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Response to: check out my flash... Posted October 12th, 2005 in Game Development

put up a link

I cant even find your name - manwiththeplan

Response to: DarkLordofOblivion was a fraud? Posted September 30th, 2005 in Audio

and to think I used darklordoblivion in one of my movies

I have heard Edgen before and no wonder certain DLO songs are familiar

Response to: DarkLordOblivion passes away Posted September 30th, 2005 in Audio

no wonder his link disappeared

and I used him in my movie

Response to: how do you like my new movie so far Posted September 30th, 2005 in Game Development

it's already dead :(

Response to: Good Games Anyone? Posted September 30th, 2005 in General

Diablo 2 Lod, pretty old, but it's still good

Battlefield 2 is a great game

Response to: need voice Posted September 15th, 2005 in Game Development

At 9/15/05 08:20 PM, spydark wrote: fine...this is a small sample of part of the movie

http://img364.images../3433/nemovie0il.swf

wasn't your movie blammed (I know, I helped in blamming it, sorry), you need to improve several parts in the movie, such as the one where spydark travels, first, it's long, second, it doesnt look good. You have a good plot though but everything else needs improvement

I could voice act but I don't have a computer mic, whenever I do voice acting, I record it with a recorder and just copy it to the computer and edit the file

Response to: naming songs Posted September 13th, 2005 in Audio

Names are your thing... though having a cool (or at least nice sounding) name would boost interest

Response to: Making an animation, Need voices Posted September 8th, 2005 in Game Development

I could do both

Response to: help: sounds Posted September 8th, 2005 in Game Development

At 9/8/05 07:48 PM, ReyalsTheSlayer wrote: When you export there are Stream settings you can change. Fix the problem, then click "export movie" as a swf and change the Stream settings to "Best" and however many kbps you want.

No, not what I meant

When I export a movie, the sound plays but usually my other sounds set at a later frame play earlier than expected or some sounds dont play at all when one sound is looping or repeating a lot of times

help: sounds Posted September 8th, 2005 in Game Development

I need help in my flash, when I make a stream loop of a sound in one scene and stopping at a later scene or make it repeat several times (15 actually), and on another scene, I want a new one to start playing and I set it to stream, however, the result is the first sound on the first scene plays again instead of the new sound.

I've tried setting to event but if I do that, my sound effects play earlier than they should. Is there a way to fix this.