Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsI've yet to see a way to mess with graphics in the way you can with Flash in Flash Develop.
I want something that I'll be able to work with .fla files with Libraries and such and still use AS3. However, I can't afford to but CS3 or any of the others, as I only have flash 8. Is there a 3rd party replacement anywhere in the world?
And now I'm faced with another problem, how am I supposed to work with graphics in FlashDevelop?
thanks. I didn't know I had to use _root.Music.
At 8/27/10 03:13 PM, supersayianghost wrote: When I do sound I create an object off screen. I give it a frame for the starting of the sound, and maybe a frame for stoping of a sound (if its music and you want to onClick to turn it off). I then use this object for every sound in the game and just say gotoAndPlay("frame of sound");
Just an idea. Probably a horrible one, but I do not know how to use sound the way you described. lol.
I'm trying to do this with ActionScript, so that won't do me any good. If anything, It'll make stuff more complicated.
var Music:Sound=new Sound();
I'm trying to define the variable Music, but for some reason, when I use trace(Music) it says it's undefined. Help?
flash builder and flashdevelop. got it. thanks.
I'm not trying to be serious. This is just a little hobby of mine.
I don't think I phrased what I said above properly:
I'll try to make one with AS3, but I need an editor, and I don't have one. What's a good AS3 editor?
At 8/27/10 11:15 AM, TheBoob wrote: No, there is not, but in as3 it is not too difficult.
Well I guess I could stop being stubborn and try to learn some AS3. Provided I have an editor anyway.
I wanted to know if there was a way to make a REAL emulator in Flash (AS2) and not one of the fake animated ones.
sorry about that, apparently you gave me that tut already but I hadn't bothered to read the inheritance section. Thanks!
you don't understand. I'm coding MY own classes. don't complain about that. I just want one piece of advice. Seriously.
At 6/9/10 07:12 PM, ProfessorFlash wrote: You don't need classes in as2, just code on the frame. Switch to as3 if you want to do OOP (=make classes :P).
That didn't help. Maybe I WANT to use classes.
I'm starting out with classes in Flash 8, but how do I allow them to interact with other MCs on the stage?
Try making the MC change THEN _root
Thank you that really helped and it gave me an Idea.
There are a bunch of tutorials on this site. Search for them and not be lazy.
please but this code in code brackets, so we can read it properly.
Also, are you getting any errors? Don't expect people to go over every single line of code to see what's wrong.
I decided that was going to make a game that uses classes, but I have no Idea how to define or use classes. How would I go about creating one and using it?
If you're using AS2:
onClipEvent(enterFrame){
this._rotation+=10
}
If you set the animation to gotoAndPlay() every frame, it won't play. Use a variable for whether or not it is walking and make it play when that variable changes to true.
Is there a method to know whether or not the Left Mouse button is down without using
:onClipEvent(mouseDown)
or
:onMouseDown
?
You're not showing enough code for us to figure out the problem. Maybe the problem is in another portion of the code.
nevermind, I fixed it. I was using the wrong point for rotation.
I managed to incorporate this into the code, but now it rapidly flips out when it gets too close the the MC. Help?
and How do I do that?
You aren't understanding the question, the MC1 is supposed to be aligned on a circle outside MC2. MC1 is supposed to be positioned (not rotated) to point towards a point according to MC2. (He's a MS paint representation)
in AS2, how would you go positioning a MC around another MC to make it point towards a point?
The fact is some people (including me) can't afford to buy CS3 or CS4 but have an old copy of Flash 8 lying around.
How do I apply the Adjust Color Filter through AS2?
EX: I create a slider in the flash that adjusts the Hue of the image.