The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 Viewsooooh ,yea , dont worry. I will finish it for sure , but I meant it wont be today :P
I had almost finished my work but I got a blue screen and I didnt save my work...
I'll work on it tomorow but I doubt ill have time to finish.
just an update
*AAF
im too busy to work on my animation right now. Ill finish it probably this week or next week.
...I hope so...
funkycaveman - Great menu. I was thinking of trying in making one too , but the one you just showed is perfect! good job man.
51lver - Im not the leader of this collab , so I wont say whats good and whats not. But two weapons flying and touching isnt enough for a good score. Try to make some cracks on weapons or something else to make it more fun.
K-Guare - I totally agree with you, imagine 30 parts ,well , lets say 20 parts of 2 weapons fightning... Boring!
Strangelyspammed - Try harder man. Add gradient for your background. Try harder on those ''flowers''. Im sure u ccould make a better looking bat ... Add shading , details.
Zerobeam - Hi.
Im almost done with my animation ( for most of it ) and i'll show it tomorow or tonight to get some comments and suggestions.
Thanks.
AAF.
I really like the idea funkycaveman.
Cant wait to see the menu too.
I didnt make any major update on my part yet, too much stuff going on!!
51lver, you should show us your animation. We could give you comments and ideas on how to make it better ( if its not perfect already :P ).
Don't stress it, take your time.
Any comment on my part Zerobeam?
I added some stuff to it , it should be really nice. ( not completed yet )
I've also started to think about my second animation, wich may be really different from this one. Ill let you know by PM.
Thanks, AAF.
Here it is, ill stop working on it and ill show you what I have done. The sound doesnt fit , it's just to give ya an idea. Also , the arm move is a bit sloppy , but I cant find a way to fix it ... This will only be for my first level ( the axe one ).
Ill accept any comments of any kind!
Zrb - Really nice mini-game. I really liked the idea and since not everyone know every level , they may just vote 5 cause of it ... :P
51lver - Really nice Background, could be really usefull for menu or just a normal bg.
Posting a part later tonight, im always at jobs or with friends so its pretty hard to submit it. I have to go eat right now.
CIAO ~
AAF
I will post the beginning of my animation tonight.
Do you think I can make 2 little ( like 20seconds ) part for my 2 levels. I dont want to make another ''fight'' animation. And what I have so far is pretty original. Ill show you later tonight anyway.
Also, I think some animation i've seen yet aren't that great. It shouldnt be icons fight or a sword flying and attacking.
Just my 2 cents!
Zerobeam, Does it have to be something With the 2 icons included ? Or can I make 2 clips for each of the levels?! For now I have like 10 seconds of a creepy clip about the Axe level. xD
Really Nice collab idea between.
Zerobeam, im rarely on the forum but ill still add it, it may help us get 1 member! who know!
Also I have some ideas for my levels ,just need some time now.
any1 can just at least give me sites where i could search ? I lost the thread where all the sites were listed
I need a ~5sec sound that would fit a episode presentation, like theres a scene, then we see the title. Something that would fit with that.
yea thanks thats what ill do
I was going to redraw a bg so it doesnt change anything
whjen I open flash , my working space ( background ) is white and the border too , so I dont know when my background is over. Any1 know how to change the border's color ? It's the first time this problem is happening to me and I cant find it in options :/
At 2/8/08 07:05 PM, maxsparkson wrote: he was probably joking, dumbass
ROFL
Yea my part is done and the collab is great right now. We need some other parts!
great engine man. the ''robot'' one is amazing. I'm currently learning AS3 so I cant do much with you for the moment. Can't wait to see a game from you ( and yes, you should definitely do one! )
CoD4 is much better then Halo imo.
I'll need to add you xbox360 users to my contact list.. I completly forgot :S
Any of you know a good game of ''baldurs gate ( ps2 ) '' style for xbox360 ?
Class/equibables items/experiences/etc.
It also need to be able to do coop campaign
yep , already better
but no need to aim ;D
At 2/14/08 10:51 PM, LesPaulPlayer wrote:
Did you make sure that the advanced menu was being displayed? If you did, it should be right below identifier. And yes, the first frame or any frame you want the effect to be displayed for that matter.
When I right something in it say ''this is not supported by AS2'' ( I have CS3 but I made a AS2 file )
Whats the point of the game? I can push the ''enemy'' outside the screen...
in an off topic point,
do you think AS3 is easier then AS2?
I mean ,for someone that doesnt know anything about both.
At 2/13/08 05:25 PM, LesPaulPlayer wrote: Heres a neat effect that you can use in your next flash game or movie:
5. The Identifier should read spark. Enter Spark into the AS 2.0 class area.
6. To add a spark at the mouse's position, use this code:
s = attachMovie("spark","s",getNextHighestDe pth())
s.init(_xmouse,_ymouse)
Where is the AS2.0 class area your talking about? also, is the ''on mouse'' AS going on the first frame?
wow those are awesome for everyone that want to make tankmen movies.
Thanks a lot!
AS2 stop(); action is just the simple stop(); on first frame and it should stop. no number or anything.
Make sure you are in AS2, im not even sure that action even exist in AS3