Ok, well, I'm just trying to figure out, if you use the V-Cam in a Flash game, and you have a HUD at the top:
1.Can you make it to where there isn't any velocity/or friction so that the camera doesn't slide
And 2.How do I make it to where the HUD stays at the top of the screen
Because, I want the camera to follow the character but the HUD doesn't stay at the top of the screen and when you move the character, the screen kind of slides a bit.
See, what I'm trying to do is make a game like Portal Defenders and Dad 'n Me, and I've already got the movement and swap depth thing down, but the other stuff, V-cam & HUD, I just don't understand.
Can anyone help me solve this problem?
Here's a link to my demo, CLICK ME!!!
Also, I've got the V-Cam, so I don't need a link to get to it. ^_^
Yes, that's my actual 360 down there, lol.
