After my halloween game flopped, mostly due to under-developed gameplay, I decided I'd better get some advanced comments & criticisms from everyone throughout the development process of my next game.
You can see my first technology test here. Right now it's just a static composite of graphics, but it shows off the normal-mapping technique I plan on using.
I'd like to post an Alpha as soon as I get these objects moving around, so I can get some perspective on how fast it runs on different players' computers.
But since I've never posted an Alpha before, I need to know more about how the system works. Will I be able to edit the SWF and the description after I submit it? I'd like to avoid cluttering the NG Alphas page with 20 nearly identical updates, but I'd also like to get a significant ammount of feedback as soon as possible, and continue to update all throughout the development process.
How soon should I post the first screenshots? Is it okay to start before I have a playable demo? How often can I update once I've submitted my first Alpha, and can I edit the previous submission or do I need post a new Alpha every time?
I'd just post an Alpha and FIND OUT the answers firsthand, but the whole point is to avoid cluttering the NG Alphas area with worthless crap, if I can help it.
Thanks in advance.
Pimpage Enclosed:
