The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsNeed a side scroller programmer, as the post says.
It's just a mini project I've been pecking at for about a year, there is not much too it, but it is mainly ready to program. It is just a funny short pixal side scroller about a cat that shoots lazers and eats cheeseburgerz to get his lazers back. Msg me if your interested, it looks much better when you see it animated, and not just the static pic below.
At 8/15/09 12:36 PM, cobra0528 wrote:At 8/14/09 12:41 AM, RED-X-MASTER-777 wrote: By having somthing funnier or cooler, but you should have a fight in it!Good idea! Anyone want to do it?
Tom V.S. Wade, the all out battle for the most bad ass brother of the 2!
That sounds like a job for my bud animator, Hulalaoo XD
At 5/31/09 04:49 PM, psychicpebble wrote: Ebayz
Ebay is a good option, but if you want it free, ask santa ;p
(but really ebay is good)
Go Flash!
At 5/30/09 09:54 PM, salted-tator-tot wrote: As long as you aren't a black man between the ages of 9 and 56, I'd trust you.
Am I mean if I laughed hard at that?....
Anyways, no one knows you, to be honest, right now no one cares, but you keep working hard, and you may just get a big hit! People though Egorapter poorly drawn stuff was crap before Metal Gear Awsome blew them away. You just go at it, and people will know you!
At 5/30/09 10:02 PM, BudGPStudios wrote: I would make it all a symbol, try to optimize any other non-sprite elements on the stage (background, other stuff, etc...) and I would scale it down for the full shots, and use peices of it for the up close actions. If you were thinking of doing like a pan-across-the-whole-ship shot then I would mask only the area that is visible so that flash doesn't have to render the parts that aren't in view. But usually sprite art doesn't lag good computers and quality can be set lower for low-end computers.
Nice advice, I found your mask surgestion to be the most cunning of all. Thanks alot man! This will help me greatly!
Also note, the ship will have mounted turrents, a moving "Jaw" of the ship, a the red cockpit will be changing colors, and if it is lagfree, maybe some jumbo wings or a big flamethrower for the thrusters.
As you can see from the pic above, the ship is still UNFINISHED! When done, it will perhaps be three-four times bigger!
Also, if you are wondering about the story of bowser and geno (From mario rpg) working together, I won't go into it in deatail too much, but one tid bit, is that geno is in his star form (He lost his body from mario rpg two), but he can take over other wooden objects (as is old host was a wooden puppet). This movie will be interactive, and have diffrent paths to choice from, also going to hopefully be a series.
One last thing, geno will be hooping from one wooden object to another, but he will CONTROL the ship alot of the time! The ships jar can open up, revealing a hidden pipe, where "GENO BEAM" comes shooting out! It's nice so far.
This ship will be battleing other airships from other games as well, such as Final Fantasy airships, perhaps the great Fox, and some others thrown in, if you have any other surgestions, feel free to say XD
Hay, I am making a new sprie movie, involving Geno and Bowser (from mario) saving mario from the clutches of evil. Anyways, any hero needs a kick @ss ride, so I am currently making one, it is going to be a airship class from mario 3, it is not just a air ship, it is a freaking BATTLESTATION/MOTHERSHIP. I am using as sprite sheet to make it. Before, I was just using the bitmapped spirties to construct the airship, but then latter decided to turn ech block into it's own symble.
I didn't relise it at the begaining, but this large mother f-er will produce one hell of a lag if it is flight on the screen. I am still newish at flash, but does any expert have any surgestions how to reduce the lag? Here are a few theoris of mine. Feel free to make up your own.
1. Turn every block into a symble (problem is alot of symbles=alot of lag)
2. Break everything apart and convert it into one big symble.
3. show only a little part of the ship at a time, not the whole thing (I think this is the best option, but there are some shots I want to show the intire ship)...
Please post your surgestions!
Ello all!
I need a loyal voice actor/s. While I can do many voices my self, I need some diffrent voices for my next movies coming up. If you applie, and send in a sample, while I can't garentee I'll say yes, there is a VERY good chance you will make it ;) I say loyal because I'll reuse you for old charectors, and new ones.
I have a line of animations comming up (Much better then my old ones, and still improving). This is a few parts I need voice acted, some I can do myself, but here is a browd list.
1. Need any african american male for one main charector.
2. Darth Vader
3. Megatron (transformers)
4. Bowser
5. Geno (Super mario RPG)
6. a jumble of other nintendo charictors, including bowser minions.
7. ANY female voice actor will be VERY helpfull in the future!
For right now, most of my animations will have alot of humor, action, mystories. Very little profanity if any. If I write anything you feel uncomfitable, I won't make you say it. But mostaly I want a jolly funny partner.
lol, some help these guys are ;p
I don't know your experance in flash, but if you are good at flash, but bad at drawing, sprite animationas are always a good idea, if you are a good drawer, a tween movie or frame by frame is a good idea too. As for ideas of what it could be, it could be a funny stick animation such as this Open here.
Wish you best of luck ;p
Ok, good luck, I can't wait to see it!
To bad no sprites. I understand sprites meaning: premade bosses. But I am almost done making a hand made airship from a airship sprite kit (From mario 3).
It is totaley hand made, block by block, I made it have 4 big lazer cannons, over 50 small cannons, a clawshot, flamethrowers. The ship is in a rough shape of bowser, the "face" of the ship even has jars with spikes for teeth to bite for melee for other ships. Basically a real bad ass huge mothership.
Oh, i made it transformable, into a sub, airship, boat, 4 escape pods, 2 detachable satalight weapons, and can transform into a rough imeage of bowser, and fight.
Well, even if sprites were allowed, i am not sure if I would even use it for this collab, I oringanial made it to be it's own series staring bowser, geno, and the ship. Oh, and Geno's spirite is controlling the ship, as he is a star, not a doll, capible of taking over wood.
If you do allow this, I may consider letting you use it, but if not, I am fine with it too.
Best of luck, bosses are the best part of games!
Ok, make the arrow. Make it a symble. In that symble, make the arrow another symble.
So far you have a symble within a symble.
Go inside of FIRST symble, and make a key frame in side of it, lets say at the 10 mark. At the ten mark, use the box tool (The one that selects an object and allows you to stretch if) and make it "almost" flat, but still faceing that side it was on, so just reduce the height. Then on frame 11, make another flat one, but have it FLIP! Very important!. It should still look like fram 10, but flipped verticaly, then go to fram 20. and make the final frame look like the first just flipped. Add a motion tween, and you are good!
Summery
Sceane 1, symble 1, Frames....
1----------10,11--------20
1=Oringinal arrow
10= Oringinal arrow, but reduce hieght, should look flat.
11= Same as 10, but go to "modify--->Transform---->flip verticaly)
20= Same as frame 1, but flipped the same way.
Remember the motion tween!
As crude as the guy above me said it, it's true, make it into a symble, and frame by frame inside the symble change it little by little, good luck!