracking so make sure to check the levels in the edit music part of the properties.

Response to: Newgrounds Hip Hop Art Competition Posted April 17th, 2010 in Art

anyways.

I was trying go for the old school record album. So i picked up some spray can brushes for PS and just kinda played around on one layer.
I was oddly having a hard time with this. oh well

Still didn't get the feel i wanted, So ima try again.

I went out of my way to make it look stuff i drew as a kid, and even spelled newgrounds wrong for similar reasons

Newgrounds Hip Hop Art Competition

Response to: Urgent Flash Help (music Syncing) Posted April 17th, 2010 in Animation

well thats allot of scenes, but its doable (that may also be the problem with the sound sync)

If you dont have your sound separate to re add to each scene. you can export it as a wav,
open up the FLA, go to export>movie>wav.
this will export all your sounds and music into one wav.
From there you can cut it up to stream to each scene.

I would use audacity to cut up the sound bits.

If its music that you need play on, You can have it on one layer as just start, and your other f/x on stream. That may help.

Response to: Animation and Audio trouble Posted April 17th, 2010 in Animation

make sure your music is set to stream in the properties.
also put your audio on its own layer, that way you can see it as you animate.

FBF is best way to go, You could try nesting mouth symbols or movement, but it wont look as good as fbf

Response to: Urgent Flash Help (music Syncing) Posted April 15th, 2010 in Animation

to start, It helps to save your images as PNG format, Flash seems to handle them better.
Also set a new layer just for the sound, Set that to stream in the properties panel.
That should also help keep it on sync.

If its still going off, go to publish settings and set the stream audio to Voice at the max quality, From there you may have to adjust the levels to avoid any cracking, (its the edit in the properties when you have the sound layer selected)But it will help keep the sound inline.

Hope that helps

Response to: Storyboarding? Posted April 12th, 2010 in Animation

Nice story boarding there.
here is a example of storyboard if you are only doing it for your self.

Fear of the dark 1
Scene 2

Response to: Tracing over movie clips Posted April 12th, 2010 in Animation

At 4/12/10 05:59 PM, rabidbaboy wrote:
At 4/12/10 04:38 PM, Ani-x wrote: for future reference you can always go into the movieclip and add a layer on top.
And then cut/copy the frames onto your main scene.

duplicate movieclop and make it a graphic symbol (wont work for video though, but does for movie clips in general)

Response to: Tracing over movie clips Posted April 12th, 2010 in Animation

for future reference you can always go into the movieclip and add a layer on top.

Response to: Syncing audio with Flash Posted April 11th, 2010 in Animation

At 4/11/10 10:49 AM, Toxicsnafu wrote: I tried that but now it's not playing the audio for some reason, it worked a couple times though but now it doesn't....

Still, I don't think my question has been clear.

If you're familiar with music making software, you can scroll through the audio and hear every single bit as you scroll along, rather than keep playing the whole sound file and hope I hit the right spot at the right time, does flash not have this option?

Lip synching will be impossible for me if I don't figure a way around this.

Well i dont have CS4 but i know what you mean.
I know i have had problems before when teh clip was to long or so. It wouldn't play back.
Really you can see and hear it as you slide trough the playlist.

If it was doing it but now stopped, it may have bugged, or the sound layer is just to long, so its saving memory by not playing it back in the time line.
What you can do is simple insert a blank key frame on the sound layer around the part you are working with, then as you move on, just open the layer as you go along.

or if its a really big project and you need alot of sound layers, You can try putting them all on the layers then going to export and export the movie as a wav. This will export all the sounds and music onto one wav, you can then delete all the sound layers and import the one layer with everything on it.

as far as how it should look, Im not sure with CS4 but here is how it is for me in flash 8

Syncing audio with Flash

Response to: Syncing audio with Flash Posted April 11th, 2010 in Animation

have you tryed adding a new layer then importing your sounds to the stage?
A layer with just the sounds or music should play in your work are a when you hit enter or just scroll trough it.

Response to: Best method for character models? Posted April 8th, 2010 in Animation

I usaly start with the head.
Unless its a part where the head can not be seen, or is obstructed.

Ive know ppl who start with the body though.
Just do what feels best