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Author Search Results: 'SnailsAnimation'

We found 21 matches.


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Viewing 1-21 of 21 matches.

1.

None

Topic: looking for a top notch programmer

Posted: 07/20/08 04:36 AM

Forum: Flash

Hi all,

Sorry for not getting back sooner, I've got tons of things to do these days.
I'll get back in a few days.

Thanks


2.

None

Topic: looking for a top notch programmer

Posted: 07/19/08 02:28 AM

Forum: Flash

At 7/19/08 02:25 AM, GustTheASGuy wrote: I replied in the programming forum, in case you missed, can you talk to me on MSN/AIM?

Sure, I'll get back at you tomorrow.


3.

None

Topic: looking for a top notch programmer

Posted: 07/19/08 02:02 AM

Forum: Flash

You must understand that we do much more than just the art. We first come up with the idea and the storyline, then we create the mechanic of the game, level design, all the art (wich includes a lot of stuff, like character design to frame-by-frame animations to menu interface), search for freeware music and sounds (if not we buy them), we assemble all those things together, search for a company to license the game (marketing), insert the sponsor's branding and additional requests (highscores api, etc).

So the job of the programmer is pretty much reduced to entering the actionscript code for the gameplay itself. (not in the menus, etc.)

It should take about 100 hours, so if you receive 1500-3000$ when the game is finished it means you've got paid between 15-30$/hr.


4.

None

Topic: looking for a top notch programmer

Posted: 07/19/08 02:00 AM

Forum: Flash

At 7/19/08 12:43 AM, ZealousZephyr wrote:
At 7/18/08 11:30 PM, SnailsAnimation wrote: Considering that we are already two persons in the company, and that we are the conceptors, and do all the artwork, marketing, etc. --and we would still be doing part of the programming-- I think it's pretty good.
Yeah, but say me and you finish a game, you doing the art me doing the programming, and it gets sponsored for say $5000. It should be split between us two. Not anyone else in the company if they didn't do anything for that game.

Of course. We won't share the money of a project with someone who didn't work on it. But there's plenty of job for everyone so there's no risk anyway.


5.

None

Topic: looking for a top notch programmer

Posted: 07/19/08 12:33 AM

Forum: Flash

At 7/18/08 11:31 PM, DrRobot wrote: average programmers normamly get paid more than the artist.

generally, it should be 60/40 for programmer

We feel that 1500-3000$ is a great amount for the job asked and the time involved.


6.

None

Topic: looking for a top notch programmer

Posted: 07/18/08 11:30 PM

Forum: Flash

Well 1500-3000$ is pretty fair. That's what we received for a whole game, many times.
Now that we are settled in the flash game developping business and have a reputation, we can get more.

Considering that we are already two persons in the company, and that we are the conceptors, and do all the artwork, marketing, etc. --and we would still be doing part of the programming-- I think it's pretty good.

We could pay the programmer via Paypal, or any prefered method it's not a problem.


7.

None

Topic: $ looking for a great programmer $

Posted: 07/18/08 10:57 PM

Forum: Programming

Yes it's actionscript, for the moment since we currently only do Flash games.

But in the Fall it may change when we'll do sellable/download games (you know, like the ones they sell at Yahoo!Games).

So if you know more than 1 language it's even better :)


8.

Winking

Topic: $ looking for a great programmer $

Posted: 07/18/08 10:35 PM

Forum: Programming

yo im conceptor,animator,etc... of all snails' games
im not programming ,but i can do all the rest
been a few years that we are working togheter me and my gf
she's the one programming at the moment but we could speed our game production by having one or more programmers(working from their homes)

we got lots of "sellable" projects
but only one to 3 "sponsorable games"
for those i would like to produce them within the next 2 to 3 months to build a cash reserve.

i plan to manage the next projects at once because i can easily split time betwwen a few programmers that assemble my works
i am an animation graduate as well as my gf wich also learned programming so the art work goes fast here

we plan to get at least 10 000$ for each of our next sponsorable games and i plan to pay something between 1500-3000$/a game for my programmers work
paid after we been paid(wich is usually within a few days of the finished game
i will build projects that should take 2 to 4 weeks of work each(but simultanously with a few prog)

thats it for now im sure i forgot millions of details so ask for them

regards

ps:chek our games to see what we do


9.

None

Topic: looking for a top notch programmer

Posted: 07/18/08 10:12 PM

Forum: Flash

our first sellables will be shooters

'league shooter' and 'cloud soldier 2'

could use help on em too but not until fall


10.

None

Topic: looking for a top notch programmer

Posted: 07/18/08 10:09 PM

Forum: Flash

aside a sort of metroid like deep lift 2 that we are doing "inhouse"
i havent decided on wich would go next
but we could use help on this one as well
racing online maybe
sort of micromachines
but it can be something else


11.

None

Topic: looking for a top notch programmer

Posted: 07/18/08 09:59 PM

Forum: Flash

all kinds:
shooters
rpg
action/adventure
skills/puzzles
racing/online
strategy/online
sort of simulation
etc...
it is even possible to agree with the programmer on a prefered project

this is for those sponsorable games though

for the sellables theyre already planned :)

precision on the projects will be emailed once i agree with one or more progz

if you are interested send us to see a piece of your work(one of your games,or something relevant)

regards


12.

Shouting

Topic: looking for a top notch programmer

Posted: 07/18/08 09:45 PM

Forum: Flash

yo im conceptor,animator,etc... of all snails' games
im not programming ,but i can do all the rest
been a few years that we are working togheter me and my gf
she's the one programming at the moment but we could speed our game production by having one or more programmers(working from their homes)

we got lots of "sellable" projects
but only one to 3 "sponsorable games"
for those i would like to produce them within the next 2 to 3 months to build a cash reserve.

i plan to manage the next projects at once because i can easily split time betwwen a few programmers that assemble my works
i am an animation graduate as well as my gf wich also learned programming so the art work goes fast here

we plan to get at least 10 000$ for each of our next sponsorable games and i plan to pay something between 1500-3000$/a game for my programmers work
paid after we been paid(wich is usually within a few days of the finished game
i will build projects that should take 2 to 4 weeks of work each(but simultanously with a few prog)

thats it for now im sure i forgot millions of details so ask for them

regards

ps:chek our games to see what we do


13.

Elated

Topic: looking for a top notch programmer

Posted: 07/13/08 03:05 PM

Forum: Flash

we are looking for another programmer (flash and others)
many projects coming including sellable games

contact : admin@snailsanimation.com


14.

None

Topic: The Collection Suggestion crew.

Posted: 05/07/08 09:53 PM

Forum: Clubs & Crews

Great I didn't know this thread existed :)
We have a few games that need to be placed in a collection, so here they are:

Deep Lift - Action Game
http://www.newgrounds.com/portal/view/43 8572

Neurolight - Puzzle Game
http://www.newgrounds.com/portal/view/40 5480

Mama Fly - Shooter Game
http://www.newgrounds.com/portal/view/43 2352

Thanks for the help!


15.

None

Topic: We must to speak to an admin!!

Posted: 12/18/07 08:19 PM

Forum: Where is / How to?

At 12/18/07 08:05 PM, milinko959 wrote: Nope, he can't do that, since it's in a collection and has over 400 votes.

You are going to have to send a PM to WadeFulp and ask him to remove it.

exactly. thank you we emailed the admins.


16.

None

Topic: We must to speak to an admin!!

Posted: 12/18/07 08:05 PM

Forum: Where is / How to?

yeah but I think that because the game has reached a certain amount of views, the "remove" button disapeared.... the edit button is still there, but we can delete it from there.


17.

None

Topic: We must to speak to an admin!!

Posted: 12/18/07 07:52 PM

Forum: Where is / How to?

Hi we must speak to an admin because we want our game Max Mesiria chp3 rpg to be removed from Newgrounds ... we are having slight issues with our sponsor. So if you are an admin please remove it from the front page and newgrounds as well as soon as possible before it starts spreading on the net!

Thank you.
-Snails Animaition


18.

None

Topic: AS: Save and Load

Posted: 10/30/07 10:05 PM

Forum: Flash

Hi, I know that on WinXP, the save files can be found at:
C:/Documents and Settings/Username/Application Data (hidden)/Macromedia/Flash Player/

but does anyone know where they can be found on a Mac? (someone playing our game on a Mac needs to retrieve his save files)

Thanks.


19.

None

Topic: Treasure Hunt 2007!

Posted: 10/18/07 11:15 AM

Forum: NG News

Hi, sorry to be a little off-topic, but I think our last game (Neurolight, a memory game) has been forgotten :

http://www.newgrounds.com/portal/view/40 5480

It's not the best game (more like a minigame), but I think the quality is good enough to be in the Puzzles section. (it's not a funny game either that's why I say it's off-topic)
Thanks


20.

None

Topic: April Fools

Posted: 04/02/07 05:04 PM

Forum: NG News

Black is too... serious, and as someone said before, looks like windows vista. Orange is more alive! Newgrounds should keep a sketchy *but professional* look. (I prefer without the reflection under the tank, although it was nice, it was too "licked")


21.

None

Topic: Best of February

Posted: 03/13/07 08:13 AM

Forum: NG News

thought my game had a chance ;(


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Viewing 1-21 of 21 matches.