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Author Search Results: 'Toccuma'

We found 8 matches.


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Viewing 1-8 of 8 matches.

1.

Questioning

Topic: Q: Shooter... help with the bullets

Posted: 04/27/06 06:50 AM

Forum: Flash

Okay, say i have my little man, lets call him "steve", steve has a gun, lets call it "ripper", steve fires ripper with a press of the space bar and the bullet clip plays... al is well... except when i move "steve" or to be more specific "ripper", the bullets move aswell (when i jump the bullets all raise to). Now i know why, cause there in the same movie clip... but what i want to know is how is meant to be done to ovoid this problem...

<<*If you want to ingnore reading the above*>>, a more specific question would be - how do I attach a movie clip to the movie / game from the library at the co-ordinates that the tip of the gun was as i hit spacebar.


2.

Happy

Topic: Need Help wit Saving... In a flash!

Posted: 04/01/06 07:10 AM

Forum: Flash

How can i save a players "unlocks" for the next time he goes online, any and all sugestions plz! Just a simple save code as you know it will sufice, but leave the code in lamex terms ^-^


3.

Shouting

Topic: Key Trouble - if (Key.isDown()){

Posted: 04/01/06 06:18 AM

Forum: Flash

Whoo hoo! I knew there was a trick to it! That'll make mah game so much sweeter!! I havnt tested it yet, but I beleive, thx!


4.

None

Topic: Me Very Angy!

Posted: 03/31/06 10:20 PM

Forum: Flash

Well, if you mean background scrolling, then have a big background, larger than the screen, and four invisible hitboxes, one to each side of the screen, then simply say, if the characters on the hitbox tell the backgrounds either, x, or y axis to be added in either - or +, depending of direction by the speed of the player, furthermore, play around with causing the charicters own speed to stop on the hit, if hes faceing the direction of the scroll (otherwise he'd get stuck!), but if thats a bit tricky (which it is) just have the character centered and move the background around the character in a similar fashion!!
Hope that helps ^-^


5.

None

Topic: Key Trouble - if (Key.isDown()){

Posted: 03/31/06 10:12 PM

Forum: Flash

I use the code:
if (Key.isDown(Key.RIGHT)) { for my characters movment, and that works fine for the right key, or other "set" keys such as pgdn, but when i try to use a key like "M" or "1" it jolts the movment of my characters, it moves once, stops, then moves as it should. The reason I have to use this "type" of code for moveing is that i need "if"s attached to it, say if (_root.playing){ ... I need the misc keys since 2 player is all squished to the side without them!!!

Also, as a secondary, saving! Ive decided that perhaps saving pictures, say, you unlocked hat 2, is impractical, but instead, Ill asign each "thing" a corisponding number... how can i save those numbers so that they remain after the window has been closed? o^-^o ???

Ah thanking you ^-^


6.

None

Topic: Dynamic enemies.

Posted: 03/05/06 03:28 AM

Forum: Flash

ok, create a blank square movie clip and stretch it out over the area to the left and the right where your "hero" will be, up and down work too.... add a if (_this.hitTest(_root.hero)){
tellTarget (_parent){_x=_x+5}} this says move to the right at the speed of 5 pixels everysecond that box touches ur guy... use y and - instead of x and + to work with all four directions... also have a smaller box doing similar in the eneimies close to them that operates the attack movment when it touches... further more have a movieclip with if (_root.score>1) or 10 or 20, tellTarget parent nextframe... place this on a clip containing all the enimies and place more on each frame.

Thats a way to do it without horendace code, hope its not too confusing (by the by, make all those boxxes invisible)


7.

None

Topic: Simple Enough question, adding a...

Posted: 03/05/06 02:25 AM

Forum: Flash

... weblink to my flashgame. <end heading>

Okay, i make a text thingy, goto that little url link thingy thats there and type www. -- .com
then i test, and on pressing newly made link it creates a webpage (yay) but with two empty tabs (boo). Thusly causing me to beleive that my method is somehow incorrect.

Please just give me your method to linking a webpage from ur flash game ignoring the previous banter. =P

Oh, and how do u save games with code? I mean, in lamex turns, does no-one have the answer!!!!!!!! ... that being without so much math that children have heartattacks just at the mear whisper of its name!


8.

None

Topic: Can't find Save/load Code

Posted: 07/03/05 08:14 AM

Forum: Programming

What i've been looking for is a code that will store some basic info from flash for a rpg I'm working on. Preferably even when the window with the game is closed.
I'm a so-so scripter, self taught. If I can just see a example code I can do the rest.

What I wan't saved as the example, _root.HUD. Also if its nessesary, _root.HUD.exp of which is inside that. Any extra tid bits like, this must be connected to the first frame of the flash or obviously the frame with the buttons to save and load, things like that.

Thanks for helping out,


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Viewing 1-8 of 8 matches.