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Response to: Smash Brothers Intro Collab Posted December 5th, 2005 in Game Development

At 10/9/05 12:38 AM, frostedmuffins wrote: I still need the art for the final mini game... damnit!

What do you need? :)

Response to: Smash Brothers Intro Collab Posted December 5th, 2005 in Game Development

is this thing still going? xD I'd like to join if I could. I read in the first page you need a sample, well hey I made SSB:brawl that should do. Wanna see a teaser of the second? xD it'll be an alpha sometime soon just wait.

Response to: streaming MCs inside MCs Posted November 29th, 2005 in Game Development

okay, I'll try that, but I think I'll probably be going with just having them all together; every layer of it in one scene. it's slow, but easy-organised. :|

Response to: streaming MCs inside MCs Posted November 29th, 2005 in Game Development

bump

streaming MCs inside MCs Posted November 29th, 2005 in Game Development

this is agravating! I can't set a streamed music file to stream over scenes, so I had to convert all my scenes individually to individual Movie clips, then set them in the timeline of the "main" scene, with the song. But that does not stream the animation INSIDE the movie cliped scenes! it only makes them last the right amout of time on the screen. I was wondering if anyone has already been through this problem, and knows what to do. I believe the only way is to take out every frame of each scene, and put them into the timeline? but I don't think I have the ram for that. -_-

Response to: Changing swf dimensions? Posted November 29th, 2005 in Game Development

alright, I guess it'll stay. Thanks anyway.

Changing swf dimensions? Posted November 29th, 2005 in Game Development

I noticed while uploading some flashes to imageshack that it has an option to change the displayed size of and swf file. Is there a simple way to export a movie to a smaller size? because I've been working extensively on SSBB2, and it's 750x600, and I was trying to make it smaller, to reduce slowness. any tips/ideas?
thanks

Response to: streaming music Posted November 10th, 2005 in Game Development

yes I hate this too...I'd love to know if you can make it go over scenes. But as far as I know it only works for each scene; it's meant for sounds. You have to make all of your scenes MCs.

Navbar Help needed Posted September 23rd, 2005 in Game Development

I was wondering.. does anyone know how to make a navbar like the one in Final Fantasy A+, I tried searching for this but I only got results for other types of navbars.
-thanks

Response to: Don't Phunk with my Heart - Collab. Posted September 5th, 2005 in Game Development

JF, I'd rejoin if it was a different song. I hate the song :\
oh and to all who misunderstood, the floating horse was a pic to show where the MC would go when I did it. wasn't gonna stay that way.

Response to: old lady dies game Posted September 4th, 2005 in General

Ah sorry I went out for a while..
Thank you very much.

Response to: im in love Posted September 4th, 2005 in General

I'll bet it's Jessica Alba. I saw it and immediately thought it was her. Can someone with good digging skills check if there's a pic of her that matches this?
lol "She loves me too"-would be swell to know if it was Alba.

Response to: old lady dies game Posted September 4th, 2005 in General

uh, no, google is a search engine...
no, that second one wasn't it.... It;s animated. She's got a big nose, I think.

old lady dies game Posted September 4th, 2005 in General

what was the name of that game where an old woman is bikeing down a hill, and you choose how she gets killed?

Response to: Canadian Club Posted July 31st, 2005 in Clubs & Crews

Ah, can I join? I live in the Fraser Valley, BC. Does anyone live nearby?

shout-out Posted July 31st, 2005 in General

Are there any other Flash animators/programmers currently living in BC? I was wondering how many people on Newgrounds were Canadian, as well.

Response to: Don't Phunk with my Heart - Collab. Posted July 25th, 2005 in Game Development

wow this really feel apart, huh

Response to: Don't Phunk with my Heart - Collab. Posted June 28th, 2005 in Game Development

I'm really sorry you guys, I'm not going to be in this collab anymore. I did trace the face of garnet, but that's it. I feel really bad and ashamed that I did it, and I'm not willing to put it in anything people will see. I'm sorry I made some of you guys feel bad about your stuff, and I hope you understand how sorry I am.
peace out.

Response to: Don't Phunk with my Heart - Collab. Posted June 28th, 2005 in Game Development

I'm out. whatever. fill it in. I don't care anymore.
btw once again awesome shit Senorbu. You should take the other spots

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

here's my preview
Okay, so I havn't finished the horse running, I havn't drawn the horse neighing at all, and I havn't finished the mouth movements for the silhouette girl. I'm gonna put in more details here and there, too.

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

fugmug's and the black chick one suck. Redo them or something

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

hey all I finally woke up. I'm gonna keep workin now. I think I'm going somewhere tonight nd staying thru to tommorow, so I'll work till then, and maybe be done.

ps THANKS RYAN for letting me do 17. I really appreciate it!

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

Ah jeez Ryan, I've got all these plans and everything....well, I want you to do Lucky-Design's !TWO! spots, but you want to keep 17, and neither of us is willing to give in, so we'll let Snubby decide tommorow. I think that's fair?

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

okay, so my part starts at the beginning of the talking, so I'll do it like that. Or, I might do the end part of Senorbu's, and then Snubby, you can make his MC fade-out to mine underneath. you'll see.

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

ryan-smith thinks hes got 17... well, I just finished most of the hard part of 17, so I think his should just go where that one-post guy's was, cuz his can fit with any part of the song, it's pretty random break-dancing action.
Mine is tweened >>exactly<< to line 17. It has to be there.
sorry Ryan I got it first :P

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

I got quite a lot done tonight. I'll work more tommorow.

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

Senorbu!!! I thought I was doing 4, snubby!!!! let me do it!!!! I'm already working on it!!!! >:(

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

damn. line 5 is really just the second half of 4, as 7 is to 6. I wish I could have it... let me know if wacky-wade-rox quits or something. I mean, seriously, listen to the song. line 5 is like 2 seconds long. Just letting you know how much it means if I had it..

and also, does part 17 start right after the guy says yee-haw, or when the girl starts to sing?

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

okay so I'm doing 3-4 and 17. Noone do those.

Response to: Don't Phunk with my Heart - Collab. Posted June 27th, 2005 in Game Development

OKAY. I'LL MAKE THEM ALL NOW. IT WONT TAKE A WEEK. >burning determination!!<
>:O