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Author Search Results: 'Rustygames'

We found 6,371 matches.


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Viewing 121-150 of 6,371 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7110213

121.

None

Topic: Show off your animating workspace!

Posted: 07/17/08 11:38 AM

Forum: Flash

At 7/11/08 03:01 PM, JPI wrote:
At 7/10/08 01:40 PM, Rustygames wrote: Also here is the other area I like to sit and play on at home :)
How much did it cost for that? I'm assuming to run mame you re-wired an old joystick to the switches on your machine. Isn't it a hassle to change game or even boot your PC and tell it to run mame?

So far it's cost me a fortune due to all the mistakes I've made. This one cost me around £400 to do. The cab itself cost £180+£70 delivery, the rest is the special graphics card I had to get to display the right frequency as well as new controls and a board which converts the controls to keyboard signals.

The other cabinet (the one at my parents house) which is much bigger and has a better quality monitor actually only cost me £100 because the guy who built it was just trying to desperately get rid of it. Unfortunatly it's so big I can't get rid of it myself!

I run a front end which allows you to choose games using the arcade controls. Then you press the start button to load the game into mame. It's very simple and very awesome.

Oh and if your supplier has any old Daytona arcade machines that would kick ass!

www.videotronicsuk.com sold me the KI machine. You can find his stuff on ebay too.


122.

None

Topic: Random();

Posted: 07/15/08 04:28 PM

Forum: Flash

just something else to play with, you can have "variable" function names. Such as:

f1 = function () {};
f2 = function () {};
f3 = function () {};
f4 = function () {};
this["f"+(random(4)+1)]();


123.

None

Topic: XMl or something?

Posted: 07/15/08 05:17 AM

Forum: Flash

At 7/15/08 04:47 AM, Hoeloe wrote: Yeah, but you still need to do some learning before you dive in headlong.

Yea, but time isn't the main factor there. You could learn it in 4 years, you could learn in 4 months, it's all about how hard you try and how much free time you have to dedicate yourself. This guy clearly won't bother so I guess we can just leave him to get on with it now :P


124.

None

Topic: As: Xml

Posted: 07/15/08 05:16 AM

Forum: Flash

Ah yea I fixed this yesterday and forgot to post. What I did was put your init code into an "init" function then called that from when the XML was loaded.


125.

None

Topic: XMl or something?

Posted: 07/15/08 04:18 AM

Forum: Flash

At 7/15/08 03:21 AM, Hoeloe wrote: Game making is not something you can just pick up and do. It takes years of learning. Online interactivity is a complex thing to do. I've been working with AS 2 for almost 4 years now, and I'm only just getting into XML. I'd suggest doing some really hardcore learning. Make sure you are very proficient in AS before you start making an online game.

To be fair though, you haven't read either Actionscript for Flash MX: The Definivitve Guide or Essential Actionscript 2.0 have you? If you read them both and understand everything, then you can go ahead and make a game :)


126.

None

Topic: X Y Postioning in Flash 8

Posted: 07/14/08 12:48 PM

Forum: Flash

At 7/14/08 12:13 PM, Wolfears2 wrote:
At 7/14/08 12:09 PM, Rustygames wrote: Award for presenting the most awesome award presented to someone for presenting an awesome award
End of awards.

Award for ending awards


127.

None

Topic: X Y Postioning in Flash 8

Posted: 07/14/08 12:09 PM

Forum: Flash

At 7/14/08 11:35 AM, Hoeloe wrote:
At 7/14/08 10:39 AM, Rustygames wrote: Ha ha. Award for most replies needed to answer simplest question :P
Award for presenting the most awesome award :P

Award for presenting the most awesome award presented to someone for presenting an awesome award


128.

None

Topic: As: Xml

Posted: 07/14/08 10:50 AM

Forum: Flash

and the xml?


129.

None

Topic: As: Xml

Posted: 07/14/08 10:45 AM

Forum: Flash

At 7/14/08 10:42 AM, Hoeloe wrote: It's about 150 lines long, and that's excluding the external classes.

Paste it. And paste the external classes too. If they wont fit, www.pastebin.com and link us.

Or just zip em up and send them over to me via email


130.

None

Topic: As: Xml

Posted: 07/14/08 10:40 AM

Forum: Flash

At 7/14/08 10:39 AM, Hoeloe wrote: I have you on msn already I think. Also, I have already tried what you asked and it hasn't worked. A third thing: I don't have msn on this computer, and I don't have the code on my home computer.

gmail

rustygames[at]gmail.com

Or post it all here (in a code tag) if it isnt hugely long


131.

None

Topic: X Y Postioning in Flash 8

Posted: 07/14/08 10:39 AM

Forum: Flash

Ha ha. Award for most replies needed to answer simplest question :P


132.

None

Topic: As: Xml

Posted: 07/14/08 10:35 AM

Forum: Flash

At 7/14/08 10:21 AM, Hoeloe wrote: The reason I can't trace it in the function, is because my actual code needs to do more than just tracing an array. It needs to set the array, and then define classes and other things. But I can't do that all inside the function, because there are other functions to be defined that HAVE to be defined AFTER the array has. It's quiter complicated, but it just doesn't work. Is there no way to halt the code until the data has loaded?

I bet it's scoping issues. Thats probably why you are refusing to do as you're told :)
speak to me on msn (ninjachicken[at]hotmail.co.uk) and send me your code. I'll fix it


133.

None

Topic: As: Xml

Posted: 07/14/08 10:15 AM

Forum: Flash

you're tracing a before the onLoad has even happened. If you trace a in the readMessage function then you'll see it. What exactly is wrong with that?


134.

None

Topic: Help - as + instance functions...

Posted: 07/14/08 10:06 AM

Forum: Flash

erm... quick fix. Use bitmapData to "draw" the car then attach it to your car with actions on it


135.

None

Topic: As: Xml

Posted: 07/14/08 10:02 AM

Forum: Flash

At 7/14/08 07:46 AM, Hoeloe wrote: I have code exactly like the one you posted, but for some reason, whatever I try, Flash runs the function last, I used the debugger to find this. This means that I can't actually use what's I'm defining in an Array, which makes this all useless. What can I do?

You mean the event is triggered "last". This is because the load isn't done at compile time, THAT would make it useless. It's done on the fly, and therefore takes a few seconds. If you want to use the array, do so AFTER the even has triggered. For example, run whatever function it is you're using when the response comes back.

Don't call something useless just because you missed the point :P

If you still need help PM me (or post here)


136.

None

Topic: MMO Collab

Posted: 07/13/08 03:06 PM

Forum: Flash

At 7/13/08 02:53 PM, ZombieKangaroo wrote:
At 7/13/08 02:48 PM, Rustygames wrote: Posting on NG was a bad move. Too many asshats and idiots on here...
There are loads but there's also talent here, most asshats and idiots stick to General or Video Games.

There is a talent to asshat curve. (See below).

As you can see, it peaks when people have a small ammount of skill, then goes down again, this is because people with more skill hang around on this forum less, and have real lives. Hence don't give a crap about what anyone here thinks. Also, people with quite a fair bit of skill tend to hang around here telling everyone else what to do (like the last 2 posters). They rate quite high on the asshat scale. I also took the liberty or writing in blue the estimated time for these people to mature.

Enjoy

MMO Collab


137.

None

Topic: MMO Collab

Posted: 07/13/08 02:48 PM

Forum: Flash

Posting on NG was a bad move. Too many asshats and idiots on here...


138.

None

Topic: MMO Collab

Posted: 07/13/08 06:19 AM

Forum: Flash

At 7/13/08 06:12 AM, archont wrote: Cute.

He did specifically request no one does that. If you think he'll fail, just sit back and watch, we don't need to actively make him try and fail by badmouthing him. Also, I think your requirement for this is too high. I know a friend who made a successfull MMO by hiring 1 coder and 1 designer and the guy himself couldnt do either. (Granted it wasn't as ambitious as this one).

Also I had an idea a few weeks ago which I guess I'll share since I very much doubt anyone will take it into account. My idea was, make a simple, skinnable NPC component, and allow someone who knows nothing about code to place them and add in actions etc via the component parameters. Think, RPGMaker XP, but in flash. You could build the base engine and allow a non-programmer to put the building blocks togethert like in RPG Maker XP. Just an idea, I'm not sure if it fits in this project.


139.

None

Topic: MMO Collab

Posted: 07/12/08 04:14 PM

Forum: Flash

You seem like you know what you're getting yourself into so I'm not going to give you any stick about scale, however...

I suggest you DO set deadlines. Make a kick ass plan, starting with features and gameplay, then move on to actual coding / graphic tasks and set realistic deadlines for each. A good plan will almost guarentee success (also you'll need to put in work :)).

Coding it all by yourself? This is the bulk of the job, maybe you should consider recruiting a PHP/web server programmer and then a back-end socket server programmer too. You could be resposible for the AS. Just a suggestion.

I also think you should be more specific on exactly how many people you want and their role.

Final suggestion, I would think small and try and get it done while all the students are on their holiday. Then you can make slow upgrades after.

I'm going to keep an eye on this and see what happens :)


140.

None

Topic: Linked list 2d tile grid?

Posted: 07/12/08 07:17 AM

Forum: Flash

At 7/12/08 06:25 AM, JackSmack wrote: First off AS2. I just got CS3 though I have not installed it yet.

Let me explain what I'm trying to do perhaps if you know my goal you will have a quick fix for me.

I want to select a point on the grid and check if the four points around it are the same value. if they are the same value I want them to check the points around them to see if THEY are the same value.

I will be changing the value of this group, and the section of the grid that has the same value and is directly connected to the group should grow when the value is changed to match the points around the group.

so if I have a red square next to another red square with green squares all around both of them I want to be able to change the associated variables in the array to change the color to green... then if I do it again the green blocks that were not a part of the group to begin with are now a part of the larger mass of blocks that change color when I switch them.

It's kinda coplicated to explain but it's not that difficult if you see it in action I don't think.

Don't install CS3 unless you plan on coding AS3. CS3 is a much buggier peice of software then Flash 8.

Also, if you're having difficulty with such a simple programming task, I assume you're not a confident Actionscripter. In this case for you to go freelance, you're going to need to read at least 1 of these books.

Actionscript for Flash MX: The Definitive Guide
and
Essential Actionscript 2.0


141.

None

Topic: Convert Rgb To Ryb

Posted: 07/11/08 05:37 PM

Forum: Flash

It doesnt make sense, you'll never needs this.


142.

None

Topic: My mom just got in a car accident

Posted: 07/11/08 04:32 PM

Forum: General

At 2/4/08 11:00 PM, Lapsus-Angelus wrote: So this is a long story and I'm going to cut it short.

Your profile says you're 21. That's not true is it?


143.

None

Topic: Convert Rgb To Ryb

Posted: 07/11/08 02:23 PM

Forum: Flash

What on earth is RYB?


144.

None

Topic: how?or this real?

Posted: 07/11/08 01:12 PM

Forum: Flash

He's asking how to make a flash app which saves a drawing to a jpeg. He isnt preapred to make it himself though, he wants us to make it for him...


145.

None

Topic: The Flash 'Reg' Lounge

Posted: 07/11/08 01:10 PM

Forum: Flash

At 7/11/08 12:46 PM, Luis wrote:
At 7/11/08 12:31 PM, Gutya wrote: You've got to remember that the cost of living in different places around the world is vastly different.
Yep thats what i was gonna say. I could live happily here in the us on a low-end uk gig :)

hell i just need enough to pay my rent, my car, and my bar tab and im good.

Oh I thought the cost was actualy quite similar (well maybe a year ago, before the recessions)


146.

None

Topic: The Flash 'Reg' Lounge

Posted: 07/11/08 12:28 PM

Forum: Flash

At 7/11/08 12:26 PM, jmtb02 wrote:
At 7/11/08 12:07 PM, Rustygames wrote: Someone is pulling your leg :)
http://pubdb3.census.gov/macro/032007/hh inc/new04_001.htm

Yea I saw it on wiki too. It's crazy though, because you just simply cannot live of that ammount. The data must be skewed by people living in council houses or in caves. You cannot move out and go into private rented accommodation in UK without at least £25k a year. Even then you'll struggle a lot.

Oh just thought, maybe it means after tax, which would make a little more sense.


147.

None

Topic: The Flash 'Reg' Lounge

Posted: 07/11/08 12:10 PM

Forum: Flash

At 7/11/08 12:08 PM, M00SHEEP wrote: I'll marry you :3

Oh go away would you! :P


148.

None

Topic: The Flash 'Reg' Lounge

Posted: 07/11/08 12:07 PM

Forum: Flash

At 7/11/08 11:58 AM, jmtb02 wrote: Average United States household income is $48,000 (two parents salaries combined), there's something to think about while you discuss salaries for Flash Development :).

Someone is pulling your leg :)
$48,000 is worth what? £2 or something ;)


149.

None

Topic: XML + Flash help

Posted: 07/11/08 11:13 AM

Forum: Flash

At 7/11/08 11:06 AM, milchreis wrote:
At 7/11/08 10:17 AM, Rustygames wrote:
At 7/11/08 08:54 AM, milchreis wrote: I don't know which possibilities this new AIR provides
Oh yea, I mean editing a file on the server. If its on the clients machine (doubtful) then you'll need to use some kind of third party, such as AIR I guess
AIR is not third Party: AIR (Adobe Integrated Runtime)

Damn, I knew you'd call me on that one :P
I meant use a third party framework OR AIR :)
AIR sucks though, you have to download a runtime for it to work.


150.

None

Topic: XML + Flash help

Posted: 07/11/08 10:17 AM

Forum: Flash

At 7/11/08 08:54 AM, milchreis wrote:
At 7/11/08 08:41 AM, Rustygames wrote:
At 7/11/08 08:34 AM, milchreis wrote: you cannot save or create files with flash, but you can create and extend an xml object in flash.
You could speak to a server to get it to save the file for you though
of course, or you choose something local like zinc if there's no internet connection available.
I don't know which possibilities this new AIR provides

Oh yea, I mean editing a file on the server. If its on the clients machine (doubtful) then you'll need to use some kind of third party, such as AIR I guess


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Viewing 121-150 of 6,371 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7110213