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Author Search Results: 'PBM'

We found 611 matches.


<< < > >>

Viewing 421-450 of 611 matches. 1612 | 13 | 14 | 15 | 16 | 17 | 18 | 1921

421.

None

Topic: Objects You Want In Ostrich Jump 3

Posted: 06/22/06 05:34 PM

Forum: Flash

At 6/22/06 05:32 PM, Zac_Donald wrote: how bout a fat guy you have to duck under, but he falls over half way so then you'd have to jump over him or he'd bite you

lol...or tries to ride you and you end up getting jammed up his ass.
Nice :)


422.

None

Topic: Objects You Want In Ostrich Jump 3

Posted: 06/22/06 05:26 PM

Forum: Flash

Man, I'm wondering why I didnt think of that. This is gonna help me get the game finished alot faster now.

Yay! He liked my idea! This will be great to see it in the game. :)
If you dont already have it and its not too much trouble, how about a big ring of fire like the circus makes the lions jump thru and if the ostrich doesnt make it thru, he gets burnt up and ends up on the ground on a plate like a thanksgiving turkey like the old tom and jerry cartoons. You know, there they have the turkey on a platter with the white boots on its little feet? That would be funny to me.

Oh an if your feeling saucy, make them jump over the newgrounds tank and if they miss they get a rocket shell up the hind end and shot thru the atmosphere..maybe landing in Tom Fulps house or something..heh.


423.

None

Topic: .swf

Posted: 06/22/06 04:12 PM

Forum: Flash

PWNed!!

The slang term pwn (past tense pwned, pwn3d, pwnd or pwnt, various pronunciations) as used by the Internet gaming culture, means to defeat an opponent in a video-game. In this context, to be pwned can be defined as "to be defeated," with the strong connotation of also having been "made a fool of." It is generally used for "friendly taunting" of a player's in-game enemies, and gently "rubbing in" any victories, no matter how fleeting. Most gamers hold the view that to "own" someone is to defeat them well, but to "pwn" them is to hand them a decisive defeat where you clearly dominated, and thus, the word "pwn" is seen as the next step above "own". It is now used intentionally by many members of the culture. The term has become so ubiquitous in Internet circles that it is often used outside of gaming contexts. For example "We pwned them hardcore in that basketball game." Its progressive form is "pwning." An example: "I was pwning like crazy!" Its noun form is, "pwnage" (or "pwnge"). An example: "Did you see that flame war? PWNGE!" "zors" may also be added to create a humorous portmanteau of the word, e.g. pwnzors (also spelled xors or x0rz).

Whee!!


424.

None

Topic: Who remembers Archon?

Posted: 06/22/06 04:07 PM

Forum: Flash

Yeah, I figured it would probably take alot to make the AI even close to being a challenge. Im glad to see its doable tho.
I wonder if anyone has made anything similar to this in flash?
Thanks for the replies so far.
So is Hero a board game? I think I remember seeing it one time.


425.

None

Topic: How did you learn Flash?

Posted: 06/22/06 03:57 PM

Forum: Flash

I learned alot from the AS:Main, the Cartoon Smart tutorials, Books, and Psychoninja teaches me stuff in his free time :)
I learned alot of the animation thru just doing it over and over again. Thats the best way for me to learn for me.


426.

None

Topic: Objects You Want In Ostrich Jump 3

Posted: 06/22/06 03:47 PM

Forum: Flash

At 6/22/06 03:36 PM, -Mogly- wrote: An elephant that you can also duck under when it lifts its trunk up
And what about being able to run up stuff and getting a boost off of it as it launches you into the air.

Yeah, that would be sweet. If you go up too high you get caught in a helicopters blades and get shredded like big league chew.
How about make a wood chipper you need to jump over and if you dont jump high enough your foot gets caught on the lip of the chipper and slams you face first into it blasting chunks of meat and feathers all across the sceen.
Dismemberment is fun!!


427.

None

Topic: need help

Posted: 06/22/06 03:38 PM

Forum: Flash

Puts on flameproof suit...struts around post.


428.

None

Topic: happy first bbs-birthday to me!

Posted: 06/22/06 03:33 PM

Forum: Flash

At 6/22/06 03:11 PM, Barbeq wrote:
At 6/22/06 03:07 PM, authorblues wrote:
At 6/22/06 03:05 PM, TheFlashGod wrote: Well i'm looking forward to being regs with you for another year! =D
im sorry, but youve been here 6 days. who are you, again?
lol, and I have been here for 6 years.

Happy bbs-birthday authorblues!!!!!!!!!!!!!!

6 Years here as well. Looking forward to 6 more.
Happy Bday Authorblues!!


429.

None

Topic: Advice

Posted: 06/22/06 03:13 PM

Forum: Flash

Yeah, it wasnt too bad at all.
I think you will get a pretty decent score on this. I wasnt really able to find any major bugs and it all seems to work properly.
Good luck on it.


430.

None

Topic: 2Questions

Posted: 06/22/06 02:56 PM

Forum: Flash

Like he said..try:
onClipEvent (enterFrame) {
if (this.hitTest(_root.Scorpion)) {
this.Play();
}
}

does that work?


431.

None

Topic: Who remembers Archon?

Posted: 06/22/06 02:47 PM

Forum: Flash

This was a game I first played on the Commodore 64 (many moons ago). I was mesmerized by how cool it was back then and wondered how hard it would be to program in flash.
The layout for those who dont know, was a chess like board and you had a light side and a dark side and you could choose your side. The darkside had different types of characters than the dark side, but there was ones on the light side that complimented there powers.
For instance the dark side had all a banshee with a sonic wail and a dragon thst flew and breathed fire, the light side had a phoenix that could ressurect and a unicorn that shot things out of its horn.
Basically, it was played like chess where you move your pawn to try and take over the other persons side, but this had a twist. When your pawns meet on the board, you actually control them in a small battle zone and whoever wins gets to keep the square.
Im thinking this could be done, but it would take a little finese with the AI.
Any coders out there feel this is doable?


432.

None

Topic: Whats the AS:main Page?

Posted: 06/22/06 02:31 PM

Forum: Flash


433.

None

Topic: Miracle Monsters (an Idea)

Posted: 06/22/06 02:31 PM

Forum: Flash

At 6/22/06 02:04 PM, British_Moose wrote: Some of the characters remind me of Arrgh Real Monsters. Nice work.

Arrgh Real Monsters was a cool series. Its sad they gave it the axe.
Im really liking the characters in this series, very cool looking.


434.

None

Topic: Stick men help

Posted: 06/22/06 01:00 PM

Forum: Flash

Yeah, your probably right...lol.
It didnt get too bad a score and a few people really liked it, but I was basing it more off of the sick humor of it all rather than the look. The sticks were pretty shitty...lmao. The animation wasnt too terrible, but it could have been better.
Im working on a FBF series now (its not stick, dont worry :)) and Im using a drawing pad for it. Its coming out pretty decent.
Sorry again for being a twat. :)


435.

None

Topic: Miracle Monsters (an Idea)

Posted: 06/22/06 12:58 PM

Forum: Flash

Thats so sick that its hilarious...lol.
The fact that he finds a horn is great. The horn sound from the end of the muppet show theme would be great for that. Maybe even have it play a different sound everytime it gets blown on.
This will make a great series Hashbrown, I cant wait to see it. I can do voices and sound effects if you need any help in that realm. I couls also do any BG work or misc. characters you dont feel like drawing.
*waiting patiently for screenshot of new monsters*


436.

None

Topic: Stick men help

Posted: 06/22/06 12:48 PM

Forum: Flash

At 6/22/06 12:37 PM, Zac_Donald wrote:
At 6/22/06 12:17 PM, PBM wrote:
At 6/22/06 12:03 PM, Zac_Donald wrote: ...that was a piece of crap
So is your mother, but I talk about her like that on the boards.
At least I have the nerve/ambition to put a flash on NG, wheres yours champ?
Thought not.
Weak.
read my sig,
I dont want to be one of those people with 30+ crappy animations
Im currently working on a few backgrounds for a project of mine

OK. My bad for shit talking you, that wasnt cool of me. I dont take criticism real well :(
Anyways, can you at least tell me what about it was "crappy"? I thought it was a pretty funny little movie even tho it was stick animation.
Oh well, guess we all have different tastes.
Good luck on your project, hope it turns out as good as you want it too.


437.

None

Topic: Stick men help

Posted: 06/22/06 12:19 PM

Forum: Flash

At 6/22/06 12:17 PM, PBM wrote:
At 6/22/06 12:03 PM, Zac_Donald wrote: ...that was a piece of crap
So is your mother, but DO I talk about her like that on the boards.
At least I have the nerve/ambition to put a flash on NG, wheres yours champ?
Thought not.
Weak.

Sorry, should have been:
So is your mother, but DO I talk about her like that on the boards?
She was giving me head under my desk and scraped my balls with her chin hair, it threw me off.


438.

None

Topic: Stick men help

Posted: 06/22/06 12:17 PM

Forum: Flash

At 6/22/06 12:03 PM, Zac_Donald wrote: ...that was a piece of crap

So is your mother, but I talk about her like that on the boards.
At least I have the nerve/ambition to put a flash on NG, wheres yours champ?
Thought not.
Weak.


439.

None

Topic: Stick men help

Posted: 06/22/06 11:59 AM

Forum: Flash

At 6/22/06 10:03 AM, bel007 wrote: Hey everyone.I wanna start small so i decided to start with stick men.I'm having alot of difficulty with that though.Can someone give me some tips on how to make them move,jump,fight,run? Thanks in advance!

Stickmen movies can be a great type to start off with.
Me and my brother did this one if you want to check it out:
http://www.newground..m/portal/view/316525

Its all FBF, and while its not the xaio xaio type where they kung fu fight and all that jazz, its still a decent little movie and more well done than about 95% of the stick movies out there.
If you going to make a stick movie and put it in the portal, be sure its good. Watch it til you get sick of and and then ask yourself, will ALOT of other people like this? What makes it good? What makes it bad? Can I add more to this? Ask friends to watch it and be honest about how they feel about it.
Good luck and may the FBF be with you.


440.

None

Topic: Trying To Be Original

Posted: 06/22/06 11:21 AM

Forum: Flash

People here dont want originality (the voting majority).
Original doesnt get the high scores (normally).
As long as you do something with video game characters (mario, sonic, FF, Master Chief, etc), Zombies, Vampires, DBZ, or any type of Anime (especially Naruto) you will get front page. It also helps as well being someone whos "known" already.
So, just by using a FF character like your planning on, your automatically guaranteed to get at least 3.50, and depending on how well your animation is done, more likely a 4.0 at least.
While a Moogle isnt really that inventive nor original, its actually a cool character to do something with if its done right.
Good luck.


441.

None

Topic: Four Second Fury Ce

Posted: 06/21/06 12:21 PM

Forum: Flash

Im going to give this a shot too.
You may have to tweak my code a bit tho (hopefully thats ok).
Also, what about that timer bar the first 2 entries had, is that already built into the template fla or do we need to add that?
Thanks :)


442.

None

Topic: as n00bs look here!!!

Posted: 06/21/06 11:00 AM

Forum: Flash

Added you to MSM.
Please let me know when you decide to do this.
Thanks man.


443.

None

Topic: Flash Picture War!

Posted: 06/21/06 12:06 AM

Forum: Flash

At 6/21/06 12:04 AM, PBM wrote: The Weed Whacker feels bad about its part played in the destruction of the earth and pulls its own plug...poor bastard.

And heres the Weed Whacker for real this time.

Flash Picture War!


444.

None

Topic: Flash Picture War!

Posted: 06/21/06 12:04 AM

Forum: Flash

The Weed Whacker feels bad about its part played in the destruction of the earth and pulls its own plug...poor bastard.


445.

None

Topic: Flash Picture War!

Posted: 06/20/06 11:06 PM

Forum: Flash

eww...looks crappy. Thats what happens when I try to draw too fast.
Oh well..you get the idea. :)


446.

None

Topic: Flash Picture War!

Posted: 06/20/06 11:04 PM

Forum: Flash

NAKED MAN BREAKS FREE BITCHES!!!
ITS PARTY TIME!!!

Flash Picture War!


447.

None

Topic: Flash Picture War!

Posted: 06/20/06 10:42 PM

Forum: Flash

At 6/20/06 10:36 PM, maddog125 wrote:
At 6/20/06 10:35 PM, PBM wrote: Dammit! I had a fire beats paper one too.
Im putting the damn thing up anyways...lol.
Mr Match Incinerates Paper!!!
I think yours owns mine....

Yours is lots funnier tho...lol!
Naked ass dude.
I need to learn to draw faster. :(


448.

None

Topic: Flash Picture War!

Posted: 06/20/06 10:35 PM

Forum: Flash

Dammit! I had a fire beats paper one too.
Im putting the damn thing up anyways...lol.
Mr Match Incinerates Paper!!!

Flash Picture War!


449.

None

Topic: Artwork needed.

Posted: 06/20/06 08:45 PM

Forum: Flash

Mogly is my hero.


450.

None

Topic: 1 day gaem

Posted: 06/20/06 03:18 PM

Forum: Flash

If an ASer wants to do this and needs an artist, please let me know and I will do the drawing part. Hopefully I can learn a little AS in the process.
Anyone??


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<< < > >>

Viewing 421-450 of 611 matches. 1612 | 13 | 14 | 15 | 16 | 17 | 18 | 1921