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Author Search Results: 'NogginmenAnimations'

We found 1,049 matches.


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Viewing 1-30 of 1,049 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92235

1.

None

Topic: The Ng Level Collab

Posted: 08/31/08 04:39 PM

Forum: Flash

At 8/31/08 11:26 AM, Zerobeam wrote: Oh, and I was just thinking... We still need an intro aswell. Which will be done be either a new member
or someone with a good part. Anyone who's interested: apply! ;D

What kind of intro were you thinking of?


2.

None

Topic: The Ng Level Collab

Posted: 08/28/08 11:52 AM

Forum: Flash

lol@inactivity.

I been pre-occupied with loads of other crap outside of NG recently.
How long do I have left to finish my part? (I have done nothing since you last saw it -_- Exact same thing happened with the Pirate Collab though, and I managed to pull something outta my ass :D)

Are there still empty places too?


3.

None

Topic: The Ng Level Collab

Posted: 08/06/08 08:13 AM

Forum: Flash

At 8/5/08 05:16 AM, Zerobeam wrote: Even if you haven't got a virus, do it.
That way, if you haven't done it, atleast I can blame you for something :P

Back up my valuable flash files?

NEVAR!

Very little progress since I last posted, but I guess...
LINKEH


4.

None

Topic: The Ng Level Collab

Posted: 08/03/08 07:08 AM

Forum: Flash

At 8/2/08 09:45 PM, Trickee wrote: And I like Audacity for editting my music, but not for recording my voice because then the quality isn't
really that great. But it's free so that's just wonderful!

That's most likely your mic, not Audacity. I use it and it usually comes out fine.

Oh, and I couldn't see your animation because for some reason Adobe has decided that I can't install Flash Player ¬_¬
Every fucking day when I come on the computer it's 'You need to install Adobe Flash Player'. *Download flash player* *Install flash player* *go to watch a movie requiring it* *fail*.
It's beginning to piss me off.


5.

None

Topic: The Ng Level Collab

Posted: 07/30/08 08:49 AM

Forum: Flash

I lol at all this alt business.
I don't even get what the point of having an alt is in the first place O_o

Still...

About the transition effect, I don't think it's really necessary as such, although I guess it will bring a general sense of coherency to the collab.
I'm on the fence on the whole idea.


6.

None

Topic: The Ng Level Collab

Posted: 07/27/08 04:47 PM

Forum: Flash

At 7/27/08 02:29 PM, HeavyDNY86 wrote: Thanks for replying. Yeah I've done all this already, and I tried again just now to double check, I set the
audio to a low bitrate like 8 so all the sound was fuzzy, and when I published and played it, it came
through clear as day. It doesn't seem to matter weather Overide Sound Settings is checked or not, the
settings there are what everything is published as.

So annoying >:(

Try opening the file in Audacity (or similar program, personally, I like Audacity), then exporting it as an mp3, im pretty sure you can fuck around with the settings quite succesfully with that program.


7.

None

Topic: The Ng Level Collab

Posted: 07/27/08 10:18 AM

Forum: Flash

At 7/26/08 08:50 PM, HeavyDNY86 wrote: Oh and I forgot to mention, even it's current unfinished condition the file size of the .fla is already 1.15 megs. I still need to finish this music sequence that lasts about 10-15 seconds, and add another 15-20 sec part with less animation but just as much if not more audio. So is this a problem? If so, what do you think I should do?

Could you not just cut the audio down so as you only use what you need? Or have you done that already?
If so, then try optimizing (I can't remember how... someone here will know if you don't :D).


8.

None

Topic: The Ng Level Collab

Posted: 07/25/08 08:22 PM

Forum: Flash

I lol'd, K-Guare :D

And to Whirlguy, about the length, if it was me, I wouldn't bother with so much story. Having such a long part kinda slows the whole thing down a bit, especially as most peoples so far (that I can remember) are pretty fast paced.
Maybe just have the quick lead up bit, where he crashes his car, then just go straight to the guys with their weapons and the fight, a lot of it I didn't really know what was going on, and it seemed a little unnecessary.

Obviously if Z-Balls doesn't mind the long part, then disregard that, just trying to be of use ;D


9.

None

Topic: The Ng Level Collab

Posted: 07/24/08 04:47 PM

Forum: Flash

I've been all over the place recently, haven't had much animating time, I'll get back on it asap ^_^

Oh btw, that menu rocks!


10.

None

Topic: The Ng Level Collab

Posted: 07/21/08 10:27 AM

Forum: Flash

At 7/21/08 05:08 AM, NVERTIGO wrote: Oh, my. How sad. Well, you can go tell all that they can go fuck the collab. Literally. Quite frankly most of
the people doing this are fucked up individualls. Including you.

O_O

And yes, it's Pendulum - Blood Sugar. Although in the actual song there's like a minute long intro before the 'intense' part.

If you liked that song, you should check out 'Slam', also by Pendulum. I was gonna use that song, but I thought this one fitted better with what I wanted to do.


11.

None

Topic: The Ng Level Collab

Posted: 07/20/08 09:44 PM

Forum: Flash

Ok, here is my whole part, done roughly with stick chars.
If there's any changes you'd like made, please say now, before I do the final animation :D

LINKZ0R.

And we need to fill those empty spots too D:
How many artists do we have so far?


12.

None

Topic: The Ng Level Collab

Posted: 07/20/08 08:23 PM

Forum: Flash

At 7/20/08 08:11 PM, Zerobeam wrote: Real nice, mate! ;)
I can't wait to see more, I WANT MOAARRR! >:D

Thank you ^_^
And there will be more, don't worry.

(Why is everybody using the levels to fight? We can't they make love, damnit! :(

You haven't seen the end yet ;D


13.

None

Topic: The Ng Level Collab

Posted: 07/20/08 06:13 PM

Forum: Flash

Ok, I'm currently working on the 'background sticks', and I'm gonna animate the characters over the top once it's done. Here's what I've got so far, so you can get the gist. Let me know what you think;
CLICKHEREPLXLOLOLOLOL.

Also, here's what I want on my author page:
Name: The Scone Man
Description: Straight from the Pits of Doom with another nugget of weed-inspired violence.


14.

Beaten

Topic: The Ng Level Collab

Posted: 07/20/08 12:06 PM

Forum: Flash

Not looking too bad so far. I just hope to see some nice hacky-slash action ^_^

That's a point - how violent are we allowed to be? I have a plan for the end of my part, but I dunno how much gore you're allowing. I can easily tone it down if we're not aiming for R rated though.


15.

None

Topic: The Ng Level Collab

Posted: 07/19/08 06:03 PM

Forum: Flash

At 7/19/08 01:00 PM, funkycaveman wrote: hold on no its .fla, HERE

Can we see a .swf plx?

Also, I forget who made the menu, but you should put an extra page (or just something in the extras) with author informations of everyone in the collab. Just name, some kind of icon/picture thingeh, part number + levels blah blah blah.

It's just a nice little touch ^_^


16.

None

Topic: The Ng Level Collab

Posted: 07/18/08 08:41 PM

Forum: Flash

NV: Nice animation. Kinda difficult to see them though. Perhaps do a short 'introduction', so to speak. For example, when the nunchucks appear, have them freeze-frame so the viewers get a chance to see whats going on. It all happens a little fast.

GoldenMonk: Depends if you deem it nescessary (or if ZeroBalls says so :P). I'm thinking of doing so, just so the viewer knows.

Oh, I did trident-mans arms, too.
MINIMAL UPDATE YAY!


17.

None

Topic: The Ng Level Collab

Posted: 07/18/08 06:45 PM

Forum: Flash

At 7/18/08 08:23 AM, funkycaveman wrote: i have posted a new sig and here is the trailer any improvements?

heres the trailer so far any improvements please, i may cahnge the music cos it doesnt fit, lol!

HERE

Sync text with music pl0x ^_^

About my preview, it looks kinda like shit at the minute, but I guess it can give you an idea of where I'm going (I haven't cut the music, done much or anything... but still)

Also, am I the only one not having disembodied weapons fighting each other??

Anyway, here it is;
LINKEH
(I am quite a way from finishing, if you couldn't tell by the stickmen still in the background etc ¬_¬)


18.

None

Topic: The Ng Level Collab

Posted: 07/16/08 10:52 AM

Forum: Flash

At 7/15/08 05:36 PM, 51lver wrote: update on the credits this is it so far the rest of the stuff with carry on in the same way

I like the general credits idea, however, I think you could do something cooler with the text, perhaps using the same font as in the menu? Also, the names don't stay up for very long.

I am finding it very difficult to find a bloody soundtrack for my part. I was looking for a nice piece of Industrial/House on the Audio portal, but nothing I found is suitable D:
Am I allowed to use a 'real' song if I cut it down to how much of it I want?


19.

None

Topic: The Ng Level Collab

Posted: 07/14/08 09:02 PM

Forum: Flash

May I ask what the promo video involves? Is it just little bits from the parts put together or do we make an extra thing?

I have the concept for my part done, btw, but I've only done the first few frames, so I won't upload a preview just yet. :D


20.

None

Topic: The Ng Level Collab

Posted: 07/13/08 05:25 PM

Forum: Flash

HAI!

Sorry I haven't made a post in a while, I was away at my uncles. I see you gave me part 24, I'll start right away ^_^


21.

None

Topic: The Ng Level Collab

Posted: 07/03/08 10:22 PM

Forum: Flash

Sounds like fun, I'll join. I'll take any part that's open, I'm not particularly fussy :D


22.

None

Topic: The Ahhrrr! Pirate Collab

Posted: 06/30/08 10:18 PM

Forum: Flash

FRONT PAGE!!! WOOO!!!


23.

None

Topic: The Ahhrrr! Pirate Collab

Posted: 06/29/08 09:43 AM

Forum: Flash

I can't believe I missed the portal submission! D:
My internet was down at the time.

I've fifen'd now though, so all is well. Turned out great guys, good job all round ^_^


24.

None

Topic: The Ahhrrr! Pirate Collab

Posted: 06/16/08 10:47 PM

Forum: Flash

I completely forgot to mention I was going away from 12-16 June... My first part is done, I just need to send it to Bertn, and I'll finish the second part as quickly as I can (without compromising on quality).

Arrrr...


25.

None

Topic: The Ahhrrr! Pirate Collab

Posted: 06/08/08 04:17 PM

Forum: Flash

At 6/8/08 12:29 PM, Bertn wrote: Your part looks nice, but I would prefer to only use the action part, after the thunder... I hope it's not : a problem. :3

No worries, I'll cut the rest out before I send it

Also, I hope you didn't use a Vcam cuz I can't add tman's part cuz of the Vcam, I'll try and find how to : fix it but I would like you to not use it so I know for sure I can add your part. :)

I don't even know what Vcam is -_-


26.

None

Topic: The Ahhrrr! Pirate Collab

Posted: 06/08/08 11:39 AM

Forum: Flash

On second thought, I'm gonna re-do the end bit where he comes on camera (right before he gets shot) to make it look smoother, it's kinda jerky at the moment.

Oh yeah, and Bertn, did you want it all as one MC?


27.

None

Topic: The Ahhrrr! Pirate Collab

Posted: 06/07/08 07:03 PM

Forum: Flash

Finally got those extra bits for the first part done.

Here be a link;
http://media.putfile.com/piratecollabpar tone

Anything you reckon could do with altering let me know.

Now I just gotta finish the second part -_-


28.

None

Topic: The Ahhrrr! Pirate Collab

Posted: 06/01/08 12:55 PM

Forum: Flash

Oh FUCK

I totally forgot the deadline was today O_O

Many apologies.

*starts animating his ass off*


29.

None

Topic: The Ahhrrr! Pirate Collab

Posted: 05/28/08 12:08 PM

Forum: Flash

At 5/28/08 10:58 AM, StickyWicky wrote: I'll pull something awesome out my ass on the last day.

That's how we roll. :P

I know I was supposed to post another preview ages ago, but I've been rather preoccupied. I had some sketches for my second part too, but once I got them traced in flash I decided they looked crap, so I'm re-doing the characters (I have a much better idea now, same 'plot' though).


30.

None

Topic: The Ahhrrr! Pirate Collab

Posted: 05/20/08 05:42 PM

Forum: Flash

Well, I just lost another three or so days due to my computer being dead.

I'll put some sketches up... at some point... before deadline :D


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<< < > >>

Viewing 1-30 of 1,049 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92235