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Author Search Results: 'Toxic-AKA-Bob-Barker'

We found 8 matches.


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Viewing 1-8 of 8 matches.

1.

None

Topic: Animutation Nation

Posted: 02/19/07 08:11 PM

Forum: Clubs & Crews

This is the dumbest idea I've ever seen.


2.

None

Topic: Blue Rascal, Trent Reznor

Posted: 02/25/06 10:37 PM

Forum: NG News

You could always email the guy who made it:
boomboomboom.bangbangbang@gmail.com


3.

None

Topic: Changing Things with Buttons

Posted: 11/30/05 10:40 PM

Forum: Flash

Okay. In the main time line there is a code that says _root.lefthead=1, this refers to the frame at which the movie clip is going to be at and gives it an inital value (it's called lefthead because this orginally was going to involve heads). Right now the shapes are in a movie clip. Each frame of the clip has a different shape. Each shape is button. In the very first frame of the movie clip there is the code:

gotoAndStop(_root.lefthead);

Then in each button on the frame there is the code:

on (release) {
_root.lefthead = 2; (or whatever the next frame number will be)
gotoAndStop(_root.lefthead);
}

But as you can see, this chaneg only affects the shape that you clciked on and any news shapes that pop up.


4.

None

Topic: Changing Things with Buttons

Posted: 11/30/05 10:31 PM

Forum: Flash

I just want an instant change, I don't care right now about any transitions. Anways I tried both methods and neither of them seemed to work. The objects wouldn't change at all, but I may have done this incorrectly. I can make objects change, but my problem is making sure that they all change regardless of which one is hit.


5.

Questioning

Topic: Changing Things with Buttons

Posted: 11/30/05 10:12 PM

Forum: Flash

I'm trying to make it so that I can have a bunch of objects moving around of the same thing, and when you click one of them the rest will all change as well. For example, let's say the screen had a bunch of moving squares, and when you click on one all the squares turn into traingles.

My problem though is that I can make an object change and I can make any other copies of the object that have not apeared on the screen to change as well, but the images that are already on the screen won't change.

For a better understanding here is a flash of what is happenning:
Flash example

And here is the .FLA file as well (Using Flash 6):
Shapes.fla File

Hopefully someone can help me out.


6.

None

Topic: Help with Random Images & Variables

Posted: 06/12/05 01:02 AM

Forum: Flash

Okay. Here's what I want to do:

I want to have graphic that selects a random image from one that is provided, and uses it for the entire movie.
Now I have made a random image generator before by creating a movie clip with x number of frames (each frame representing a different image) and then sticking this code into the first frame of the movie clip:

gotoAndStop((Math.ceil(Math.random()*x));
where x is the actual number of frames (not a varible called x). Which therefore creates a random number between 1 and x and goes to that frame.

This is fine if I'm just using the image for a short bit. However, if I want to call that up again later in the movie, it will run the script and give me a new random image. Now one approach is to keep that thing around for the entire movie and just keep it hidden when it's not in use. However, since I already have the thing done using the image in multiple parts and in sperate symbols, that won't work.

Now my solution that I thought of would be to create some sort of global variable outside of the movie clip (either att he begining of the movie or at the part that I'll need it at) which generates a random number and keeps that number constant for the remainder of the movie. Let's call this variable "randomnumber". Then in my random movie clip I would use some code that is something like this:
gotoAndStop(randomnumber);
However, I don't know a lot about variable declaration and whether or not this could be done. So if you know how to do this, or know of a better way to solve my problem, please reply ASAP because I want to get my movie done soon and I thought this would be a great addition to it.


7.

None

Topic: Attention Canada!

Posted: 10/25/04 09:00 AM

Forum: NG News

Basically replacing .com with .ca on most major sites like Ebay, Google, MSN, and Yahoo will give you some results.
And if you want to know what Canada's anime situation is like go here:
http://zannen.pathea.com/


8.

None

Topic: Email Worms

Posted: 02/05/04 06:54 PM

Forum: NG News

At 2/2/04 12:51 AM, Slimphatty wrote:
At 2/1/04 09:56 PM, WadeFulp wrote:
A new Collection is always cool. But what we really need is an Animutation Collection for all of those great Animutations throughout the site.

Don't you think?

There is an animutation section on the site.
However it has not been updated since late 2002, nor it it linked to, on any of the collection pages. http://www.newgrounds.com/collections/animutations.html


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Viewing 1-8 of 8 matches.