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Author Search Results: 'Woadraiders'

We found 561 matches.


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Viewing 541-561 of 561 matches. 1611 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19

541.

None

Topic: Problem With Rpg Actionscripting.

Posted: 11/22/07 02:14 PM

Forum: Flash

gp is a text box object, one of it's field is text.
The text field is what the text box shows, so we have to change the field.
_root.gp.text = ((Number)_root.gp.text)+6;

I don't really know if it will let you cast a string to a number. The easiest thing to do is:
_root.gold += 6;
_root.gp.text = gold;

And just have a new variable called gold that you can change, then set the text box's text field to equal the value of gold. I recommend this version much more.


542.

None

Topic: help

Posted: 11/22/07 01:36 PM

Forum: Flash

Flash and some talent.


543.

None

Topic: AS help

Posted: 11/18/07 11:02 PM

Forum: Flash

Lol, yeah I understand. =)


544.

None

Topic: I need some AS help! 4 qeustions!

Posted: 11/18/07 11:01 PM

Forum: Flash

Eh, started writing before there were any posts, took too long.


545.

None

Topic: I need some AS help! 4 qeustions!

Posted: 11/18/07 11:00 PM

Forum: Flash

Link doesn't work.
Here's the beginner version:
onClipEvent(enterFrame)
{
if(_root.started)
{
if(this.hitTest(_root._xmouse,_root._ymo use,true))
{
//Put restart level code here. Reset mouse position...
_root.started = false;
}
}
}
On every object in the frame.
And here:
started = false;
start.onPress = function()
{
started = true;
}
Ok, if you understand arrays and onEnterFrame, and you're intermediate, then do this:
objects = new Array();
And then, inside each movieclip, have _root.objects.push(this);
On the main stage:
mouseHitter.onEnterFrame = function()
{
for(i=0;i<_root.objects.length;i++)
{
if(_root.objects[i].hitTest(_root._xmous e,_root._ymouse, true))
{
//What to do when you hit an object.
//Like reposition the mouse.
stopDrag();
}
}
}
startbutton.onPress = function()
{
startLevel();
}
function startLevel()
{
startDrag(mouseHitter,true);
}


546.

None

Topic: As Help

Posted: 11/18/07 10:53 PM

Forum: Flash

Stick: That was for Moni's benefit, not yours.

MoniMC:
Alright, you need to direct the movieclip to do it, doing this on the main stage:
gotoAndStop(2);
Will make the stage do that.
Instead, do this:
movieclip2.gotoAndStop(2);


547.

None

Topic: AS help

Posted: 11/18/07 10:35 PM

Forum: Flash

Uhh, just use the code I gave you and put it inside a game loop, like the clipEvent or onEnterFrame...
The code he gave works, but it's elastic, whatever, good luck with your project.


548.

None

Topic: As Help

Posted: 11/18/07 10:33 PM

Forum: Flash

I prefer this:
thing.speed = 5;
thing.onEnterFrame = function()
{
this._x += this.speed;
}


549.

None

Topic: As Help?

Posted: 11/18/07 06:38 PM

Forum: Flash

Uh, i tried making the equal signs bold, but instead it just added an extra equal sign.
if(y = 50)
should be
if(y == 50)


550.

None

Topic: As Help?

Posted: 11/18/07 06:36 PM

Forum: Flash

Ok. The problem with that is you're using the
equals = operator.
Basically you're setting y to whatever the value is, so that's automatically true.
You want to compare using the == operator.

So instead of say.
if(y == 50)
it should be
if(y === 50)


551.

None

Topic: AS help

Posted: 11/18/07 06:34 PM

Forum: Flash

Here.

dir = Math.Atan2(_ymouse - follower._y, _xmouse - follower._x);
speed = 5;
follower._x += Math.cos(dir)*speed;
follower._y += Math.sin(dir)*speed;

There. That's what you want, right?


552.

None

Topic: Need Help with some Actionscript

Posted: 11/18/07 05:45 PM

Forum: Flash

Post the .fla
Antiup.net
Maybe you're not referencing the correct variable, maybe it can't find it because of the hierarchy and scope of that section of code.


553.

None

Topic: Looking for actionscripter

Posted: 11/14/07 09:27 PM

Forum: Flash

Hello, I'm your man. Here are some examples:

http://www.antiup.net/view.php?id=3053 - WASD to move. Click to shoot. Started a few days ago.

http://www.swfup.com/file/53730 - Very complicated. Just try to figure it out. C to cast, SPACE to attack. Equip a weapon and make it the currently active one by clicking it's icon on the top left. Get close to an NPC and click him to start a conversation. I stopped because I couldn't get an artist.

http://www.swfup.com/file/53732 - A to melee. Shift to shoot. Arrows to move. Up to jump. No AI was put in.

http://www.swfup.com/file/53733 - Select one of YOUR units and Shift+click a destination. Ctrl+click an enemy target. Click the radio and select an area to call the air strike. The Machine gun crew has to load and unload to be able to fire and move. Could not find an artist.

http://www.swfup.com/file/53737 - Finished. The sponsor changed his mind on it at the very end and decided not to sponsor it. Was never uploaded.

AIM moltobennecereal . I can do a demonstration of the game you want as well, it seems very simple.


554.

None

Topic: People Wanted For Large Rpg Project

Posted: 11/13/07 03:27 PM

Forum: Flash

Hey, artists, you can get me at moltobennecereal in AIM.
I've got an MRI scan for my knee, torn ligament or something from football. So i'll be back in like 3 hours.


555.

None

Topic: People Wanted For Large Rpg Project

Posted: 11/13/07 03:07 PM

Forum: Flash

Hey, don't even look at my dam level, and don't both checking my BA, just look.
http://www.antiup.net/view.php?id=3068

Equip the sword. Get out of the inventory. Press c to cast. Switch to your sword by clicking the sword icon top left. Now hold down space. WASD to move. Now go check out the NPC's click one when you're near it to start the conversation.

I can be your goto AS man, if you don't prejudice me by BA or level. I can give examples of other stuff I've done too.


556.

None

Topic: The Flash Academy

Posted: 11/12/07 07:48 PM

Forum: Flash

Deku, you get my PM?


557.

None

Topic: The Flash Academy

Posted: 11/12/07 10:43 AM

Forum: Flash

Hey, I'm interested in being an actionscript professor, I'll pm you some links with some stuff I've done.


558.

None

Topic: AS help

Posted: 11/12/07 12:00 AM

Forum: Flash

onEnterFrame = function()
{
dir = Math.atan2(target._y-follower._y,target.
_x-follower._x);
speed = 5;
follower._x += Math.cos(dir)*speed;
follower._y += Math.sin(dir)*speed;
}

That's it. Apply it.


559.

None

Topic: AS coder to further develop a game?

Posted: 11/11/07 11:12 PM

Forum: Flash

Oh yeah, sorry forgot my contact info.

MSN/Email - woadraiders@hotmail.com
I prefer AIM - moltobennecereal


560.

None

Topic: AS coder to further develop a game?

Posted: 11/11/07 11:07 PM

Forum: Flash

Hey, here's a nice little platformer I made a couple weeks back.

http://www.swfup.com/file/53732

And a quick like 1 hour start from scratch kinda thing that I did to help a guy out.

http://antiup.net/view.php?id=2965

You can look at my thread that I made looking for an artist to see some examples of my others works.

http://www.newgrounds.com/bbs/topic/8104 13


561.

None

Topic: Flash Coder looking for an Artist

Posted: 11/11/07 11:01 PM

Forum: Flash

Hey. I'm looking to partner up with an artist to do some games and get them sponsored. Right now I'm working on a tank game all by myself that we could work on, or I could just drop that for now and go with whatever you were thinking. Basicaly, I just want to make a game and get it sponsored.

Here are some samples of what I can do:

http://www.swfup.com/file/53728 - WASD to move. Click to shoot. Started it this morning.

http://www.swfup.com/file/53730 - Very complicated. Just try to figure it out. C to cast, SPACE to attack. Equip a weapon and make it the currently active one by clicking it's icon on the top left. Get close to an NPC and click him to start a conversation. I stopped because I couldn't get an artist.

http://www.swfup.com/file/53732 - A to melee. Shift to shoot. Arrows to move. Up to jump. No AI was put in.

http://www.swfup.com/file/53733 - Select one of YOUR units and Shift+click a destination. Ctrl+click an enemy target. Click the radio and select an area to call the air strike. The Machine gun crew has to load and unload to be able to fire and move. Could not find an artist.

http://www.swfup.com/file/53737 - Finished. The sponsor changed his mind on it at the very end and decided not to sponsor it. Was never uploaded.

So just PM me, post here, email me, or preferably AIM me at moltobennecereal where I'm on whenever I can be on.


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Viewing 541-561 of 561 matches. 1611 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19