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Author Search Results: 'Afro-Ninja'

We found 12,283 matches.


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Viewing 211-240 of 12,283 matches. 136 | 7 | 8 | 9 | 10210410

211.

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Topic: How do I use Listeners?

Posted: 02/13/09 03:09 PM

Forum: Programming

At 2/13/09 03:00 PM, Daigon99 wrote: P.s I'm using Flash 8.

P.s. use the flash forum


212.

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Topic: Finally!!!

Posted: 02/10/09 12:46 AM

Forum: General

google's targeting gets smarter by the day


213.

None

Topic: I need help so I can stop...

Posted: 02/02/09 01:13 PM

Forum: Programming

Don't worry about it


214.

None

Topic: Why doesn't this work?

Posted: 01/29/09 12:01 PM

Forum: Flash

also in your if condition it needs to be _root, not root


215.

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Topic: Flash Tutorial #1 - The Basics

Posted: 01/27/09 12:26 PM

Forum: Programming

This would go in the flash forum. But it's not original or even close to descriptive enough so.. please don't.


216.

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Topic: Programming Regs Lounge

Posted: 01/21/09 09:23 PM

Forum: Programming

just an fyi guys, I have virtually no time right now so will be here even less than usual =(


217.

None

Topic: Game Pad Input?

Posted: 01/16/09 01:47 AM

Forum: Programming

At 1/15/09 10:43 PM, sasuke2910 wrote: it frickin' can, classes have been made to do this sotra thing!

An .as class that can read USB input?


218.

None

Topic: Swf-Exe converter

Posted: 01/13/09 01:28 AM

Forum: Programming

At 1/13/09 01:02 AM, henke37 wrote: Just open the swf in the standalone flash player and select the make projector entry from the file menu.

he wants the other way around though : /


219.

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Topic: Swf-Exe converter

Posted: 01/12/09 10:14 PM

Forum: Programming

At 1/12/09 09:47 PM, eshnah3 wrote: I just made a really cool exe application and I want to share it with all of NG. Does anyone know how to convert an exe to an swf?

I've never done it myself nor have I ever heard of anyone else doing it but you can look at these programs if you want that claim to do 'exe to swf' conversion:

http://www.google.com/search?q=exe+to+sw f+conversion


220.

None

Topic: PHP if(something != (x || y)){

Posted: 01/12/09 03:06 PM

Forum: Programming

At 1/12/09 03:00 PM, Streetproject wrote:
At 1/12/09 02:50 PM, elbekko wrote: Yes, it does.
alright, well I just did it and it didn't work

then something else is the problem because that is the correct way to test for this case.

you need to play around with your script and try some debugging- echo out variables' contents at different times to view how they change as the script progresses. Echo out other variables that might possibly affect the values in question. Investigate anything that might cause a problem.


221.

None

Topic: I downloaded phpbb 3.0

Posted: 01/11/09 05:50 PM

Forum: Programming

did you miss the phpbb support center?


222.

None

Topic: AS3 pattern competition

Posted: 01/08/09 02:29 PM

Forum: Flash

_x*_x*_y + _y*_x*_x;

this is fun

AS3 pattern competition


223.

None

Topic: AS3 pattern competition

Posted: 01/08/09 02:26 PM

Forum: Flash

Math.atan2(_x,_y)/Math.atan(Math.random()*100)*(Math.random()*255);

random shit #1

AS3 pattern competition


224.

None

Topic: Howdo i make it take longer to load

Posted: 01/08/09 02:21 AM

Forum: Flash

At 1/8/09 01:15 AM, EvilChildAnimations wrote: My flash load so quickly it goes straight to saying play how do i make it longer?????

why is this a problem?

add some extra soundfx or something in a scene that never gets played?


225.

None

Topic: Iframe: Good Way To Embed Ads?

Posted: 12/31/08 07:06 PM

Forum: Programming

At 12/31/08 04:46 PM, IOUPAIN wrote: And all my files will have the ads on them. so they all will need to be php?

yes any file that uses an

<? php include 'file'; ?>

statement will need to end in .php. this tells the server to parse that file for php before sending the results to the client. otherwise it will just show up in plain text

the actual file you include though, doesn't need to end in .php, that's up to you.


226.

None

Topic: Is this a bad humour?

Posted: 12/31/08 06:16 PM

Forum: Flash

it's mildly crude. but it really just depends what kind of collab you're doing, you probably should have talked with it about the host beforehand.


227.

None

Topic: Iframe: Good Way To Embed Ads?

Posted: 12/31/08 03:39 PM

Forum: Programming

At 12/31/08 03:00 PM, IOUPAIN wrote: Hey guys, I'm getting ready to launch my website. And I'm trying to figure out what I should do to embed ads. I'm using AdSense for now, but later on I'm going to switch to a CPM network. So I was thinking, could I use an iframe to load the ad from a different file, and then when I'm ready if I can just change the file thats being loaded? Does this sound like an easy way to change my ads when I'm ready?

ideally you want to work with some sort of template system. php would be easiest. So in your main pages you put something like

include 'leaderboard_ad.php';

and then the contents of 'leaderboard_ad.php' will be the code that actually displays the ad. Segment your ad spaces into separate files so you only have to change that file. No iframes needed.


228.

None

Topic: Problem with a walking code...

Posted: 12/31/08 03:35 PM

Forum: Programming

Try writing it yourself from scratch, base it on this one if you have to, until you understand every piece of the code. If you can't do that, start with something simpler. Because if you don't you're just going to keep running into this problem.

Also, actionscript posts go in the flash forum. Read the forum descriptions.


229.

None

Topic: New Wallpapers

Posted: 12/30/08 01:42 PM

Forum: NG News

At 12/30/08 01:04 PM, TomFulp wrote: So here's a random task for anyone who wants to participate: Make a list of what you consider to be the most influential Flash submissions from 2008. Not necessarily your FAVORITES, but the ones that introduced new styles, new trends, good or bad, etc. etc... Post your list in this thread and we can all discuss it.

well, I'm not sure how influential you would consider this, and it's also on my favorites list, but hard boiled egg was pretty original for a flash portal submission. albeit a video submission.


230.

None

Topic: To afro ninja

Posted: 12/30/08 01:27 PM

Forum: Programming

At 12/30/08 06:27 AM, Toxinhead wrote: http://www.newgrounds.com/bbs/topic/1011 127

To afroninja!

_globals FTWWWWWWWWWWWWW!!!!!!!!!!!!
And btw i got it working using _root[_global.whatlevel].gotoAndPlay(_gl obal.proceedtype);

I never said you couldn't get it work, I just said you shouldn't.

http://www.adobe.com/support/flash/actio n_scripts/actionscript_dictionary/action script_dictionary379.html

The only reason to ever use _global is if you're loading in additional .swf files to your flash, and need some variables to be accessible to ALL of them. Even then it would be better to just group them into a static class, but I digress.

So aside from the above example, _global and _root essentially refer to the same scope. Using both together like that is unnecessary.

Lastly, your topic was locked because actionscript doesn't belong in the flash forum, as you can see above. If the issue was that pressing you could have pm'd me.


231.

None

Topic: Serial for Program

Posted: 12/30/08 02:07 AM

Forum: Programming

deleted the post(s) with the link

protip: don't question the posting of said link by quoting the link in your post reply :p


232.

None

Topic: Trying to make a game...

Posted: 12/30/08 01:03 AM

Forum: Flash

At 12/30/08 12:59 AM, PBM wrote: Yeah, I figured Id get the obvious link to the NG flash tutorials page. I was looking for something a bit more specific tho. Thanks for the attempt tho.

JRF1 is really just a bunch of true/false checks in if statements along with a lot of gotoAndPlay or gotoAndStop

JRF2 uses an actual inventory system though, as well depth sorting and some pathfinding. If you've never made a game before don't jump in and try to make a JRF2 clone. Start with the absolute basics.


233.

None

Topic: Actionscript _global question!

Posted: 12/30/08 12:55 AM

Forum: Programming

and for that matter, don't use _global. ever. Just put variables on the root if you want, and access them with _root.


234.

None

Topic: PHP: A rant in a lesson in a rant

Posted: 12/29/08 02:17 PM

Forum: Programming

Ha, at first glance I thought you were going to say that the use of nl2br was unacceptable.


235.

None

Topic: Programming Forum Award Winners

Posted: 12/29/08 12:52 AM

Forum: Programming

hurray, and I didn't even vote for anyone :*(


236.

None

Topic: Turning a layer on and off with AS?

Posted: 12/28/08 06:09 PM

Forum: Flash

At 12/28/08 05:46 PM, MOC-Productions wrote: Anyone know how to turn a certain layer on and off using actionscript? I want to make a feature that can turn subtitles on or off. Help....

you need to convert your subtitles into a movieclip, give it an instance name on the properties panel, and then do

mc_name._visible=false;
mc_name._visible=true;

when you want to hide/show them

note, do not create a new movieclip for each different piece of subtitle text.

Alternatively, just display your subtitles in a dynamic text box. Store each subtitle into an array, then display the next array index contents every time a new subtitle comes up. IF, subtitles are turned on of course.


237.

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Topic: FPS gun sprites

Posted: 12/27/08 04:24 PM

Forum: Flash

At 12/27/08 04:23 PM, Afro-Ninja wrote: googled 'doom gun sprites,' go figure:

http://sdb.drshnaps.com/sheets/Misc/Misc /Other/DoomWeaponsPC.png

oh sorry, 'doom styled but not actually doom graphics'

then yes, make them yourself


238.

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Topic: FPS gun sprites

Posted: 12/27/08 04:23 PM

Forum: Flash


239.

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Topic: Looking for a programmer.

Posted: 12/27/08 04:02 PM

Forum: Programming

At 12/27/08 03:31 PM, PiNKFusion wrote: Hi, I'm looking for a PHP programmer to add a couple of extra features to my site.

do you plan on providing any compensation?


240.

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Topic: Actionscript help

Posted: 12/26/08 01:47 PM

Forum: Flash

also, if you check the documentation on getChildScreen() you'll see that it accepts a number parameter that represents the index of which child you want the screen from. This applies to other 'children' functions as well, such as getChildAt(), or removeChild(), where the name of the child in question is required.


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<< < > >>

Viewing 211-240 of 12,283 matches. 136 | 7 | 8 | 9 | 10210410