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Response to: NG Game Jam 10: The Unknown Posted July 13th, 2014 in NG News

hey, my link icon isn't updating. is there something special i need to do to replace it?

Response to: NG Game Jam 10: The Unknown Posted July 12th, 2014 in NG News

Looks Like my musicians flaked out on me. Any musicians out there willing to give my hand i would appreciate it. You can check out my stuff here on newgrounds and kongregate. email me at extracreativityteam@gmail.com

Response to: Next Gen Talent & More Cool Stuff Posted June 20th, 2014 in NG News

I'm a programmer and i've made few games for newgrounds (with help of course).
A few people liked my sky-hounds:

  • Sky Hounds
    Sky Hounds by ZeroCreativity1

    2D horizontal scrolling shootem up

    Score
    3.97 / 5.00
    Type
    Game
    Popularity
    24,150 Views
    Rated
    Everyone

Recently Released Time Swap:

  • Time Swap
    Time Swap by ZeroCreativity1

    Time Based Puzzle Platformer

    Score
    Under Judgment
    Type
    Game
    Popularity
    80 Views
    Rated
    Everyone

And one more, since I have fondness for this game:

  • Frozen
    Frozen by ZeroCreativity1

    Swap Tiles to go further into the cabin and get Warm.

    Score
    3.29 / 5.00
    Type
    Game
    Popularity
    2,088 Views
    Rated
    Everyone

Programmer looking for artist Posted August 17th, 2013 in Collaboration

Hey I'm a programmer and I'm interested in teamming up with artist for the indie speed run. coming up in september. You can check out some of my work here on newgrounds or www.kongregate.comf/games/ZeroCreativity1.

http://www.indiespeedrun.com/devsite/

pm me or email me at extracreativityteam@gmail.com

Response to: Medals don't unlock Posted March 21st, 2013 in Game Development

At 3/21/13 06:19 AM, nitokov wrote: have you done this step:
Enter your API Entry information into the API Connector parameters.
In Flash CS5 or higher, look in the Properties tab. Enter your API ID and Encryption Key in the available fields. You can find your API entry information in the API Tools section of your project.

I've been using api id and encryption key when i call API.connect. It seems to be working for ads, so i don't imagine the problem for medals. I am not using adobe cs for me project though.

Response to: Medals don't unlock Posted March 21st, 2013 in Game Development

At 3/21/13 07:47 AM, Mattster wrote: Can you post the code you are using to unock them?

try
{
API.unlockMedal(inString);
}
catch(e:Error)
{
//Global Textfield added to stage so i can see the error.
Constants.DebugText.text = "ERROR " + e;
}

Response to: Medals don't unlock Posted March 21st, 2013 in Game Development

At 3/13/13 09:39 PM, Mattster wrote:
At 3/13/13 09:22 PM, ZeroCreativity1 wrote: What determines if the flash is in Debug Mode?
At 3/13/13 07:17 PM, Mattster wrote: Just an afterthought... You didn't publish it in Debug mode did you?
Not the flash, but the API. If you use the connector, there would be a property on the component inspector. If it's done in code, then you'd have a line specifying so (which I assume you don't)

well i put i try catch around the unlockmedal function, and i get ReferenceError: Error #1074. when its on the newgrounds server. any ideas?

Response to: Medals don't unlock Posted March 13th, 2013 in Game Development

At 3/13/13 09:39 PM, Mattster wrote:
At 3/13/13 09:22 PM, ZeroCreativity1 wrote: What determines if the flash is in Debug Mode?
At 3/13/13 07:17 PM, Mattster wrote: Just an afterthought... You didn't publish it in Debug mode did you?
Not the flash, but the API. If you use the connector, there would be a property on the component inspector. If it's done in code, then you'd have a line specifying so (which I assume you don't)

i added API.debugMode = API.RELEASE_MODE; to the code. but it doesn't seem to make a difference.

Response to: Medals don't unlock Posted March 13th, 2013 in Game Development

What determines if the flash is in Debug Mode?

At 3/13/13 07:17 PM, Mattster wrote: Just an afterthought... You didn't publish it in Debug mode did you?
Response to: Medals don't unlock Posted March 13th, 2013 in Game Development

They say un-tested. is there a special procedure to test them?

In the api output i get something along these lines
10 medals initialized.
0 scoreboards initialized.
0 save groups initialized.
Connection complete!
Loading flash ad...
Ad destroyed.
Unlocking medal "Basics"...

At 3/13/13 10:24 AM, Mattster wrote:
At 3/13/13 06:02 AM, FlyingColours wrote: Have you dragged the medal component onto your stage?
The component is just for display purposes, and shouldn't effect unlocking.

Have your medals been approved? Check the status column on your medals page.
Medals don't unlock Posted March 13th, 2013 in Game Development

I added Metals to my game http://www.newgrounds.com/portal/view/612788. but it doesn't seem to be unlocking medals. On the preview page, it shows it being unlocked in the API Output when i call API.unlockMedal(inString). But the icon is still locked when i test it on the actual game. Am I missing a step or something?

Any help would be great.

Response to: Game Jam & Art Jam NOW! Posted October 14th, 2012 in NG News

My and TwoTimingPete's Entry:
Team ExtraCreavity i suppose.

I can never seem to get that link to work.

  • Frozen
    Frozen by ZeroCreativity1

    Swap Tiles to go further into the cabin and get Warm.

    Score
    Under Judgment
    Type
    Game
    Popularity
    7 Views
    Rated
    Everyone

Response to: Game Jam & Art Jam NOW! Posted October 14th, 2012 in NG News

My and TwoTimingPete's Entry:
Team ExtraCreavity i suppose.
;http://www.newgrounds.com/portal/view/604452

Response to: Game Jam 7: Finished Games Posted July 1st, 2012 in Game Development

Team ExtraCreativity
Mechanic 'Spin'

Members:

Programmer: ZeroCreativity1
Artist: IzzyA
SFX/VA: ForNoReason
Music: Kirbyfemur

http://www.newgrounds.com/portal/view/598328

Response to: Game Jam 7: Pick Your Team Posted June 28th, 2012 in Game Development

Second Pick
Musician: Kirbyfemur
WildCard: JaxTDog.

Response to: Game Jam 7: Pick Your Team Posted June 28th, 2012 in Game Development

Is it alirght to contact the teammates before the jam to work of scheduling? Or is that not allowed?

(added roles, in case that was confusing)

My Team: Extra Creativity
Artist: izzy-a
Musican MindlessVandalism
WildCard: fornoreason

P.S. If your on my team, i would to chat somewhere at midnight to get a game plan going. (and also I'm not traveling anymore).

updated with team naem
add Roles

Response to: Game Jam 7: Pick Your Team Posted June 28th, 2012 in Game Development

At 6/28/12 12:15 AM, ZeroCreativity1 wrote: My Team: Extra Creativity
izzy-a
fornoreason
MindlessVandalism

P.S. If your on my team, i would to chat somewhere at midnight to get a game plan going. (and also I'm not traveling anymore).

updated with team naem

Response to: Game Jam 7: Pick Your Team Posted June 28th, 2012 in Game Development

My Team:
izzy-a
fornoreason
MindlessVandalism

P.S. If your on my team, i would to chat somewhere at midnight to get a game plan going. (and also I'm not traveling currently).