Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
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3.80 / 5.00 4,200 ViewsThis may sound be a simple question but does anyone know how i can locate a dynamic text box within a symbol (that has been dynamicly place on the stage) from the timeline?
i am using as2.
I am making a game where a couple of the same movieclips are dynamicly placed and when clicked they vanish but due to the fact that they all have the same instances if i use a removeMovieClip() code they all disapear at once, how can i make them all disapear on individual clicks but keep the same instance name?
XD I didn't make the generator from scratch, I found a tutorial on the internet for level creation and advanced on it to make it random, anyway all I need to know is how to give movieclips that have been imported using the "attachmovie" method scripts. I am using as2 btw.
Hello, i am currently making a game which includes random world generation and i want to make a button that takes me to frame 1 of the main timeline so the level will reload a new world. Does anyone know how i can make a button do that FROM the main timeline? because the button is loaded dynamicly. Thanks for your time ^_^
Is there a way i could do it without arrays? im just looking for a simple way for the frame before to realise that i clicked the button and change the alpha of the button...i'm a bit of a newb at actionscript
Hello, im having a problem with action script. I have a movieclip that when it is clicked it the alpha of the movieclip goes to 0 but when i go back a frame and back again the alpha reverts back to 100 how do i make it that the alpha stays the same forever? (i have actionscript 2)
p.s. i have multiple movieclips that are meant to do this so _root.mcname._alpha = _root.something wont work if anyone is thinking that...
At 10/27/11 01:27 PM, Sandremss128 wrote: code in frame1 (I hate code in frames):
var getRidOfMC:Boolean = false;
code in movieClip that responds to the click (the part where you want the clip to vanish):
MovieClip(root).getRidOfMC = true;
code in frame where this MC is positioned:
if(getRidOfMC)
{
removeChild(mcName);
}
its fat and ugly but it works.
It doesn't work for me sorry! Anything else i could try? (I'm using as2 by the way!)
Hello. I am making a game and have an issue where i want a movieclip to stay on the same frame after a frame change on the main timeline. you see in my game when you click something a small animation plays and then the clip vanishes forever but when i change the frame and then change it back again the movieclip reverts back to the first frame.
Please help!
oops, seems i've posted this in the wrong forum. Sorry!
Hello. I am making a game and have an issue where i want a movieclip to stay on the same frame after a frame change on the main timeline. you see in my game when you click something a small animation plays and then the clip vanishes forever but when i change the frame and then change it back again the movieclip reverts back to the first frame.
Please help!
Dude could you delete this i made quick, i made a mistake and i need it reuploading