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Author Search Results: 'SecretSecretary'

We found 22 matches.


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Viewing 1-22 of 22 matches.

1.

None

Topic: Lighting Animation

Posted: 06/09/08 11:44 PM

Forum: Flash

Did you fail to provide a link?


2.

None

Topic: onEnterFrame

Posted: 06/09/08 11:43 PM

Forum: Flash

My point was that you'll just HAVE to give them different instance names and write the code accordingly.


3.

None

Topic: onEnterFrame

Posted: 06/09/08 11:40 PM

Forum: Flash

When I want 2 different movieclips to do exactly the same thing, I thought I could just give them both the same instance name and just write code for that instance alone. I think that's your problem as well if I understand you right. I use ActionScript 2, and that has never worked with me. You'll just have to give both movieclips different instance names and write somehting like this

//key S to attack!
onClipEvent(enterFrame){
if (Key.isDown(83) {
_root.hero.gotoAndStop(5)
_root.hero2.gotoAndStop(5);
}
}

Its just one extra line, not a lot to make your code messy at all.

But yeah, Im not superb with AS either.


4.

Elated

Topic: How do I make flash jump frames?

Posted: 06/09/08 11:29 PM

Forum: Flash

Then I think AS3 will be quite hard for me to learn. The only programming I know is ActionScript2.
But I will definitely force myself to learn AS3 in the future, its a must.

Anyway, thanks again for the help. I played around with your AS3 code you gave me and after a few failures I figured it out for AS2. Its almost exactly the same. Here's the difference:

AS2
gotoAndStop(_currentframe +100);

AS3
gotoAndStop(currentFrame + 100);


5.

None

Topic: How do I make flash jump frames?

Posted: 06/09/08 11:16 PM

Forum: Flash

At 6/9/08 11:07 PM, CaptainPoncho wrote: gotoAndStop(currentFrame + 100);

That's AS3. I'm sure it will be slightly different in AS2 but that's basically what you want to do, just find what the currentFrame property is in AS2.

Nice! Thanks. I knew there was a simple way of doing it and Im sure AS2 is capable of handling that as well. By the way, is AS3 much harder than AS2?


6.

None

Topic: i need a hand!

Posted: 06/09/08 11:14 PM

Forum: Flash

Yeah, you should put stop(); in the frame where your story is so that we can actually have more than a split second to read it. The car damages you even though it is standing still. Put the ActionScript in the moving car animation only. Think movies within movies within movies.

Also, when you walk into walls they bump you away. It would be more realistic if you would make it so that when you walk into them, they push you back at exactly the same speed than your walking speed, then they wont bump you away anymore, you will just stop. That's much more realistic and less irritating.

That guys feet moves reeeeaaal slow. Make his feet go faster, it looks like he is ice-skating or floating on air or something.

All the other problems are related to your game individually. There is no way I can help you with those if I dont know your game engine or how you used the actionscript, where the actionscript is, how many movieclips there are, what movieclips there are etyc etc,,,


7.

None

Topic: How do I make flash jump frames?

Posted: 06/09/08 11:06 PM

Forum: Flash

That wont work.
Here's why:

The movieclip that I would like to jump a hundred frames forward is a movie that constantly loops. It has about 15000 frames. At any time, for example when you press some button, I want this movieclip to jump a hundred frames forward. I could do it by writing the code like this;

onKeyPress "D" (
_root.movieclip.nextFrame;
_root.movieclip.nextFrame;
_root.movieclip.nextFrame;
_root.movieclip.nextFrame;
_root.movieclip.nextFrame;
)

etc etc etc. for 99 times, but there has to be a simpler way.

(the code I just used for an example is probably not perfect, its just an example)


8.

Questioning

Topic: How do I make flash jump frames?

Posted: 06/09/08 10:58 PM

Forum: Flash

Hi, here's an ActionScript question for the guys who know stuff.
I still use ActionScript 2 by the way.

I would like flash to jump a hundred frames instead of just one frame.
How do I do this instead of just copy and pasting _root.nextFrame 99 times?


9.

Sad

Topic: External MP3, Infinite loop?

Posted: 05/22/08 11:01 AM

Forum: Flash

Actually I've been browsing for an answer on flashkit, and I posted this on there as well.
I though I might try my luck here :)


10.

Resigned

Topic: External MP3, Infinite loop?

Posted: 05/22/08 10:53 AM

Forum: Flash

Hi there! I've been browsing here for a few hours and I cant find any way to do an infinite loop with the external songs I am loading into my flash. My code goes as follows (Its in a frame, not a movieclip):

song = new Sound (soundLoader);
song.loadSound("songs/JourneyWithin.mp3"
, true);
stop();

It works perfectly well, but I would like it to loop eternally. The next code I found in a post by EQFlash seemed particularly promising, but it failed to work. I think it might be because of the onEnterFrame code, because my frame is ordered to stop, but then again, if I dont stop my frame it will just continue to the next frame where it will load up my next song. Aaargh! Anyway, here's the code Im talking about:

song = new Sound();
song.loadSound("your.mp3", true);
onEnterFrame = function () {
pos = song.position/1000;
dur = song.duration/1000;
if (pos>=dur) {
song.start();
}
};

Does anybody have any idea how I can just simply load an external mp3
into my .swf and make it loop infinitely? Not from the source file or from
the library or wherever, but from a completely different location. I load
the song up from a folder on my website. The swf is also on my website,
that's why there's no complicated url in the code.

I hope somebody can shine light on this.

-Secret


11.

Elated

Topic: Referring somebody to newgrounds...

Posted: 05/18/08 11:57 AM

Forum: Where is / How to?

Thanks!


12.

Questioning

Topic: Referring somebody to newgrounds...

Posted: 05/18/08 11:49 AM

Forum: Where is / How to?

Hey guys!'
Stupid question: If I make a button on some website that links back to newgrounds. How can I make it so that newgrounds "knows" it was me who sent them there? (so that I can get some points yo!)


13.

None

Topic: Username

Posted: 03/08/08 02:37 AM

Forum: General

At 3/8/08 02:35 AM, samwazhere wrote: Make an alternate account.

Well, I have submissions here on Newgrounds.
I dont want to lose them.. this is so sucky.


14.

None

Topic: Username

Posted: 03/08/08 02:36 AM

Forum: General

Im gonna pm wade anyway, Im just plain tired of my username. I think it should be an option to change your username if you want to (if the one you are looking for is available)... sad sad sad


15.

Mad as Hell

Topic: Username

Posted: 03/08/08 02:34 AM

Forum: General

that sucks so much


16.

None

Topic: Username

Posted: 03/08/08 02:28 AM

Forum: General

Is it at all possible to change your username?


17.

Elated

Topic: 1st Quarter 2008

Posted: 01/20/08 02:27 PM

Forum: NG News

I personally cannot wait for Castle Crashers. I think its gonna be awesome! Keep working man and drink coffee, redbull or take some speed, whatever keeps you from not burning out :)

My plans for 2008 is to make at least two flash animations and games and sort my life out, finnish my college and become enlightened and reach a state of illumation where I can understand the universe and manipulate it to my desire!


18.

None

Topic: April Fools

Posted: 04/03/07 03:14 AM

Forum: NG News

Yeah I liked the mirror-effect on the logo too!
I'm torn between the two different nav-bars.
They both look nice. So same to me.

I just think Newgrounds is a bit too cluttered.
That's the main drawback of this site.
Clutter clutter clutter, EVERYWHERE!
But is sure is the best-looking website
around that focuses on Flash games
the black navbar did give it a smoother,
cleaner and more mature feel though, hmm.

It would also be nice to make your profile
look like you want to, not just a pic and
then some ugliness all over the rest of
your profile.

Was it as much a joke or more to actually
see what people thought of some changes
on the site?


19.

None

Topic: Looking for a certain Submission

Posted: 03/25/07 05:11 PM

Forum: General

Thanks, I'll look for it on the front page archive section.
Might help, I just dont remember where it was when I
saw it the first time. And yeah, I just realised I posted
this in the wrong section, sorry about that.


20.

None

Topic: Looking for a certain Submission

Posted: 03/25/07 05:01 PM

Forum: General

Hey everyone.
A few months ago I saw a very well animated flash movie here on Newgrounds, and I just cant find it anywhere. The problem is, I dont remember the author or the submission's title. I do remeber the main storyline, so I'm hoping some of you who read this might have seen it, and remeber the name.

Its about a dragon slayer fighting and finally killing a dragon. Just when he is about to leave the scene, a littler baby dragon appears, and the slayer reluctantly finds pity for it, and adopts it. Very cute and awesomely animated. I really would like to see it again and put it into my favourites.

I have tried the search engine with names such as dragon slayer, baby dragon etc. I've checked out the whole toons section, but alas, no find. If anybody has seen it, or know what I'm talking about, I would apprecaite it if you could help me find this flash.

- SecretSecretary


21.

None

Topic: How to assign keyboard buttons?

Posted: 05/23/06 11:02 AM

Forum: Flash

Thanks!


22.

None

Topic: How to assign keyboard buttons?

Posted: 05/23/06 10:47 AM

Forum: Flash

Okay, so I want to make my guy punch with the A button etc...
How do I do that? What is the code for A, S and D that everyone is using?


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Viewing 1-22 of 22 matches.