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Author Search Results: 'Psychophan7'

We found 79 matches.


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Viewing 1-30 of 79 matches. 1 | 2 | 3

1.

None

Topic: "best" Dnb On Ng?

Posted: 04/04/09 07:56 AM

Forum: Audio

Best is subject to your personal opinion of course.

I've been thinking of breaking into the DnB genre. From what I've heard (which isn't very much, and from less-than-credible people), DnB is one of the easiest genres to pick up and be decent at. Based on that, I figure, as someone who is uneducated in the ways of music theory, DnB is a good way to learn how to apply all the basics of music theory. Y'know, beats, rhythm, time signatures...

Looking in an art exhibit will show an amateur artist what art is, what it can be; Let this thread be an exhibit for DnB, so that I may know what DnB sounds like, what it can sound like.

Let's set up some rules for replies:
1. You can't post your own stuff. Keep your self-promotion in the advertisement thread, please.
2a. I don't care for new shit. That means any song with less than 200 listens? Yeah, go away.
2b. No songs that are newer than 28 March 2009, unless it has more than 200 listens.
3a. You've got to write a paragraph (500 characters or 100 words) about why the song is a good example of DnB.
3b, More than one song in your post? More than one paragraph.
3c. In your paragraph, you should also point out parts of the song that would be helpful for someone new to DnB (and making music in general): BPM/tempo changes, change in rhythm, breaks, sounds not in the bass spectrum, etc, etc.

We all set? Lemme hear that DnB!


2.

None

Topic: Help me understand: Bass

Posted: 03/24/09 05:29 PM

Forum: Audio

At 3/24/09 04:35 PM, Kikilo wrote: Are you talking about synthesized bass?

After reading the thread (third reply), I came to the conclusion that I am indeed talking about synth bass.


3.

None

Topic: Help me understand: Bass

Posted: 03/24/09 02:38 PM

Forum: Audio

At 3/24/09 06:48 AM, Jimbobsthebest wrote:
At 3/24/09 01:10 AM, Psychophan7 wrote:
I was simply trying to give you an example of what bass is. If you want me to try and describe what bass is/ is used for/ is good for/ is reason for in words, then I don't think you'll actually learn much.

Oh, my comment wasn't about you, it was about p4c mentioning the one song I have up.

Really liking the bit of music theory by blackattackbitch.


4.

None

Topic: Help me understand: Bass

Posted: 03/24/09 01:10 AM

Forum: Audio

At 3/24/09 12:36 AM, Xenoscape wrote: a more worthless post than the guy who mentioned the one song

Everyone should strive to be as helpful as Xenoscape here. After this revelational post, I now completely understand bass in such a way that will allow me to write basslines that make sense. Hip hip hooray!


5.

None

Topic: Help me understand: Bass

Posted: 03/23/09 07:24 PM

Forum: Audio

At 3/23/09 04:43 PM, la-yinn wrote: useful info

Now this is a good post.

If I'm reading you right, then good bass should be heard and felt. It gives songs oomph. It's the backbone of the music and kind of shapes what else is heard.

Did I understanding you correctly?

Also, what's the typical frequency range for bass?


6.

None

Topic: Help me understand: Bass

Posted: 03/23/09 04:09 PM

Forum: Audio

At 3/23/09 03:04 PM, Gorgorothx wrote: haha pretty generalized don't ya think? Check wikipedia or a similar resource, and you'll get more answers than you can shake your dick at

Wikipedia is not a musician, and does not cover the why or how, just the what. Even by covering the whats, it doesn't answer any of my questions.

At 3/23/09 03:01 PM, statueofdiveo wrote: What kind of bass, synth or acoustic/electric?

Synth.


7.

None

Topic: Help me understand: Bass

Posted: 03/23/09 02:59 PM

Forum: Audio

I want to know:
What is bass?
What is bass for?
What makes for good bass?
What makes a good bassline?
Pretty much everything related to understanding the purpose, function, and utility of bass.

What I know:
Bass is the inaudible, lower frequency stuff in music.


8.

None

Topic: NG Audio torrent?

Posted: 03/02/09 03:32 AM

Forum: Audio

At 3/1/09 10:31 PM, Nav wrote: Well, you can pick and choose which songs you want to download out of the set. However, some of us (me, and the OP) would be like global seeders, and would seed all the stuff.

You can't pick and choose files out of a rar. Filenames are likely to be misleading, anyways.


9.

None

Topic: NG Audio torrent?

Posted: 03/01/09 10:11 PM

Forum: Audio

At 3/1/09 07:55 PM, Lashmush wrote:
however, there will be NO DISQUALIFICATIONS of any kind. Every single song that is uploaded will be downloaded and reseeded. Serious submissions or not, horribly mixed or perfected, I do not care.

So all the shit songs that are 5mb that are just 3 seconds people saying deragotory things like "fuck you" "kill the jews" "white supremacy!" and other bigotry should be allowed in the torrent? Yeah, that'll be fun.


10.

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Topic: This is the Audio Forum?

Posted: 02/20/09 04:59 AM

Forum: Audio

At 2/19/09 08:16 PM, S-Rock wrote: It's actually simple. I Capitalize some words to emphasize my point. like if people were to say something in Quotes.

It's actually annoying. There is a reason why there are rules to how things are written. You don't capitalize random words to give them emphasis, you use bold, underline, or italics. That's what those are for, to emphasize words. Your method makes it sound like you have some sort of speech impediment or you're forcefully choking someone to death. If someone is "saying" something in "quotes," then they're actually "saying" something else entirely than what they "wrote." It gives a "sense" of "words" having a double "meaning." They aren't trying to "emphasize" their words to give it a "stronger meaning," they're trying to convey something "beyond" what they're really "saying."

Anyway, what you're suggesting is redundancy. I'd rather have it the way it is, so that I only have to search through one or ten threads instead of thousands to find what I'm looking for. Some discussion thread taking place? Lemme just go through hundreds of pages of audio advertising threads to find it, instead of seeing it on the first or second pages.

Not only that, but as others have pointed out, the resources to achieve what you want are already in place.


11.

None

Topic: audacity?

Posted: 02/10/09 09:38 AM

Forum: Audio

At 2/9/09 11:09 PM, TheSongSalad wrote: anyone use audacity to get things into mp3's? most audio programs i've found make you pay for the full version to export mp3's. audacity lets you record and export as mp3's. anyone else use this to get around paying for things?

Are you asking if anyone else uses Audacity to pirate music?


12.

None

Topic: Binaural beats

Posted: 01/20/09 05:26 PM

Forum: Audio

There's a program called idoze or something that utilises these. Having given it a go last year, I said the same thing Skela did. It's all placebo. Some people on IRC claimed it worked for them, some others claimed it didn't.

I suppose it could work. Resonating with a certain brainwave frequency sounds plausible, if a little bit out of science fiction. Emulating the effects of a drug however, doesn't; Drugs are substances that introduce chemicals to the brain (unless I'm terribly misinformed), and said substances are not brainwaves. Therefore, emulating the effects of said substances should be impossible.

Try putting these in music, trigger a certain reaction.


13.

None

Topic: Welcome to our new Audio Mods!

Posted: 01/16/09 06:33 PM

Forum: Audio

Grats and all that. Have fun with all the little scrubs asking where their audio is, why they were banned, etc etc; With having to spend some time listening garbage to find out if its made with loops or not; Having less time to work on your own stuff to make sure everyone's playing nice.


14.

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Topic: Sodomy on ngs

Posted: 01/16/09 09:04 AM

Forum: Audio

Elitism can be a good thing. Gives scrubs a goal to work towards. Elitism is only bad if your elitist clique is being a collective asshole for the sake of being a collective asshole.


15.

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Topic: Media Player

Posted: 01/15/09 06:35 AM

Forum: Audio

Of WMP11, iTunes, and VLC, I've found that WMP and VLC offer the best sound closest to the AP player. I think iTunes sounds like crap because of the EQ effects, putting too much processing power into them instead of just playing the song. In VLC I turned on the EQ, left it at the default, unaltered flat preset; As soon as I enabled a 2-pass on it, it started sounding like shit, like iTunes does without EQ enabled.


16.

None

Topic: What is your favored instrument?

Posted: 01/15/09 06:16 AM

Forum: Audio

Vocal choir.


17.

None

Topic: Ask your FruityLoops questions here

Posted: 01/14/09 02:15 PM

Forum: Audio

Ah, thanks. And if I don't want a gradient, I can just recolour two channels at a time to make them the start/end colours!


18.

None

Topic: Ask your FruityLoops questions here

Posted: 01/14/09 01:59 PM

Forum: Audio

How can I recolour channels in the channel window? Having 10 red channels does not make for quick recognition!


19.

None

Topic: Newgrounds Audio Portal Policies

Posted: 01/14/09 10:20 AM

Forum: Audio

At 1/9/09 06:42 PM, Pandora-Tranquil wrote: I believe that a combination of the "Blams", "Saves", and Recent Material Flags (Great Score!, Under Judgement, etc.) lead to less "Zero Voting," more critical reviewing, and a more fair community in general. With the flags in place, artists generally take a look at items under "Great Score!" or "Verge of Death", this means that if an artist has been blatantly promoting their material on other websites, or having friends all vote 5 on the submission, it will be noticed, and if these grades were not parallel to the quality of the material submitted, a concordant grade will be made by other artists who notice this fact, leaving the Artist with a more realistic grade. The opposite situation is also true, if a user is unfairly voted zero upon, and is "Saved", the users who "Save" the material are accredited with this, and the Artist who submitted the material still has a chance to be noticed by the community.

If the same system of blams and saves from the flash portal were added to the audio portal, then a more fair community could certainly be possible. With zero bombers shitting on everything that's good or what not, then those songs would get highlighted as being on the verge of death, just as you mentioned. So a good song that got zero bombed would get more attention and could be rated higher. But what I would really like about taking this from the FP is that songs that are complete and utter shit would get completely removed from the site. Example, at the time of this writing (and a few hours before) there is a "new song" by ParagonX9... Only it's 30 seconds of complete and utter shit noise that some troll uploaded to pass off as something by PX9. What the blam system would do for the AP is cleanse it of all this garbage that's borderline defamation.

In short, I agree with your ideas.


20.

None

Topic: Making game, need original music

Posted: 01/09/09 07:53 PM

Forum: Audio

At 1/9/09 03:21 AM, Rig wrote: I could probably help you out, good sir. Here's a portfolio:

I'm finding Concentrate to be rather fitting... I'm using it as temporary music, seeing if it actually fits the game.


21.

None

Topic: Making game, need original music

Posted: 01/08/09 08:34 PM

Forum: Audio

At 1/8/09 09:01 AM, DarKsidE555 wrote: Way to misslead all the people here with your first post then...

Yeah, sorry about that. Rushing to get a thread written is never a good idea, but I can't go back and edit it to make things clearer. This is where rereading before posting comes in handy.

Oh and don't worry about rights. The artist holds every right on the song, unless you make a contract with him/her.

True, but a few days ago someone made a thread looking to get exclusive rights to the music or something.


22.

None

Topic: Making game, need original music

Posted: 01/08/09 08:27 AM

Forum: Audio

At 1/8/09 06:50 AM, 066pop wrote: Sorry for being a bit nosy, but what kind of puzzle game? Fast one, like a realy quick puzzle thing that makes you crap yourself in frustration, or a slow thinking realy hard one?

Or is it like one of those realy realy realy slow point click adventure games?

At it's core, it's fast paced. But you have time to stop and mull over the solution. You're being timed, but there is no time limit.

Everyone who is posting music suggestions, be advised: This isn't a search for original music that's already been made. This is a search for music that will be made specifically for this game. By all means, continue to throw songs at me until something sticks, but remember that this isn't the advertisement thread, and the songs you throw at me have 0 chance of being used.

Again, as mentioned in the original post, 'made for this game' does not mean all your rights to your music will belong to me.


23.

None

Topic: Making game, need original music

Posted: 01/08/09 03:47 AM

Forum: Audio

Silly me, I forgot to mention what kind of game it is I'm making. It's a puzzle-type game. So music that would be fitting for puzzles would be best. That means it will have to be listened to, and enjoyed, for long periods of time.


24.

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Topic: Editting submissions

Posted: 01/08/09 03:07 AM

Forum: Audio

You can only edit it up until you have some amount of listens or votes, or until someone credits the song in their Flash submission.


25.

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Topic: Questions about Audio submissions

Posted: 01/08/09 03:01 AM

Forum: Audio

There should really be a sticky named, "Want to know how long your submission will take?" All it should say is, "Wait 2 weeks (14 days) after submitting before asking in THIS thread!" And "THIS" would be a link to an appropriate, official thread.


26.

None

Topic: Making game, need original music

Posted: 01/08/09 02:58 AM

Forum: Audio

Quite simple. I need music, just about everyone on this subforum makes music. It's like a match made in audio heaven! There's a February/March deadline, with an exact date to be determined later.

There is no specific genre I'm looking for yet, just throw rhythms and melodies at me until something sticks. There aren't any screenshots yet unless you want to look at nondescript blocks. Yes it has to be original, but I'm not requesting you relinquish your rights.

Any questions?


27.

None

Topic: Mac9 - Valoltines Disc. Thread.

Posted: 01/06/09 08:00 AM

Forum: Audio

At 1/6/09 07:29 AM, SolusLunes wrote: Now I'ma finish my porno music.

Porno music!? How can you expect to win with that? Porno music is superficial. It starts all hot and heavy, to give the impression that something very dirty is about to transpire, or that those involved actually have feelings for each other. But that's all in the intro. The rest is meaningless grooves and rhythms, before it ends abruptly with an inappropriate soothing serenade. To really capture the feeling of this MAC, I think, you'd have to concentrate all the creative energy on the intro, and not go beyond or finish. And let's face it, nobody likes it when a song finishes at the end of the intro.


28.

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Topic: Mac9 - Valoltines Disc. Thread.

Posted: 01/06/09 02:32 AM

Forum: Audio

At 1/6/09 01:54 AM, gregaaron89 wrote: So... if i submit something like this, will I win?

I hope the prize would involve touching of the tralala.


29.

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Topic: Mac9 - Valoltines Disc. Thread.

Posted: 01/06/09 01:51 AM

Forum: Audio

I think I might actually try to enter this one.


30.

None

Topic: good audio program for anime studio

Posted: 12/29/08 06:05 PM

Forum: Audio

If I recall, you need a soundtrack file. I forget if this is some sort of specialty format, or if it's just a master sound file with all the music and sound effects pre-mixed as one track. If it's the pre-mixed track, then you can just use Audacity.


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