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Response to: 1-Up Collab Posted June 23rd, 2013 in Collaboration

At 6/18/13 10:59 PM, thatawkwardkid wrote: thank god someone has this thing roling. i thing marcello (i think thats his name?) is gonna bail on us

Do you know who voiced the two charactures voices? because I need him for my part!

Response to: 1-Up Collab Posted June 18th, 2013 in Collaboration

At 6/8/13 03:05 PM, DeathRiseRobo wrote:

Work in progress!

1-Up Collab

Response to: 1-Up Collab Posted June 17th, 2013 in Collaboration

Alright, I will be the second wait for meeeeeeeeeee!

Response to: 1-Up Collab Posted June 17th, 2013 in Collaboration

can you remind me if my position has come?! cause it's seems that I forgot to check the forum!

Response to: Need a pixel animator Posted May 5th, 2013 in Collaboration

At 5/3/13 07:15 PM, Holsey wrote: holsey.co
Just finished my site, still need to critique some things, but it's basically done. Now i'm fully working on my game and i need someone who will volunteer their time as an original pixel artist/animator. The game is currently in Beta, with a lot

I do pixel but If you could show me something to refer I have no idea how you want the thing to look like in pixels!

or at least tell me how what it's look like or anything that could help me create it otherwise I may create things from my own imagination.

Response to: 1-Up Collab Posted May 5th, 2013 in Collaboration

what is my position in the collab ?

Response to: 1-Up Collab Posted May 3rd, 2013 in Collaboration

At 4/21/13 07:27 PM, DeathRiseRobo wrote: Hello, everybody! I'm DeathRiseRobo, a novice artist and collab starter. I am here today to tell you all about the 1-Up Collab.

nice collab who will start first?

Response to: A List of Animators Posted April 26th, 2013 in Animation

-Name: Abdulla Al Saif (Aka.A-Genius)

- I have no specific kind animation.

- mostly my animation style is anime. Although, I may work my ways into other styles if necessary.

- my animations or portfolio will be posted in my deviantart deviantart page

-Websites: http://abdulla-a.deviantart.com/
http://a-genius.newgrounds.com/

-Contacts: Abdulla@alsaif.net
abdulla alsaif(Skype)

Response to: be featured in my upcoming game! Posted April 25th, 2013 in Collaboration

At 4/21/13 06:12 PM, larrynachos wrote:
At 4/21/13 03:36 PM, Jojiro wrote: Jojiro
Character Sprite
this guy is really cool :D i'll put him in if i have the space.

I may going to change the background because I think I tiles will be good for the background

That's the complete version and Incase the traps are not will understood I will explain them by their numbers

Trap 1:

When the player get close to the box, the spike will appear AVOID SPIKES AT ALL COST.

Trap 2:
Be careful where you step, there are areas which are quick sands.

Note: See that this tile can tell you that it's a trap because it's different than the normal trap.

Trap 3:

There are buttons in the floor that activate spikes traps.

Trap 4:

Some buttons in the floor remove a tile which may send you to these spikes.

Trap 5:

Some buttons in the floor cage you for a period of time.

-The different types of tiles are shown in the upper left of the screen. I hope I am pointing the right direction :P

I will change my background if I got the time. If you need me to separate things tell me.

be featured in my upcoming game!

Response to: C:/Fakepath Posted April 12th, 2013 in Where is / How to?

At 4/12/13 10:33 AM, triplenoob wrote:
At 4/12/13 09:27 AM, A-Genius wrote: lol C:/Fakepath doesn't means an error it's just to happens to not show the real path of your existing folder. XP
Great.
Mind explaining why it makes me unable to post anything? Stop being so condescending.

mind showing a picture of what happens? I can't understand what you did there ! because it works will with me !

Response to: How To Submit An Html5 Game Posted April 12th, 2013 in Where is / How to?

At 4/5/13 12:03 PM, jDixon793 wrote: So I've been creating my first game using Construct 2 and the only way to export is in HTML5. When i try to submit my zip archive it works but when I try to view the game the screen just shows a 403 Forbidden where the game should be :(

http://www.newgrounds.com/bbs/topic/1337415

NOTE From tom fulp: HTML5 upload access is invite-only at the moment. PM me to request access!PM me to request access! <--- Not me tom fulp

Response to: C:/Fakepath Posted April 12th, 2013 in Where is / How to?

At 4/12/13 02:08 AM, triplenoob wrote: Whenever I try to upload a picture, whether it be through a new post on my profile, or through the Art Portal, it keeps giving me C:/Fakepath right before my picture's name, which makes me unable to upload the picture altogether. Though, when I try to upload one on the BBS, it works just fine. Any help with this?
If it helps narrow it down, I'm using Chrome on a MacBook. And yes, I tried on different browsers, but I still get the same error.

lol C:/Fakepath doesn't means an error it's just to happens to not show the real path of your existing folder. XP

Response to: my first walk cycle Posted April 9th, 2013 in Animation

At 4/3/13 05:12 PM, TheClunkheads wrote:
At 4/3/13 04:34 PM, ChitzyTheDiety wrote: Nothing, it's just a bit unnatural.
OOhh ok, i see, ill work on doing it fram by fram then, i can see how it looks a little unnatural.

actually you can convert it into frame by frame just by converting all the tween into frame by frame by using F6 in all the tweened frame and then remove a keyframe after one frame. although this work my not always work.

in tweening you can still play with the ease to give it the look you want.The tweening are usually used for puppets.

Response to: be featured in my upcoming game! Posted April 6th, 2013 in Collaboration

At 4/3/13 05:08 PM, larrynachos wrote:
At 4/3/13 05:01 PM, larrynachos wrote: UPDATE: now i'm accepting music submissions and level designs.

MUSIC: no restrictions. i'll put pretty much anything in the game.

LEVEL DESIGNS: send me the background, tileset, and a rough picture of what the level looks like, and i'll throw it in there.
i probably should have specified the level design more. it's a 2d platformer thing. here's an example level.

Here is the audio:

  • Arab Desert
    Arab Desert by A-Genius

    I have made this loop music for a game

    Score
    4.50 / 5.00
    Type
    Loop
    Genre
    Miscellaneous
    Popularity
    4 Views

I will think of the tiles for the game and give you how it would look like.

Response to: be featured in my upcoming game! Posted April 6th, 2013 in Collaboration

At 4/4/13 12:03 AM, larrynachos wrote:
At 4/3/13 11:17 PM, A-Genius wrote:
At 4/3/13 11:15 PM, A-Genius wrote:
ops wrong upload
dude...

that is AWESOME!

she's definetly going into the game :D

I have completed the background of a level, please tell me if there is anything I need to improve it.

I have also completed a music and I will send you the link just after it gets submitted into newground.

be featured in my upcoming game!

Response to: 60 Frame Collab 5: Posted April 5th, 2013 in Collaboration

At 4/5/13 05:38 AM, MacDonaldFin wrote:
At 4/5/13 05:18 AM, A-Genius wrote: I checked there status and none of them seems online !
Guess we'll just have to play the waiting game like everyone else with publishing problems.

Done

Response to: Publishing Error Posted April 5th, 2013 in Where is / How to?

At 4/5/13 05:45 AM, A-Genius wrote: HERE IS THE PROBLEM FOR OUR 60 FRAME COLLAB 5 UPLOAD!

That was the beginning of the problem !

That is the beginning of a new problem !

Publishing Error

Response to: Publishing Error Posted April 5th, 2013 in Where is / How to?

HERE IS THE PROBLEM FOR OUR 60 FRAME COLLAB 5 UPLOAD!

That was the beginning of the problem !

Publishing Error

Response to: 60 Frame Collab 5: Posted April 5th, 2013 in Collaboration

I checked there status and none of them seems online !

Response to: 60 Frame Collab 5: Posted April 5th, 2013 in Collaboration

At 4/5/13 04:19 AM, zeebrafication wrote:
At 4/5/13 04:08 AM, A-Genius wrote:
At 4/5/13 03:48 AM, zeebrafication wrote: Anybody have a Solution or do we just have to wait till tomorrow....
contact staff?
And who would that be?

http://www.newgrounds.com/wiki/about-newgrounds/staff

any staff that is online?

Response to: need as2 coder (demo of game) Posted April 5th, 2013 in Collaboration

At 4/4/13 04:23 PM, DillonCartoons wrote:

interested in hard work to make a kick ass video game, than don't bother. Just comment, or PM me if you're interested. It would also really help if you had AIM or SKYPE.

ok here is a sample of A button :)

http://www.newgrounds.com/dump/item/78f4452138d36c1e2a757d50 4336416b

if you want the weapon to stop moving when I keep pressing the keyboard I will do it.

if you share revenue I will work on project!

Response to: 60 Frame Collab 5: Posted April 5th, 2013 in Collaboration

At 4/5/13 03:48 AM, zeebrafication wrote: Anybody have a Solution or do we just have to wait till tomorrow....

with a slightly different name !

Response to: 60 Frame Collab 5: Posted April 5th, 2013 in Collaboration

At 4/5/13 03:48 AM, zeebrafication wrote: Anybody have a Solution or do we just have to wait till tomorrow....

or.......... we could let another one to upload the 60 frame collab

Response to: 60 Frame Collab 5: Posted April 5th, 2013 in Collaboration

At 4/5/13 03:48 AM, zeebrafication wrote: Anybody have a Solution or do we just have to wait till tomorrow....

contact staff?

Response to: 60 Frame Collab 5: Posted April 5th, 2013 in Collaboration

At 4/5/13 03:15 AM, zeebrafication wrote: WTF

Now i get the error message that I have already uploaded my movie twice but nothing is submitted.

NOOOOOOOOOOOOOOOOOOOOOOOOO

Response to: need as2 coder (demo of game) Posted April 5th, 2013 in Collaboration

At 4/4/13 04:23 PM, DillonCartoons wrote: CLICK THIS FOR WHAT I HAVE SO FAR

so far I see that you haven't yet provided the moving keys is that correct ?

when the players fall down I think the problem is that he can go left the wall and then go up again (glitch).

give me few hours to see how I can help!

At 4/5/13 12:10 AM, skullzNHERO wrote: GOOD SIR! I have a rough sample level I created!

What should I improve on?

I think you should add the player standing on next to the door and the level looks, bots , etc. if your idea was to show the player what the level will look like.

if your idea is when the players press start the player will get out from the ship and into the level . Then you could add him as he start to get out.

if your idea was the place where the player is moving and the ship contains boots that comes out then you could add the bots coming out from the ship.

your game is a bit vague I have no idea what your trying to pull out of it?

I think it also need a little polishing for the floor too.

Response to: 60 Frame Collab 5: Posted April 4th, 2013 in Collaboration

Almost there just a few more hours !

Response to: 60 Frame Collab 5: Posted April 4th, 2013 in Collaboration

At 4/4/13 04:42 PM, Energyrain wrote: What's the general size of the icons used? 300x300 pixels or so?

png format is ok... but better use .flv version for better version of your icon

Response to: 60 Frame Collab 5: Posted April 4th, 2013 in Collaboration

At 4/4/13 04:42 PM, Energyrain wrote: What's the general size of the icons used? 300x300 pixels or so?

I guess so!

Response to: be featured in my upcoming game! Posted April 4th, 2013 in Collaboration

At 4/4/13 06:00 AM, VaguelyWonderful wrote: and heres his face

mmm.. I wonder what type person is he? a ghost ? It's cool!