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Response to: Beta test my game! Posted August 11th, 2009 in Game Development

The speedometer constantly said my speed was 999999 . Also why draw stick figures for the hot air balloon driver, it would look a lot better if they looked sort of like the main guy.Other than that it is a great game.

Response to: Castle Crasher? Posted August 3rd, 2009 in Game Development

At 8/3/09 05:29 PM, Genocide wrote: Doubt it. Alien Hominid never did.

didn't Alien Hominid start on PC?

Response to: bamboo...wacom? Posted August 3rd, 2009 in Game Development

At 8/3/09 05:45 PM, RedHarvest wrote: ok so im venturing out to get my tablet tonite, and im curious: it seems that the bamboo is best for my price range, but is it just a piece of shit or is it actually decent?

are wacom that much better than bamboo?

just curious! thanks dudesssssssss

Wacom is the brand. Bamboo is just one product they sell. I would really recommend it for your first tablet.

Response to: need help with pivot animation, Posted August 2nd, 2009 in Game Development

At 8/2/09 06:15 AM, Fallflag wrote: i just downloaded abdobe fireworks CS3 is that right?

No, you want Adobe Flash CS4.

Response to: need help with pivot animation, Posted August 2nd, 2009 in Game Development

At 8/2/09 05:58 AM, Fallflag wrote: is the flash free trial on NG...can you send me a link of some kind?

<a>https://www.adobe.com/cfusion/tdrc/in dex.cfm?product=flash&loc=en&promoid=EBY EX<a>

Response to: need help with pivot animation, Posted August 2nd, 2009 in Game Development

A pivot animation probably won't get a very high score, and I don't think you can convert them to anything other than GIF.

Response to: Animator Please! Posted July 27th, 2009 in Game Development

The links work if you copy and paste them. I sent you a PM about the game.

Response to: Game Opinion? Posted July 24th, 2009 in Game Development

Thanks!!! Really nice bro!! lol I was thinking of having the boost charge up, and then when you press enter to make it go. Would this help? Also, when you say more of a boost do you mean make it go faster or make it last longer?

you guys are both awesome! lol. Thanks again.

Yes a longer boost would be nice and being able to charge up the boost is a good idea. You should also add different power ups. Maybe something letting you go through platforms for a short time and invincibility. I could do the art I'll send you some samples.

Response to: Game Opinion? Posted July 24th, 2009 in Game Development

Hey this is fun, but I don't think the little boosts were enough to try and go after them, usually trying to get them would make me fall behind so it is useless. Maybe make them give you mare of a boost. The enemy moves up a little fast too.This is a great game though I can't wait until it is finished.

Response to: Artist for games needed, $$$! Posted July 7th, 2009 in Game Development

So I guess it is a no for me.

Response to: Any way to split vec. art into tile Posted July 6th, 2009 in Game Development

You could try fireworks. Just make a square the size of the tiles you want and then paste inside the box. You can move the image around to get what you want and it will cut out everything outside the box. Still not very fast but probably better than what you are doing. I am assuming that you don't need an artist anymore, if not I sent you a message about it.

Response to: Looking for an artist for game Posted July 4th, 2009 in Game Development

I could do it. I will send you a message so just read that.