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Author Search Results: 'PeppermintRoo'

We found 30 matches.


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Viewing 1-30 of 30 matches.

1.

None

Topic: Flash Forms

Posted: 02/06/07 08:38 AM

Forum: Flash

-- Sorry if this is a bit long winded, but since you said you have no idea how to do it, I thought I'd go overkill and explain it step by step. --

Well, there's several steps to this. Yes, you'll need access to a server with a script to send emails based on imput in the url. The most typical language to do it in would be php, and the server would need an SMTP application.

As far as flash goes, you can use a component for the input box.

Inside of Flash 8, go to Window/Components.

Inside of that window, go to User Interface/TextInput.

You can drag-and-drop it to create an instance of it, and you can edit it through both the Properties and Parameters window. (WIndow/Properties/Properties Window/Properties/Parameter)

Most importantly, under Properties, is the <Instance Name> box. This is what the input box will be reffered to as inside of actionscript.

The input box alone will allow users to type text into it, but will not submit anything as is. You will need to either make a button to submit, or add a listener to Key.isDown. To access the data inside of the input box, refference it, and use its .text property.

If this makes sense, great. If not, I'll go into an example.

Example-
Place an input box. Inside of properties, give it an instance name of "email." Make a movie clip to serve as your button; name it whatever you want. Select your button, and give it the actionscript:

on(press) {
var userInput:String;
userEmail = _parent.email.text;
this.loadVariables("Location_of_Script.php?Em ail_Variable=" + userEmail);
_parent.email.text = " ";
}


2.

Questioning

Topic: Know a good web host service?

Posted: 01/29/07 08:46 AM

Forum: Programming

(I hope this is the proper place to post a question like this... I know that web developement issues come up here a lot... )

I'm looking for a cheap, minimalistic web hosting service... anyone know of one?

Looking for-

Space: <= 1 gig
Bandwith: <= 150 gig /month
Features: ftp/sftp/scp (one of them) access, php, mysql
Price: <= $60 /year

Not looking for-

Excessive useless features (web builder, blogs, GUI interfaces, etc)
Not interested in any email addresses.
Domain bundled into the deal (already have euphoricbunny.com.)

Does hosting like this even exist, and if so, does anyone know where it can be found? I've previously gone with Globat.com (Big mistake!) The price was great, and they were more than generous with space/bandwith. But they spammed me to no end, and pulled off stunts that have serious ethical violations. So.... anyone know of something better?


3.

Angry

Topic: Lack of ideas, lack of inspiration.

Posted: 01/08/07 07:51 PM

Forum: Programming

I'm a junior in college right now, working for a degree in software engineering. I've always had a strong grasp on programming, and can work in every language I've come across (Assembly to Actionscript, with a strong emphasis on C++.) But outside of class projects, I never seem to have any ideas or inspirations for personal projects to work on.

In fact, the only inspiration or ideas I do have all seem to be for malicious programming, which is a path I really don't want to go down.

So are any of you guys in the same boat? Outside of work, what do you guys do on your free time? Where do you get your inspiration and ideas from?

P.S.

I've given thought to making small contributions to an open source project as a solution to my dilema. Anyone else try something similar, and if so, was it worth while?


4.

Questioning

Topic: American anti-French sentiments...

Posted: 01/02/07 04:08 AM

Forum: Politics

I came across this blog just now, and was interested and ammused by what it had to say:

http://blogcritics.org/archives/2005/06/13/11 3845.php

I certainly can't speak for the whole US, but where I'm from it seems that an anti-French sentiment is a rather popular thing. People are quick to make jabs about their military defeats and alleged sense of elliteism, but this blog is the first actual argument I've come across that tries to support an anti-French sentiment.

I guess I'm posting this for multiple reasons/questions:

-What're your thoughts on that blog (and/or the book, if by chance you've read it?)
-Do other Americans sense a strong anti-French sentiment? (Let's not forget "Freedom Fries.")
-Do patrons of other countries notice an anti-French sentiment?
-Does anyone feel that the anti-French sentiment is justified?
-Anyone think it's unjustified?

Personally, I don't know enough on the matter to have a truly sound opinion. But I do take quite an ammusment by that blog's closing statement.


5.

None

Topic: Resizing windows in flash

Posted: 09/18/06 07:49 PM

Forum: Flash

I'm using movie clips for it.

But I got it to work. With this code:

on(press){
_parent.onMouseMove = function(){
_parent.window_resize();
}
}

on(release){
_parent.onMouseMove = undefined;
}

Thanks though, to anyone who gave this their time and/or consideration.


6.

Questioning

Topic: Resizing windows in flash

Posted: 09/18/06 05:56 PM

Forum: Flash

I'm trying to create a mock-up GUI in a flash application, with windows you can move around and resize. The moving portion is simple; it's the resizing that's got me a little perplexed.

I have an icon at the bottom-right corner of the window, which can be dragged at the on(press), and accordingly is supposed to resize the window. What I need is a way for the window to dynamically be resized, while dragging the icon, instead of just at the on(release).

I'm sure it could be faked, by calling a function in a movie clip that will just loop across the timeline, continuously checking to resize. I want to get beyond coding in such immature ways though. I was wondering if anyone knew of a way of adding an event listener to the startDrag() function, that would execute my resize function in unison with dragging, or if such a thing is even possible?


7.

Questioning

Topic: Flash For Linux...

Posted: 07/16/06 12:01 PM

Forum: Flash

I tried to install it, but could never get it to work right. Did anyone else have any success with F4L? If so, was it even comparable to macromedia flash in anyway?

(If you have no idea what I'm talking about: http://f4l.sourceforge.net/ )


8.

None

Topic: Perl/cgi: Sending An E-mail

Posted: 06/26/06 03:40 PM

Forum: Programming

Thankyou so much! Your code got it working just fine.


9.

None

Topic: WTF no realy!

Posted: 06/22/06 04:12 PM

Forum: Programming

It worked just fine in IE for me... though I've heard that if you mess up the syntax of cascading style sheets, it'll work in FF and not IE or vice versa.

And for no real good reason, I'll throw in my two cents. I think IE and Firefox both suck. I've had difficulties with memory leaks/cache problems in the past with firefox, and you can't fully customize it without installing plug-in's. My personal prefference is Maxthon, which takes the IE core, and expands upon it in many good ways IMHO.


10.

None

Topic: Perl/cgi: Sending An E-mail

Posted: 06/22/06 03:48 PM

Forum: Programming

I've had very limmited experiences in perl, but I'm pretty acquainted with programming in general. I've got a CGI script that'll allow a file to be uploaded to a server, but I want the script to send me an e-mail each time this happens, so I know. Is this difficult to do in perl? Are there built-in functions/classes for it? Does anyone know of a tutorial or refference for such a thing? I went to perl.com, but couldn't find much help in the documentation, so I was wondering if anybody here knew off the bat.

Thanks a bunch.


11.

Questioning

Topic: How much would it cost me... (PHP)

Posted: 03/09/06 06:00 PM

Forum: Programming

Why not just learn to do it yourself? HTML is pathetically simple, and php is not much harder than actionscript. If you can program games, you should be more than able to put together a site to host them.


12.

None

Topic: should I release a demo?

Posted: 03/06/06 05:21 PM

Forum: Flash

Oh ... o..o I never heard of ng alpha before. That's pretty much the perfect solution to this. Thankyou very much ^-^.


13.

None

Topic: should I release a demo?

Posted: 03/06/06 05:15 PM

Forum: Flash

"1 last question... WTF possed you do do something like that lol.... reminds me of a very bad dream..."

It's a semi-complicated story line, actually. I could probably write a small essay in explination... But it's a political statement on how the United States is abusing its status as the world's only super power.


14.

Questioning

Topic: should I release a demo?

Posted: 03/06/06 04:59 PM

Forum: Flash

I've been working really hard on a game over the past three weeks, but... it's a rather ambitious project. I've spent 60+ hours on it already, and I'm still not even done with the first part of the first level. I don't know if I'll have the patience and discipline to finish it, and neither do I know if the concept and game play will be well recieved even if I did. So I was thinking of finishing the first level, and releasing it as a demo. Depending on what kind of feedback I'd get would determine the extent to which I carried the project.

Is this a good idea? I know that demos and trailers aren't always well recieved at newgrounds, so should I even bother?

Here's the progress so far: http://www.euphoricb..MM213/Communist.html
.

How much merrit and depth does a demo need to have to be acceptable?
Right now I consider the first level to be about 70% done (I want to add an extension to it where you then explore the building you entered.) Should I finish it, will it be good enough?

(Btw... the reason this is displayed the way it is, in the html page, is because I was able to turn it in as an assignment for a class of mine, even though it exceded the project's requirements by a whole order of magnitude.)


15.

None

Topic: Side-scrolling refresh rate prob.

Posted: 02/17/06 11:10 AM

Forum: Flash

Sorry, I really didn't clarify enough. When I mention the refresh rate is having problems, I'm referring to the display of the movie clip that the bunny is in. When the bunny's moving, it becomes blurry and almost seems like it's blinking in and out faster than the eye can percieve. I'm 90% sure this has to do with the way it's coded and set to display, but I'm not sure where the error is.

It's not the hosting, because it does the same when it's running local to my hard drive (and neither is it hosted on image shack o..o ...I don't even know how that came about.) If I make it smaller, it does the same thing but just less noticibly. I don't know how much the background can be an issue, because it's only the bunny that's having problems.

Thanks for all the effort... and sorry once more that I really didn't describe the problem well enough.


16.

None

Topic: Side-scrolling refresh rate prob.

Posted: 02/17/06 09:35 AM

Forum: Flash

Even after I corrected the link?


17.

None

Topic: Side-scrolling refresh rate prob.

Posted: 02/17/06 09:31 AM

Forum: Flash

My link didn't work >.<;;; I'm dysfunctional.

http://students.brad../~jcooley/Commie.swf


18.

Questioning

Topic: Side-scrolling refresh rate prob.

Posted: 02/17/06 09:28 AM

Forum: Flash

Hello, I'm trying to make a simple side-scrolling flash game, but I'm having a problem with the refresh rate. Here's the file so far: http://students.brad../~jcooley/Commie.swf

The problem occurs when the character is moving left or right, (either in the air or on the ground). And I'm not sure what's causing it. I used someone else's code to start off with, and plan to heavily modify it to better suit the game. But here's the source code:

onClipEvent (load) {
gravity = 12;
scale = _xscale;
walkSpeed = 8;
maxjump = 8;
}
onClipEvent (enterFrame) {
if (air == true) {
_y += gravity;
state = 3;
}
if (Key.isDown(Key.LEFT)) {
_x -= walkSpeed;
_xscale = -scale;
}
if (Key.isDown(Key.RIGHT)) {
_x += walkSpeed;
_xscale = scale;
}
if (_root.platforms.hitTest(_x, _y, true)) {
air = false;
} else {
air = true;
}
if (Key.isDown(Key.SPACE) && jump == true) {
_y -= jumpSpeed;
}
if (air == false) {
jump = true;
jumpcount = 0;
jumpSpeed = 22;
}
if (Key.isDown(Key.SPACE)) {
jumpcount += 1;
}
if (jumpcount > maxjump && jumpSpeed > -2) {
jumpSpeed -= 2;
}
if (air == false && !Key.isDown(Key.LEFT) or air == false && !Key.isDown(Key.RIGHT)) {
state = 1;
}

if (Key.isDown(Key.DOWN) && air == false && !Key.isDown(Key.LEFT) or Key.isDown(Key.DOWN) && air == false && !Key.isDown(Key.RIGHT)) {
state = 4;
}

if (Key.isDown(Key.LEFT) && air == false or Key.isDown(Key.RIGHT) && air == false ) {
state = 2;
}
gotoAndStop(state);

}

The flash document is set to 25 fps, but making the fps greater or smaller doesn't seem to affect the problem.

Anyone else come across a similar problem before, and found a way to fix it?


19.

None

Topic: Side-scroller Game Refresh Rate

Posted: 02/17/06 09:27 AM

Forum: Programming

Sorry... I just realized I put this in the wrong section. Just ignore/delete the topic. I'll repost it in flash.


20.

Questioning

Topic: Side-scroller Game Refresh Rate

Posted: 02/17/06 09:24 AM

Forum: Programming

Hello, I'm trying to make a simple side-scrolling flash game, but I'm having a problem with the refresh rate. Here's the file so far: http://students.brad../~jcooley/Commie.swf

The problem occurs when the character is moving left or right, (either in the air or on the ground). And I'm not sure what's causing it. I used someone else's code to start off with, and plan to heavily modify it to better suit the game. But here's the source code:

onClipEvent (load) {
gravity = 12;
scale = _xscale;
walkSpeed = 8;
maxjump = 8;
}
onClipEvent (enterFrame) {
if (air == true) {
_y += gravity;
state = 3;
}
if (Key.isDown(Key.LEFT)) {
_x -= walkSpeed;
_xscale = -scale;
}
if (Key.isDown(Key.RIGHT)) {
_x += walkSpeed;
_xscale = scale;
}
if (_root.platforms.hitTest(_x, _y, true)) {
air = false;
} else {
air = true;
}
if (Key.isDown(Key.SPACE) && jump == true) {
_y -= jumpSpeed;
}
if (air == false) {
jump = true;
jumpcount = 0;
jumpSpeed = 22;
}
if (Key.isDown(Key.SPACE)) {
jumpcount += 1;
}
if (jumpcount > maxjump && jumpSpeed > -2) {
jumpSpeed -= 2;
}
if (air == false && !Key.isDown(Key.LEFT) or air == false && !Key.isDown(Key.RIGHT)) {
state = 1;
}

if (Key.isDown(Key.DOWN) && air == false && !Key.isDown(Key.LEFT) or Key.isDown(Key.DOWN) && air == false && !Key.isDown(Key.RIGHT)) {
state = 4;
}

if (Key.isDown(Key.LEFT) && air == false or Key.isDown(Key.RIGHT) && air == false ) {
state = 2;
}
gotoAndStop(state);

}

The flash document is set to 25 fps, but making the fps greater or smaller doesn't seem to affect the problem.

Anyone else come across a similar problem before, and found a way to fix it?


21.

None

Topic: Conversion to integers...

Posted: 01/25/06 02:30 PM

Forum: Flash

Thank you so much! You have no idea how many places I looked in hopes of finding this solution...


22.

Questioning

Topic: Conversion to integers...

Posted: 01/25/06 02:21 PM

Forum: Flash

Hello, I'm coming across a bit of difficulty in a pre-loader I'm trying to make. I have a percent variable that goes:

Percent_Loaded = _root.getBytesLoaded() / _root.getBytesTotal() * 100;

Which is linked to a dynamic text box, in order to display the percent loaded. But the value has about 9 digits following each value's decimal. Is there an actionscript conversion function to make Percent_Loaded into an integer value, or to just limit the numer of decimal places that can be displayed on the screen?


23.

None

Topic: furry

Posted: 12/22/05 05:27 PM

Forum: General

Are you serious, or is this a joke?

Depending on what kind you're into, I can point you to several different decent sources, if you're actually looking for it.


24.

None

Topic: Question About Adult Content

Posted: 12/22/05 05:18 PM

Forum: General

Thankyou very much for clarifying that to me. I asked this, because I've been working pretty hard on a yiffy interactive game that's homo-erotic. I wouldn't expect it to be popular by any means... not only is it gay, but it's furry... and newgrounds isn't the most accepting place of such things. Homophobia would probably lead to it getting blammed, but I wanted to be certain I couldn't lose my NG account in the process.

The main reason I'd consider posting it at all is because I previously made a furry paper doll that was a little homo-erotic in a softcore way. It got through the portal and several furs contacted me after seeing it and requested something more explicit. So I guess there is a slight demand for it here. Also, I guess another reason I'd consider posting it is because it's one of the best things I've ever done in flash. I'm really puting a lot of effort into it. I've spent 19+ hours on it, and I'm not even half done with it. So I have a curiosity of just how it would be recieved.


25.

None

Topic: Question About Adult Content

Posted: 12/21/05 07:02 PM

Forum: General

I'm sorry if its stated somewhere, but I looked and can't find the rules about adult content. One of the grounds for blowing the whistle on someone is "Adult Hardcore" and "Porn," and I've seen adult animations flagged for such things. Yet, there's a hentai section of NG devoted to pornography, and explicit depiction of genitalia. And, there's also the option of saying your film contains Excessive Nudity and Adult Themes.

Are there regulations for this? From what I've gathered, it seems that pornographic flashes are removed unless people seem to like them, at which point they become acceptable.


26.

Questioning

Topic: I'm stuck on this song...

Posted: 04/19/05 08:19 PM

Forum: Audio

http://students.bradley.edu/~jcooley/entropy.mp3

Hello,
I'm extraordinarily new to making music, and I don't have much innate talent at it either v.v. But I've been trying ^-^;

I'm stuck on this song however, and I was wondering if anyone with talent and experience could guide me in any sort of a direction. I know the clock is off sync; it's something I'm going to fix later, probably much closer to the completion of the song.

I composed all the loops myself in fruity loops, so if something seems a little off key, could you possibly tell/advise me on it?

Thanks so much!


27.

Questioning

Topic: making images out of foccus?

Posted: 03/29/05 04:20 PM

Forum: Flash

I looked around for sometime before posting here, just to make sure it didn't readily show up in almost every flash tutorial... But I can't figure out how to make images appear out of foccus, and also transition in and out of it as I've seen some artists make them. Any pointers on it?

I've tried using soften fill edges, and couldn't get any decent results...


28.

None

Topic: Can we delete flash submissions?

Posted: 03/28/05 07:52 PM

Forum: Where is / How to?

Most excellent...thank you very much for your time/input.


29.

None

Topic: Can we delete flash submissions?

Posted: 03/28/05 05:12 PM

Forum: Where is / How to?

Oh...heh...I should have clarified ^-^; ...I wasn't talking about deleting other people's submissions, I was referring to deleting ones we've made ourselves. Or maybe you did get that...and I'm just making a fool of myself with this further explination.


30.

None

Topic: Can we delete flash submissions?

Posted: 03/28/05 04:51 PM

Forum: Where is / How to?

I can't find any place under the portal submissions area that allows you to delete a submission. Does that mean we can't? Just curious...


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Viewing 1-30 of 30 matches.