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Author Search Results: 'Woadraiders'

We found 561 matches.


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Viewing 211-240 of 561 matches. 135 | 6 | 7 | 8 | 9 | 10 | 111519

211.

None

Topic: Need help to complete teh game

Posted: 06/29/08 03:38 AM

Forum: Flash

For detecting against duplicated objects it would be easy to put them into an array, and then use a for loop to check each object in the array.
Look up arrays, and for loops.


212.

None

Topic: Picking a character

Posted: 06/28/08 04:30 PM

Forum: Flash

Frame for each character inside of one mc? Then just go to the right frame.

If you're doing a character select in a fighting game or platformer or something, and you want to say change the head. Just go inside the head MC and make it go to the right frame according to _root.player, for example, or whatever, this._parent._parent, whatever works.


213.

None

Topic: Dynamically changing "setInterval"?

Posted: 06/28/08 04:28 PM

Forum: Flash

Try setting the setInterval to a variable?
myTimer = setInterval etc..
And then when you press left, just do like clearInterval(myTimer); myTimer = setInterval(etc..);

I guess?


214.

None

Topic: Proposal: Bioshock type game flash?

Posted: 06/27/08 08:15 PM

Forum: Flash

Are you skilled enough to do the game?


215.

None

Topic: hitTest with bullets

Posted: 06/27/08 08:06 PM

Forum: Flash

Oh, I didnt see that you duplicated the bullet, even though that's kinda common sense.. My bad :D.


216.

None

Topic: hitTest with bullets

Posted: 06/27/08 07:51 PM

Forum: Flash

You can't delete enemies unless you attached or duplicated it.


217.

None

Topic: mibbyGames looking for webdesigner!

Posted: 06/27/08 06:11 PM

Forum: Flash

What?


218.

None

Topic: Total flash noob, how do I do this?

Posted: 06/27/08 03:26 PM

Forum: Flash

Yeah, just randomly attach a movieclip to the stage every few seconds, and inside that movieclip it has a movieclip that when rolled over plays some like "popup" animation that has some dynamic text in it (that you'll set through code, maybe choose a random target from an array).
desc.text = "The droid has spotted a "+targets[Math.floor(Math.round()*target s.length)]+" on the ice";


219.

None

Topic: Timer Question!

Posted: 06/27/08 02:17 AM

Forum: Flash

Np, glad I could help


220.

None

Topic: Timer Question!

Posted: 06/27/08 02:03 AM

Forum: Flash

In AS2

var startms:Number = getTimer();
var endms:Number = getTimer();
var enterdown:Boolean = false; //So you can't hold enter key down by accident. One press, one trace.
onEnterFrame = function()
{
 if(Key.isDown(Key.ENTER))
{
if(!enterdown)
{
   endms = getTimer();
   trace("Ms elasped since last enter press.. "+(endms-startms);
   startms = endms;
   //Whatever.
}
enterdown = true;
}
else
{
enterdown = false;
}
}

221.

None

Topic: What is the Most Unnecessary thing.

Posted: 06/26/08 11:51 PM

Forum: General

Clothes on hot chicks.


222.

None

Topic: Instant headache?

Posted: 06/26/08 11:37 PM

Forum: General

One of the animators from bungie made the picture. I think it was the lead one but idk.


223.

None

Topic: Instant headache?

Posted: 06/26/08 11:32 PM

Forum: General

'Yeah i'd tap that'


224.

None

Topic: Instant headache?

Posted: 06/26/08 11:29 PM

Forum: General

It burns!!

Instant headache?


225.

None

Topic: Need ideas for a great flash???

Posted: 06/26/08 11:27 PM

Forum: Flash

Wow that idea is worth thousands.


226.

None

Topic: Actionscript for Character Switch

Posted: 06/26/08 11:04 PM

Forum: Flash

Explain more?


227.

None

Topic: Flash goes incredibly slow.

Posted: 06/26/08 09:49 PM

Forum: Flash

Restart flash?
Check to see if any swf's are running too, that might be causing lag (if it's your whole comp going slow).


228.

Sleeping

Topic: The devil's syntax error

Posted: 06/26/08 07:16 PM

Forum: Flash

Haha wow, i didn't know an error could provoke such insight.


229.

None

Topic: anymashion

Posted: 06/26/08 07:06 PM

Forum: Flash

Oh meh godd! Teh l33tn3ss


230.

None

Topic: The devil's syntax error

Posted: 06/26/08 07:00 PM

Forum: Flash

Lol, I'll comment that in for line 666 "THE POWER OF CHRIST COMPELS YOU"


231.

Mad as Hell

Topic: The devil's syntax error

Posted: 06/26/08 06:55 PM

Forum: Flash

Woww..
A syntax error on line 666, I think I'm gonna back up my files now ;) .

The devil's syntax error


232.

Goofy

Topic: Your first Flash Vid or Game

Posted: 06/26/08 06:48 PM

Forum: Flash

I think he's just trying to strike up a conversation :P.

Mine was Fried Eggs


233.

None

Topic: Rotate a movieclip to mouse

Posted: 06/26/08 06:39 PM

Forum: Flash

Of course, thank Flash F1 help for this:

"Converts the pt object from the movie clip's (local) coordinates to the Stage (global) coordinates.

The MovieClip.localToGlobal() method allows you to convert any given x and y coordinates from values that are relative to the top-left corner of a specific movie clip to values that are relative to the top-left corner of the Stage."

 var myPoint:Object = {x:this._x, y:this._y};
this.localToGlobal(myPoint);
var stagex:Number = myPoint.x;
var stagey:Number = myPoint.y;
trace(stagex);

Ok, so define your point as an object, with the properties x and y.
Then the function changes your point's x and y properties to be relative to the _root stage, and then you've got your new x and y!


234.

None

Topic: calling a function from a MovieClip

Posted: 06/26/08 06:28 PM

Forum: Flash

No it's not, you're missing an underscore.

this._parent.aFrame

235.

None

Topic: Rotate a movieclip to mouse

Posted: 06/26/08 06:27 PM

Forum: Flash

OMFG, seriously? Cai, I was on the same page as you, I've never heard of localToGlobal() before! This turns my world upside down.


236.

None

Topic: need a scripter...

Posted: 06/26/08 06:26 PM

Forum: Flash

At 6/21/08 09:00 PM, JEXstudios1 wrote: yeah i think it was 21fps but that was ages ago, i now animate at 24

Ages ago? Try 5 days ago.


237.

None

Topic: v cam help please

Posted: 06/26/08 12:21 AM

Forum: Flash

Also, if the camera is a little jittery when you move, it's probably cause the camera's camControl function is being called before the player's onEnterFrame function. You can fix this by taking out the line this.onEnterFrame = camControl; inside the camera's code.
And putting _root.camera.camControl(); at the end of the player's onEnterFrame.
Make the camera's instance name "camera".

I guess.. Just look back to this post if it happens to you?


238.

None

Topic: theHero Betatesting Thread!

Posted: 06/26/08 12:05 AM

Forum: Flash

Hi, could everyone testing/willing to test this game please pm me? I'm programming it and when he's offline (like now), it'd be nice to get some ppl testing it.
My AIM is moltobennecereal if you have that, its just faster.
Thanks!


239.

None

Topic: Your personal oppinion? (controls)

Posted: 06/26/08 12:03 AM

Forum: Flash

I love WASD to move, I'm an FPS kinda guy ;), so wasd is way more natural than arrows for me.


240.

None

Topic: Major glitch in my game.

Posted: 06/25/08 11:51 PM

Forum: Flash

Wow... Did you script the sound to play?


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Viewing 211-240 of 561 matches. 135 | 6 | 7 | 8 | 9 | 10 | 111519