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Author Search Results: 'Woadraiders'

We found 561 matches.


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Viewing 361-390 of 561 matches. 1510 | 11 | 12 | 13 | 14 | 15 | 16 | 1719

361.

None

Topic: Help :(

Posted: 03/30/08 06:31 PM

Forum: Flash

if (_root.haskey == 1)
{
_root.gotoAndStop(200);
_root.abriu = 1;
_root.chavenoinvent._visible = false;
} // end if
else
{
_root.gotoAndStop(FRAMENUM);
}


362.

None

Topic: Hittest Help

Posted: 03/30/08 06:11 PM

Forum: Flash

symbol1.onEnterFrame = function()
{
if(!this.hitTest(_root.symbol2))
{
_root.play();
}
}

363.

Winking

Topic: Help :(

Posted: 03/30/08 06:10 PM

Forum: Flash

Np, really think about what your doing before you do it next time ;).


364.

None

Topic: Help :(

Posted: 03/30/08 06:06 PM

Forum: Flash

It's not that your a noob, its that you don't get what your doing, gotta think about this.

this.onPress = function ()
{
if (_root.haskey == 1)
{
_root.gotoAndStop(200);
_root.abriu = 1;
_root.chavenoinvent._visible = false;
} // end if
};

I bet you just pasted that replacement code at the very end of everything.


365.

None

Topic: Help :(

Posted: 03/30/08 05:59 PM

Forum: Flash

I'm guessing this is where it checks if you have the key or not and plays?

if (_root.haskey == 1)
{
this.play();
_root.abriu = 1;
_root.chavenoinvent._visible = false;
} // end if

do this:

if (_root.haskey == 1)
{
_root.gotoAndStop(200);
_root.abriu = 1;
_root.chavenoinvent._visible = false;
} // end if

366.

None

Topic: What FPS do you get?

Posted: 03/30/08 05:52 PM

Forum: Flash

I get 17-22


367.

None

Topic: Should I "remake" somthing . . .

Posted: 03/30/08 05:49 PM

Forum: Flash

It's still just pong. Pong is pong, and pong is boring, if you're flash skills have improved a lot, then make something cool, get a cool idea and make it. Don't have to create a new genre of games but comon, flex those flash muscles.


368.

None

Topic: helpp As

Posted: 03/30/08 12:02 PM

Forum: Flash

You need the key code, things like Key.RIGHT and Key.LEFT are built in as variables that have the key code for those buttons.

So,
if(Key.isDown(2))
is what you are looking for, try it.


369.

None

Topic: how well am i known

Posted: 03/29/08 03:01 PM

Forum: Flash

This is a very old topic, shouldn't have brought it up.


370.

None

Topic: Bit-map Guns!!!

Posted: 03/24/08 07:40 PM

Forum: Flash

This seems like a pretty useless topic, anyone can go on google and find reference pics...


371.

None

Topic: Changing Text Colors?

Posted: 03/23/08 11:52 AM

Forum: Flash

Thanks worked like a charm


372.

None

Topic: Changing Text Colors?

Posted: 03/23/08 11:11 AM

Forum: Flash

So I've got a dynamic text box, actually, its a textArea (which is really behind the scenes just a styled dynamic text box, right?).
I want to be able to change the colors of the text, so it's not all the same color, is there anyway I can do that?


373.

None

Topic: httest help plz

Posted: 03/11/08 07:59 PM

Forum: Flash

If its two circles, its easier to find the distance between the centers of the circles, and see if its less than or equal to r1+r2 (which would mean they are colliding).


374.

None

Topic: httest help plz

Posted: 03/11/08 07:56 PM

Forum: Flash

If its two circles, its easier to find the distance between the centers of the circles, and see if its less than or equal to r1+r2 (which would mean they are colliding).


375.

None

Topic: httest help plz

Posted: 03/11/08 03:18 PM

Forum: Flash

if you want the maintimeline to goto frame 1, then do _root.gotoAndPlay(1);
if you want the object (im thinking the player?) to go to frame 1, just do this.gotoAndPlay(1);


376.

None

Topic: Another platform problem

Posted: 03/10/08 06:56 PM

Forum: Flash

Don't be a smartass, learn how a hittest works with the shapeflag parameter, and apply it.


377.

None

Topic: Another platform problem

Posted: 03/09/08 03:58 PM

Forum: Flash

Fla, some code? something? Are you even checking with the cliff?


378.

None

Topic: Another platform problem

Posted: 03/09/08 02:05 PM

Forum: Flash

On how to use the hitTest shapeflag parameter, not on making a platformer.


379.

None

Topic: Anyone know an educational sponsor?

Posted: 03/09/08 02:03 PM

Forum: Flash

:With their being 1000's of schools with deep pockets,

Doubt it, my school has to cut back on a lot of activities next year, even busses because of not enough money. And a lot of schools are starting to struggle now with the slowing of our economy (United States), my last school also had some money problem (in Washington state), the one I'm at now is in Massachusetts.


380.

None

Topic: My New Game in progress-rpg/shoo te

Posted: 03/06/08 08:20 PM

Forum: Flash

Sloww, walk slow, bullets seem slow.


381.

None

Topic: my code

Posted: 03/02/08 09:25 PM

Forum: Flash

post the fla


382.

None

Topic: Is this method efficient?

Posted: 03/02/08 08:38 PM

Forum: Flash

That's what I do, I think it's pretty efficient and know of know better way.


383.

None

Topic: my code

Posted: 03/02/08 07:00 PM

Forum: Flash

That second onClipEvent(enterFrame) nullfies the first. It's just overwriting the first one, and theres no need for two, put the code from both into the same onClipEvent(enterFrame)


384.

None

Topic: using skills in my new game

Posted: 03/02/08 04:15 PM

Forum: Flash

Hey man, I saw this before, looked over it, and didn't take the time to really look deep at it, at the least I shoulda asked for the fla, which is what i'm gonna do, can you upload the fla if you didn't already figure it out.
I'm really sorry about such a late response, but better late than never.

You're code all looks right though.


385.

None

Topic: Looking for a game tester.

Posted: 03/01/08 07:37 PM

Forum: Flash

Thx, for the input, I'll try it out.

Btw, maybe they turned into zombies after juicing :p.


386.

None

Topic: Looking for a game tester.

Posted: 03/01/08 07:08 PM

Forum: Flash

Latest version:
http://spamtheweb.com/ul/upload/010308/6 4370_zombierampage.php

Double-tapping to run? You can dash by pressing D.
I've already got an fla sitting around on my desktop with a double-tap example, I am using CS3, I think I'm just using getTimer to check the time between hits.

Your sword doesn't grow, it just upgrades itself, there's going to be a shop where you can use coins that you get from dead zombies to upgrade things like your sword, idk if we're going to let you increase your skills like health, damage stuff like that. We havn't decided on anything about that though.

Um, so steroid zombies come after 1 minute. Barrel kills any enemies in range if you blow it up, and hurts you pretty bad. Steroid zombies can only be hurt by you after they fall down from chasing you too long. You're special attack kills an enemy in one hit but takes away half of your energy (it regenerates though).


387.

None

Topic: i am confuzzled

Posted: 03/01/08 01:32 PM

Forum: Flash

1) how do i make it so that when the character fall off the edge it will get responed?

Reset the x,y to its orignal (store the starting x and y)

) how do i make the screen follow the character so that it is always in the middle of the screen (the ground loks like it is the only thing moving)

Use a V-Cam, inside it's function where it does most of the work, make its x and y the player's x and (y - 100) or something like that.

if you could gie me help that would be great. even a tutorial that shows me would help because i couldnt find any useful ones for that


388.

None

Topic: I need help finding a song.

Posted: 02/28/08 09:10 PM

Forum: Flash

Wrong forum? Try general?


389.

None

Topic: Looking for a game tester.

Posted: 02/28/08 07:40 PM

Forum: Flash

Hey Prof, thanks for your opinions, I really appreciate them, I'm working on the spawning right now.


390.

None

Topic: A possible game in the future...RPG

Posted: 02/28/08 07:40 PM

Forum: Flash

Yeah, I started to program an RPG before, a while ago, it was coming out pretty good, I just couldn't find an artist for it.


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<< < > >>

Viewing 361-390 of 561 matches. 1510 | 11 | 12 | 13 | 14 | 15 | 16 | 1719