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Author Search Results: 'Mesmay'

We found 10 matches.


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Viewing 1-10 of 10 matches.

1.

None

Topic: I am the #1 Newgrounds addict.

Posted: 04/04/09 01:20 PM

Forum: General

Hey, I have a great idea.
It begins with a "Get", ends with an "Out", and has a "The Fuck" somewhere inbetween.

Seriously, theres nothing to boast about.


2.

None

Topic: making an eraser?

Posted: 02/27/09 04:06 PM

Forum: Flash

At 2/27/09 03:58 PM, StaliN98 wrote: Forget that, lines don't register with masks it seems :S

yeah, i tried something like that already.
thanks for trying though :)


3.

None

Topic: making an eraser?

Posted: 02/27/09 03:35 PM

Forum: Flash

well, i have a little problem, and i assume you guys have the answer, you generally do :D

I want to make an eraser which follows the mouse automatically, which will be used to erase a layer of solid colour, not "all of it" when you rollover, just the bit you rollover.
If that makes any sense?
All help appreciated, thanks

oh and also- there will be an image underneath, so the eraser mustnt erase right through to the canvas.


4.

None

Topic: Flash animation problem

Posted: 02/03/09 10:10 AM

Forum: Flash

At 2/3/09 10:05 AM, orangeraccoon66 wrote: My flash animation "Akatsuki - Christmas"(http://www.newgrounds.com/por tal/view/481538) isn't in sync with the audio when I watch it here on NG >.< though the sync is perfect when I watch it on Flash CS3......
I already made a preloader but it still isn't in sync perfectly, and I think the problem is that the animation is too slow on the internet......can somebody help me plz? ): I'm still a beginner in flash....

Well, try streaming the music if you havent already. You do that by clicking the first keyframe the music is set in, going to properties, clicking where is says "Event" and changing it to "Stream". This makes the song fit exactly to each frame. However, if halfway through there is a new keyframe, the music will stop, so you will need to put the song on a new, totally un-interupted layer, with enough frames to last until your movie ends.

Hopefully that helps?..


5.

None

Topic: England sucks.

Posted: 10/28/08 03:48 PM

Forum: General

At 10/26/08 05:09 PM, WritingPad wrote:

:is it really THAT great?

Im guessing you live in London? Trust me, it gets a whole lot worse the further up britain you go :/


6.

None

Topic: [art] Ng Print Calendar '09

Posted: 10/15/08 01:12 PM

Forum: Art

Hmmm... I wish Id seen this earlier, I couldve put more effort into this.

Anyways, its for no month in particular, but here it is. (although I guess it'd work best for an autumn winter month)

[art] Ng Print Calendar '09


7.

None

Topic: Really Simple As Help...

Posted: 09/09/08 11:18 AM

Forum: Flash

Ok, this is really simple.
I need a code which allows my character (instance name- player)
to not be able to walk through walls (instance name- ground)

And it wont just be the floor. It would also be to stop him going through the ceiling.
And walls, etc.

Thanks for helping a noob.


8.

None

Topic: Simple AS help.

Posted: 03/16/08 06:16 PM

Forum: Flash

Sorry for the double post, but it doesnt seem to work... There arent any actionscrpit errors that come up, so I dont know whats happening.


9.

None

Topic: Simple AS help.

Posted: 03/16/08 06:04 PM

Forum: Flash

Thanks man, I know it was exeedingly simple, but I really do suck at actionscript.


10.

Questioning

Topic: Simple AS help.

Posted: 03/16/08 04:24 PM

Forum: Flash

Im sure this has been asked before, but I dont know where to find the topic.
Im not a good Actionscrpiter, and I know this is probably really easily solvable (grammar?).
I need to know-

How do I make it so that when my character "char" is overlapping a filled rectangle "detect1", it goes to and stops on the second keyframe of the enemy "smart".

Also, when the mousei s overlapping the filled rectangle "detect1", it goes to and stops on the third keyframe of the enemy "smart".

One last thing. If the character "char" stops overlapping the rectangle, the enemy "smart" goes back to (and stops on) keyframe 1.

The things is speech marks are the instance names, I wasnt sure if you needed them or not.
If anyone could help me by giving me the code I need I would be very grateful.
Thanks.


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Viewing 1-10 of 10 matches.