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Author Search Results: 'PARAGON-pvp'

We found 242 matches.


<< < > >>

Viewing 91-120 of 242 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9

91.

None

Topic: whats up with the rectangle?

Posted: 02/05/07 09:40 PM

Forum: Flash

actually no.

I have had it for 4 years now. and this gay bug popped up.

lol not a bug, thats just a setting, I've had flash for about 5-6 years, and believe me, thats not a bug, you're just not doing something right to try and correct it...


92.

None

Topic: Programming + Animation (EX)

Posted: 02/05/07 09:36 PM

Forum: Flash

the Toof series used a V-cam I'm pretty sure, and I know how to use one for game making sakes,,, search toof, you'll see how they used it


93.

None

Topic: Camera Effects

Posted: 02/05/07 09:30 PM

Forum: Flash

if you're looking for a water effect, draw some blue stuff that you want to be water, make it nice and smooth, convert it to a movie clip, the click on it, select properties, and turn the alpha down a little to like 50 or 40 or something, and there you go, nice water effect, move it around a little fbf kinda could turn out well, good luck


94.

None

Topic: I Need help with my death sequence

Posted: 02/05/07 09:28 PM

Forum: Flash

onEnterFrame = function(){
if(_root.hp <= 0){
//do stuff
}
}

put that in a frame or change the onEnterFrame to a onClipEvent to do whatever you like, lol simple AS some1 shoulda helped you


95.

None

Topic: whats up with the rectangle?

Posted: 02/05/07 09:25 PM

Forum: Flash

lol, are you new to flash?


96.

None

Topic: vcam making 'squished' results?

Posted: 02/05/07 09:22 PM

Forum: Flash

Lets see your script


97.

None

Topic: swarming help

Posted: 01/30/07 10:50 AM

Forum: Flash


98.

None

Topic: Creating a boundary [again]

Posted: 01/29/07 04:55 PM

Forum: Flash

char_mc.onEnterFrame = function() {
var hitbound:Boolean = false;
if(_root.char_mc.hitTest(_root.bounds)){
var hitbound = true;
}else{
var hitbound = false;
}
Mouse.hide();
//set score to 0
_root.total = 0;

// mouse movement

var xMouse = _root._xmouse;
var yMouse = _root._ymouse;
if(!hitbound){
if(Math.abs(xMouse - this._x) < 1) {
this._x = xMouse;
this._y = yMouse;

} else {

this._x -= (this._x-xMouse);
this._y -= (this._y-yMouse);
}

}
}

Create an MC and set the instance name of it as "bounds" without the ""

This will make it stick tho, give me a few mins and i'll make it not stick! :p


99.

None

Topic: Lifemadelazy - Lf Games/movies

Posted: 01/29/07 04:32 PM

Forum: Flash

It loads, but it's just a flash file that replaces the site for now (just this thing that says we're under re-design blah blah, nothing to be worried about, I'm hoping re-design will be up within a few weeks, so we need to recruit as many files as we can!


100.

None

Topic: Lifemadelazy - Lf Games/movies

Posted: 01/29/07 04:25 PM

Forum: Flash

Good movie! I'll definatly post it up, what would you like to be credited as? I'll also look into your other work!

Any more stuff by anyone else?


101.

None

Topic: Final Beta-testing Stage For Game

Posted: 01/29/07 04:23 PM

Forum: Flash

I liked the game, good potential, didn't find any problems, but it was challenging which I liked!

Hope to see the full version!


102.

None

Topic: Stop sound during movie

Posted: 01/29/07 04:08 PM

Forum: Flash

stopAllSounds(); unless you want to just stop a single sound, then you'll have to get more into variables which I'm not expierenced in, hope that helps regardless tho


103.

None

Topic: Lifemadelazy - Lf Games/movies

Posted: 01/29/07 03:56 PM

Forum: Flash

Seing as I posted this at night when there was only 5 people online and no one even saw it when I posted it, I'm just going to bump this instead of re-posting, but in this bump I'll add a little more information so it's not a pointless post:

LifeMadeLazy has been around for a few months, just trying to get a group together when we decided to feature work other than just ours. With this came our re-design which is ALMOST done! =D We are looking for games movies, and art made in flash (and photoshop for the art) while giving full credit! If you are looking for a place to host your game/movie for free while being seen by many. We will not distribute content without the authors consent and we will not take credit for any work hosted unless it was of course made by one of our staff.

If there are any questions regarding anything related to LifeMadeLazy just leave a post, and if you have a game or movie you woudln't mind being hosted on LifeMadeLazy please leave a direct link to a place where we can download it or e-mail the file to shawn@lifemadelazy.com

Thanks!


104.

None

Topic: Looking for free swf combiner

Posted: 01/25/07 11:39 PM

Forum: Flash

are they movies or games? cuz i know a way if their movies...


105.

Happy

Topic: Lifemadelazy - Lf Games/movies

Posted: 01/25/07 10:55 PM

Forum: Flash

Hello everyone, me and a few other people have been working hard recently to get the re-design (actually pretty much the first design, just we never went live with the first design) and we are looking for people who have good work but isn't being seen as much as it should! For the grand opening we are hoping to have 20 relatively unseen games and movies (we also feature computer art if you are interested) to be featured on the site. We are hoping to start out with approximately this many or more and expand from there.

If you have a game or movie that you would like to be featured on www.lifemadelazy.com then please leave a direct link to it on this thread, PM me with link, or e-mail to shawn@lifemadelazy.com... We're not going to steal your games or movies, I will give full credit and allow all authors to have full choice over how they want their credit to appear and more. I deal with all uploads to the site so if anyone has any questions about the site or anything else just ask!


106.

None

Topic: Wiicade In March Nintendo Power

Posted: 01/25/07 03:58 PM

Forum: Flash

Wow! That looks so fun and kinda just made me want to make a game for wii out of flash ^.^

Anyone know what the code would be for the B button on the wiimote? Is it just the same a backspace? Or different?


107.

None

Topic: How long...

Posted: 01/25/07 03:23 PM

Forum: Flash

A lifetime cuz i probably wouldn't have the will to finish it... games are a different story tho...


108.

None

Topic: sigs

Posted: 01/25/07 02:47 PM

Forum: Flash

make a flash animation with the right size, convert it to a .GIF (Publish settings > select .GIF > change the settings around to improve quality etc.)


109.

None

Topic: Mouse Not Follow

Posted: 01/24/07 06:11 PM

Forum: Flash

At 1/24/07 05:44 PM, SummerCity wrote: Ah, wait, sorry, i understand now, no need to upload, i just relised what you ment, you said a "bit" but realy you have to move it alot more than a bit :P

Anyway thanks for your help...

But is there no way to do it without having to move the mc? so it just stays where it was put when you test movie?

Center the movie clip but leave the moved part inside the MC as is, umm I think thats about the best way i can think of, lol,,, try the upload anyways, it's already there


110.

None

Topic: Mouse Not Follow

Posted: 01/24/07 06:08 PM

Forum: Flash

At 1/24/07 05:44 PM, SummerCity wrote: Ah, wait, sorry, i understand now, no need to upload, i just relised what you ment, you said a "bit" but realy you have to move it alot more than a bit :P

Anyway thanks for your help...

But is there no way to do it without having to move the mc? so it just stays where it was put when you test movie?

Center the movie clip but leave the moved part inside the MC as is, umm I think thats about the best way i can think of, lol,,, try the upload anyways, it's already there


111.

None

Topic: Mouse Not Follow

Posted: 01/24/07 05:43 PM

Forum: Flash

At 1/24/07 05:41 PM, SummerCity wrote: sure, give sample please, but i just tried it exactly what you said and it does exact same as the script above but goes of the screen......

download here, but i'll remove it later cuz it's on my server...


112.

None

Topic: Animated Line, Quick Help!

Posted: 01/24/07 05:40 PM

Forum: Flash

Tween it and stretch it!


113.

None

Topic: Mouse Not Follow

Posted: 01/24/07 05:37 PM

Forum: Flash

just inside the MC move it off the + spot inside the MC to the right or w/e and it'll work perfectly

Keep that in mind when you make it, if you want a sample FLA just ask


114.

None

Topic: Lightning test

Posted: 01/24/07 05:36 PM

Forum: Flash

Looks good! Maybe you could make this into a longer sequence, make the colours and shapes change! Wouldn't mind seing it in the portal if it is made longer, with sound, maybe even sync the animation with the audio!

Good luck


115.

None

Topic: Improve rts Gameplay/Stuff

Posted: 01/24/07 05:33 PM

Forum: Flash

Objectives : Improve on the goal of the game and what you have to do to win. Focus on making a storyline that is good enough to make you want to play again.

Graphics : Improve on colours, personally I don't like the colours that blend into each other. Smooth with no outlines always work ^.^

Good luck


116.

None

Topic: Automatically Activated Window?

Posted: 01/24/07 05:27 PM

Forum: Flash

onClipEvent(load){
//actions
}

??


117.

None

Topic: Movieclip hits

Posted: 01/24/07 05:26 PM

Forum: Flash

why don't you just use hitTest,,, wouldn't it be easier than asking? lol, I read a tutorial on something like what you're talking about a while ago too,,, if I could remember where it was i'd help but till then good luck


118.

None

Topic: Quick Question

Posted: 01/24/07 05:22 PM

Forum: Flash

that was probably me who helped you... lol


119.

None

Topic: Skate 2!

Posted: 01/24/07 05:20 PM

Forum: Flash

lol


120.

None

Topic: Skate 2!

Posted: 01/24/07 05:05 PM

Forum: Flash

Are you completely ignoring me? I know exactly what you're doing wrong because I had the same problem a few years ago and I have to use this method all the time...

Inside the falling MC or whatever animation it is that you said he keeps falling, go into that movie clip and on the last frame add:
gotoAndPlay(/* the frame in which is the default skating scene or w/e */);


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Viewing 91-120 of 242 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9