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Response to: Flash problem Posted May 20th, 2008 in Game Development

That's completely normal, its just that the brush tool in flash can be kinda crappy sometimes. Try dragging down the smoothing to about 40 and activate the pressure sensitivity if possible.

Response to: mspaint thread Posted May 20th, 2008 in Art

At 5/20/08 02:11 PM, ArthurGhostly wrote: That's one hell of a pointy Adams apple.

Lol yeah. He could probably stab someone to death with it. haha.

But other than that; that's one hell of a picture.
Well done.

:3

Response to: Line tool takes to long to draw! Posted May 20th, 2008 in Game Development

At 5/20/08 10:45 AM, supernewguy wrote: Hey great! thanks for nothing asshole!

Hey great! You're welcome. :D

Response to: mspaint thread Posted May 20th, 2008 in Art

illegal text.

mspaint thread

Response to: Proportion/Pose/A natomy Posted May 20th, 2008 in Art

Ah, nice thread. How come I haven't seen this before.

I'm just going to dump a bunch of links regarding the subject I find useful. Not all of them are tutorials, mostly reference pictures and stuff. But that's equally, if not more, important. Anyway.

http://www.reybustos.com/03ra/ra.html
http://www.characterdesigns.com/index.ph p?sitepage=photosets
http://www.elfwood.com/farp/hand/
http://www.posemaniacs.com/tools/handvie wer/
http://www.artnatomia.net/uk/index.html
http://div.dyndns.org/references/
http://www.electronicmediaarts.com/ema/i ndex.php?option=com_wrapper&Itemid=32
http://www.rwc.uc.edu/ap/Aphome.htm

And of course http://www.posemaniacs.com/pose/thirtyse cond.html I have been doing this every day for a couple of weeks now. Good stuff. Even though it's not really anatomy or proportion practice as much as it's training your abilty to get the drawing down quick and really capturing the gesture.

Response to: Line tool takes to long to draw! Posted May 20th, 2008 in Game Development

You think tracing is hard? Try drawing your own picture.

If you think something as easy tracing takes a long time, there's no way in hell you'll ever have the patience to complete an animtaion or game, or even drawing a picture.

Things take time. Realise that or give up.

Response to: How do they do: flash-->Xbox game? Posted May 18th, 2008 in Game Development

At 5/18/08 03:24 PM, iKami wrote:
At 5/18/08 03:12 PM, LCurtis wrote: They arent making it in Flash. They use the tools provided by Microsoft.
Here it looks like Flash...

The graphics are done in flash. Not the programming.

Response to: mspaint thread Posted May 17th, 2008 in Art

At 5/17/08 05:53 PM, pspmad wrote: GIMP graffiti?

What part of "MS PAINT thread" did you not understand?

Response to: My City Picture Posted May 17th, 2008 in Art

At 5/17/08 01:28 PM, server45 wrote: I made this picture with my own left hand. Well hope you enjoy the picture.

You're right handed, right? RIGHT?

Response to: mspaint thread Posted May 17th, 2008 in Art

At 5/14/08 04:37 AM, McJesus wrote: Bump.

Niiice

Here's a quickie.

mspaint thread

Response to: My Sketchbook Art Posted May 16th, 2008 in Art

Line Quality! Work on it.

Be more confident in your lines, try not not to draw the same line over and over. Looks really sloppy.

Take your time. Keep improving.

Response to: Hows This Intro look?? Posted May 16th, 2008 in Game Development

Very static. Only the mouth is moving, makes it very uninteresting. Try add more stuff, maybe arm movements or atleast blinking eyes.

The sound and lipsyncing is good though.

also, the boobs are weird.
Response to: Tea Posted May 16th, 2008 in General

At 5/16/08 03:23 PM, LOLZILLA wrote: I'm Scottish and I call it Whiskey.

Don't you mean whisky?

Response to: jerd plik oo Posted May 16th, 2008 in Art

That is very nice.

and gay
Response to: Art Collab 08 Posted May 16th, 2008 in Art

At 4/21/08 09:58 PM, DoktorZhadows wrote: ART
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I lol'd.

Response to: What attracts your eye? Posted May 15th, 2008 in Art

Pretty much anything that looks good and has some effort put into it. I don't like limitation and am open to many different styles and so on. Simplicity, complexity, colorful or not, realism, cartoony, anything goes as long it is well done.

Something I've really been enjoying recently though is water color stuff, I used to hate it before but I have been enlightened. Just check out Anders Zorn's stuff for example. Fuckingg sweet.

Response to: Game Name Posted May 14th, 2008 in Game Development

Yeah, I agree with the others. Dominus Void is way to go.

Response to: PhilTimm cd cover Posted May 14th, 2008 in Art

Nice style, clean and nice colors. Can't think of anything to improve.

Response to: The Flash 'Reg' Lounge Posted May 13th, 2008 in Game Development

Favorite Cartoon Character

Tintin! C'mon, you gotta agree he is pretty damn hardcore.

Response to: How does this look so far? Posted May 13th, 2008 in Game Development

Looks really fun. The only thing that bugs me is that ugly ass texture you use for the ground, doesn't fit imo. But maybe you were going to change/add more detail to that. Anyway, I'm just being nitpicky. Good luck with the game.

Response to: just started Posted May 13th, 2008 in Art

I think it looks really messy and boring to be honest. I have nothing against non representationalart per se, It's just that most of is really poorly done. Creating an abstract painting which is actually interesting to look at is really hard to pull off, i think if you're serious about this you should probably study some color theory and such.

At 5/12/08 12:26 PM, squeezy wrote: i cant draw worth shit so im limited to what is now called modern art

No, you're not limited. Don't look on it that way. Practice! No one is born a fantastic artist, art is a skill like anything else.

Response to: anime art Posted May 12th, 2008 in Art

At 5/11/08 09:54 PM, newgroundforever wrote: well this art is hard to make and it got me a month

That took you a month my ass. It's really not that complex.

Obvious troll.

Response to: My newer and better stuff Posted May 11th, 2008 in Art

At 3/8/08 03:18 PM, D-Kre wrote:
At 3/8/08 06:34 AM, Madminifig wrote: I recommend just practicing on paper for like two years before getting a new program.
seriously.
Umm and if you cant draw worth of shit on paper??
seriously.

Then you practice. Can't be that hard to figure out, eh?

Response to: Un-official Ng Art Competition Posted May 10th, 2008 in Art

Funny how you write a long ass first post about the rules, while not even following the rules of the art forum yourself.

Also, I don't quite understand the point of this thread. What exactly are we supposed to post? Newgrouns related art, there are already quite a few thread on the subject. And is it a competition, what's the prize? :P

Response to: how i start out drawing hands. Posted May 9th, 2008 in Art

To me it's seems very weird to start with the fingers, but everyone have their own way to do it I guess.

Maybe you should look into to some books on the subject. Download Andrew Loomis' "Drawing the head and hands" here. And and maybe check out Bridgman's Book of hundred hands or Hogarth's Drawing Dynamic Hands

Also, here are some links to reference pictures of hands.
http://www.elfwood.com/farp/hand/
http://div.dyndns.org/references/

.... Or you could just use your own hand as reference. :P

At 5/8/08 11:40 PM, Boots65 wrote: it's a good start, try more shapes according to the lines in your hand

Starting with shapes is a good way, but not the way you did it. Looks like shit, quite litterally

Response to: Ngmastah's art Posted May 9th, 2008 in Art

At 5/8/08 11:03 PM, ngmastah wrote: dun ololo

Kind of looks like he has two deltoid muscles there on his right arm and the overall proportions are kinda wonky (Legs are of different size etc.) And I have a hard time figuring out where the light source is.

Nice pic, still.

Response to: Best of April 2008 Posted May 7th, 2008 in NG News

At 5/7/08 03:16 PM, TomFulp wrote: 2. Charlie the Unicorn 2

... Should've won. :>

Response to: The Creative Inspiration Pool Posted May 7th, 2008 in Game Development

At 5/3/08 09:53 PM, Senti wrote: Guess what?

PROCRASTINATION IS NOW INSPIRING!

That was awesome.

Some early star wars storyboards. Pretty neat.

http://flickr.com/photos/heilemann/sets/
72157594429862991/

The Creative Inspiration Pool

Response to: Digital Manga/Anime! Posted May 5th, 2008 in Art

Goddammit that face is hilarious.